walterwhite Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (0, 6, D:1) 20 stones (12, 10, D:1) a +0 dagger (14, -5, D:1) a +0 whip (27, 9, D:1) a stone (28, 9, D:1) a stone (28, 11, D:1) a +0 club (29, 23, D:1) a scarf of cloud immunity (45, 26, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -2, D:2) a cursed +0 leather armour (11, -14, D:2) 7 sling bullets (11, -12, D:2) a stone a +0 club (12, -13, D:2) a stone (12, -12, D:2) a stone (13, -15, D:2) a +0 hunting sling 6 stones (16, -34, D:2) a +0 quarterstaff (18, -29, D:2) a +0 club (39, -1, D:2) a +0 dagger (47, -2, D:2) a +0 club (47, 12, D:2) 3 stones (48, 11, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, -23, D:3) a +0 chain mail (4, 5, D:3) a +0 club (7, -19, D:3) a +0 club (14, -22, D:3) a ration (18, -7, D:3) 2 stones (18, -5, D:3) 2 stones (18, -1, D:3) a +0 club 8 stones (20, -24, D:3) a +1 pair of boots (23, -16, D:3) a +0 leather armour (28, -15, D:3) a +0 short sword (unseen) (29, -21, D:3) a stone (30, -20, D:3) a stone (30, -19, D:3) a stone (35, 12, D:3) a +3 leather armour (41, -20, D:3) 2 stones (45, 6, D:3) 21 stones (48, 0, D:3) a +1 vampiric falchion a +0 flail (49, 1, D:3) a +0 club (50, 10, D:3) a +0 club (53, 6, D:3) 21 stones Level 4 of the Dungeon (7, -9, D:4) a +0 hand axe (10, -15, D:4) a +0 club (13, -8, D:4) 11 gold pieces (13, -7, D:4) 13 gold pieces (15, -12, D:4) 23 stones (18, -8, D:4) a cursed -3 long sword (22, 18, D:4) a potion of degeneration (25, 3, D:4) a cursed -1 short sword (35, 14, D:4) a ration (37, 14, D:4) a scarf of spirit shield (37, 16, D:4) a scroll of remove curse Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (6, 17, D:5) a +0 dagger (20, 15, D:5) a +0 leather armour (22, 19, D:5) a +0 dagger a +0 robe (22, 20, D:5) a +0 club (23, 19, D:5) a +0 dagger a +0 chain mail (28, 15, D:5) an uncursed amulet of the acrobat a cursed -2 flail (29, -7, D:5) a +0 short sword a cursed +0 ring mail (29, -5, D:5) a +0 dagger a cursed +0 leather armour (34, -3, D:5) 26 bolts (38, 2, D:5) a cursed -3 short sword (41, 22, D:5) a +0 flail (41, 24, D:5) a +0 dagger (43, 23, D:5) a cursed +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a ration (2, 0, D:6) a potion of heal wounds (7, 11, D:6) a +0 dagger a +0 robe (7, 12, D:6) a cursed -2 whip a +0 whip a cursed +0 ring mail (8, 13, D:6) a +0 scale mail (21, -40, D:6) a potion of degeneration (25, -22, D:6) 18 stones (33, -12, D:6) a +0 flail (34, 2, D:6) a +0 ring mail (37, -12, D:6) a cursed -2 dagger a +0 robe (37, 18, D:6) a +0 shortbow (41, -29, D:6) a +1 dagger of draining a +0 robe a +0 leather armour a +0 falchion (41, -15, D:6) a +0 flail (45, -21, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a cursed +0 chain mail (4, -17, D:7) a +0 shortbow (4, -2, D:7) a +0 flail 2 boomerangs a +3 scale mail of fire resistance (33, -26, D:7) a +0 giant club (34, -21, D:7) a +0 whip a potion of degeneration a cursed -2 flail a +0 flail (42, 2, D:7) a +0 shortbow (48, -16, D:7) a cursed +0 club (49, 10, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Pekud's Mayhem Merchandise the +7 great mace "Firestarter" {inner flame, rF++} (925 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a book of Fire (845 gold) a cursed -2 war axe (1 gold) a +0 battleaxe of flaming (178 gold) a +0 broad axe (52 gold) a book of Fire (845 gold) a book of the Tempests (910 gold) the +6 shillelagh "Devastator" {shatter} (780 gold) a book of Fire (845 gold) a book of the Tempests (910 gold) a book of Fire (845 gold) a book of Fire (845 gold) a wand of iceblast (3) (91 gold) (8, 15, D:8) a +2 dagger of venom (11, 10, D:8) a +0 dagger a +0 robe (12, 13, D:8) a +0 long sword a +0 plate armour (13, 12, D:8) a +0 dagger a cursed +0 chain mail (13, 13, D:8) a +0 club (15, 14, D:8) a +0 dagger (16, 19, D:8) a +0 dire flail a +0 giant club (17, 33, D:8) 6 boomerangs (20, 20, D:8) a +0 long sword of draining (21, 20, D:8) a +0 robe a +0 dagger a +2 dagger of venom (22, 0, D:8) a cursed -3 hand axe a +0 animal skin (22, 20, D:8) a +0 ring mail a +0 dagger (28, 34, D:8) a +0 club (30, 33, D:8) a +0 dagger a +0 robe (45, 35, D:8) a +0 halberd (50, 10, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 spear (0, 1, D:9) a +0 halberd (1, 0, D:9) a +0 halberd a +0 whip (6, -18, D:9) a +1 robe of magic resistance a +2 whip of freezing (7, 5, D:9) a +0 short sword (7, 15, D:9) an uncursed amulet of inaccuracy (13, -7, D:9) a +0 mace (16, -5, D:9) a +0 ring mail (17, -6, D:9) a +0 plate armour a +0 battleaxe (22, -8, D:9) 16 stones (22, 11, D:9) a +5 halberd a +0 robe (23, 11, D:9) a cursed +0 mace a +2 robe of fire resistance (25, -4, D:9) a cursed +0 robe a +0 dagger (25, 10, D:9) a +0 dagger a +0 robe (25, 11, D:9) a cursed -3 long sword a cursed -2 robe (27, 11, D:9) a +0 spear a +0 robe (28, 11, D:9) a +0 scimitar a +0 robe (30, 7, D:9) a +0 hand axe (33, -17, D:9) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of digging (6) (3, 13, Lair:1) a +0 leather armour