walterwhite Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 1, D:1) a +0 robe (10, -7, D:1) a +0 club (14, -7, D:1) a stone (14, -6, D:1) a stone (18, -4, D:1) 3 javelins (31, 25, D:1) a cursed -3 club (33, -32, D:1) a +0 club (33, -15, D:1) 17 stones (33, 3, D:1) 14 stones (36, 21, D:1) 2 stones (37, 23, D:1) a +0 club (38, 22, D:1) 3 stones (39, -26, D:1) a +0 club (39, -8, D:1) a +0 club (39, 22, D:1) a stone (48, -2, D:1) a +0 hand axe Level 2 of the Dungeon (1, 27, D:2) 3 boomerangs (3, 10, D:2) a +0 dagger (11, 45, D:2) a +0 whip (14, 40, D:2) 12 bolts (16, 22, D:2) a +0 whip (16, 26, D:2) a +0 short sword 2 stones (21, 15, D:2) a +0 leather armour (21, 30, D:2) 2 stones (22, 32, D:2) 28 stones (35, 10, D:2) a +0 robe (54, 24, D:2) a +0 dagger (56, 17, D:2) a +2 dagger of speed Level 3 of the Dungeon (0, 0, D:3) 23 arrows (8, -15, D:3) a +0 flail (10, -23, D:3) a +0 chain mail (13, -15, D:3) a +0 short sword (14, -15, D:3) a +0 club (14, -11, D:3) a +0 short sword (15, -15, D:3) a +0 hand axe (16, -21, D:3) a +0 scale mail a +0 club (17, -21, D:3) a +0 club (22, 9, D:3) a +0 hand axe (30, 12, D:3) a +0 rapier (38, -5, D:3) 24 stones (44, 9, D:3) a +0 mace 4 boomerangs (48, -22, D:3) 9 sling bullets (50, -10, D:3) a +0 club (53, -22, D:3) a +0 dagger (53, 16, D:3) a +0 leather armour (63, -2, D:3) a +0 club (63, -1, D:3) a +0 club Level 4 of the Dungeon (10, -40, D:4) a +0 ring mail (10, -14, D:4) a +0 giant club (21, -31, D:4) a +0 robe (26, -12, D:4) a +0 dagger (26, -11, D:4) a +0 short sword a +0 chain mail (26, -10, D:4) a +0 hand axe a +0 chain mail a +0 hand axe a +0 ring mail (32, -10, D:4) a cursed +0 naga barding (37, -15, D:4) 31 sling bullets (38, -31, D:4) a +0 hand axe a +0 dagger a +0 leather armour (47, -6, D:4) 10 gold pieces (47, -5, D:4) a potion of flight (47, 9, D:4) a +0 club (48, -13, D:4) a potion of resistance (48, -6, D:4) the +7 flail of Gidwemy {flame, *Drain rF- Dex+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+9). It makes you vulnerable to fire. It causes draining when unequipped. (49, -6, D:4) 10 gold pieces (49, -5, D:4) 14 gold pieces (52, -33, D:4) 25 stones (56, 3, D:4) an uncursed ring of attention Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 leather armour a +0 hand axe (7, 9, D:5) a +0 dagger (8, 9, D:5) a +0 giant spiked club (12, -6, D:5) 18 stones (13, -20, D:5) a +0 scale mail (16, 9, D:5) 26 arrows (21, 14, D:5) a +0 spear (29, -29, D:5) 15 stones (38, 22, D:5) 25 bolts (50, -6, D:5) a +0 rapier (52, -18, D:5) a cursed ring of attention Level 6 of the Dungeon (0, 0, D:6) a scroll of vulnerability (4, 7, D:6) a potion of degeneration (23, -6, D:6) 16 sling bullets (28, -6, D:6) a potion of haste (39, -7, D:6) a potion of haste Level 7 of the Dungeon (2, 0, D:7) a +0 giant spiked club (4, -41, D:7) a potion of degeneration (5, -46, D:7) 14 gold pieces (9, -45, D:7) a large rock (10, -36, D:7) a +0 leather armour (11, -10, D:7) a cursed -3 flail (12, -45, D:7) a large rock (16, 4, D:7) a +0 short sword (22, -29, D:7) a cursed +0 leather armour (24, -20, D:7) a +0 giant club (24, -10, D:7) 30 arrows (28, -28, D:7) 21 sling bullets (35, -32, D:7) a +0 leather armour the Ecumenical Temple