walterwhite Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a +0 ring mail (11, 17, D:1) a +0 mace (31, -7, D:1) a +0 club (31, 24, D:1) a +0 club (34, 0, D:1) a +0 ring mail (42, 11, D:1) a +0 club a +0 club (43, 8, D:1) a +0 club (48, 38, D:1) a +0 club a +0 club (50, 4, D:1) a +0 club (50, 18, D:1) a +0 robe Level 2 of the Dungeon (4, -35, D:2) a +0 chain mail (5, 9, D:2) 6 stones (13, -4, D:2) a +0 whip (22, 6, D:2) a +0 mace (23, -37, D:2) a +0 hunting sling (28, 1, D:2) 26 stones (29, 1, D:2) a stone (30, -2, D:2) a +0 club 2 stones (30, 1, D:2) a stone (34, -37, D:2) a +0 club a +0 club (36, -35, D:2) a +0 spear (37, -33, D:2) a +0 leather armour (39, 7, D:2) a +0 robe (41, 1, D:2) 29 sling bullets (42, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (15, -2, D:3) a +0 robe (19, -22, D:3) a +0 spear (19, -6, D:3) a +0 club a +0 robe (25, -34, D:3) a +0 club (25, -5, D:3) a +0 robe a +0 scythe (28, -27, D:3) a cursed -1 whip (31, -4, D:3) a +0 dagger (33, -6, D:3) a +0 club (34, -6, D:3) a cursed +0 dagger a +0 club a +0 club (35, -9, D:3) a +0 leather armour (37, -6, D:3) a +0 halberd a +0 flail a cursed -2 club a +0 whip (38, -8, D:3) 2 stones (56, -25, D:3) 13 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (5, -5, D:4) 16 stones (7, -2, D:4) a +0 leather armour (13, 17, D:4) a +0 short sword (23, -3, D:4) a cursed -1 club (23, 12, D:4) a +2 spear of freezing (26, -9, D:4) a +0 giant club (28, 2, D:4) a +0 giant club (45, -11, D:4) a +0 hunting sling (48, 6, D:4) a +0 trident (49, 4, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (7, -5, D:5) a +0 giant club (12, -27, D:5) a +0 plate armour (15, -30, D:5) a +0 chain mail (16, -9, D:5) 2 scrolls of random uselessness (18, -30, D:5) a +0 short sword (18, -3, D:5) a +0 club a +0 dagger a +0 robe a +0 war axe (20, -6, D:5) a +0 scale mail (21, -25, D:5) a +0 giant club (29, -31, D:5) a +0 shortbow (32, -36, D:5) a +0 short sword a +0 flail a +0 ring mail a +0 falchion (33, -36, D:5) a +0 dagger a +0 leather armour (33, 4, D:5) a +1 flail of protection 5 boomerangs a +0 leather armour (37, -8, D:5) a +5 dire flail of protection a +0 ring mail (41, -37, D:5) a +0 trident (44, -41, D:5) a +0 robe (45, -27, D:5) 16 stones (54, -33, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 14 sling bullets (9, -9, D:6) a +0 club (9, -8, D:6) a +0 mace (9, -7, D:6) a +0 dagger a +0 robe (10, -9, D:6) a +0 giant club (31, 4, D:6) a +0 robe (33, -26, D:6) a +0 rapier (38, -32, D:6) 12 sling bullets (38, 19, D:6) the +5 falchion of Hoil {flame, rPois Str-4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It protects you from poison. It makes you more stealthy. (39, -32, D:6) a +0 club a +0 flail a +0 chain mail (39, 14, D:6) a +0 ring mail (40, -32, D:6) a +0 short sword a +0 chain mail (40, 7, D:6) 18 stones (41, -11, D:6) a +0 mace (49, 2, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +1 chain mail of cold resistance (1, -13, D:7) a +0 robe (8, -32, D:7) 16 stones (8, -4, D:7) an uncursed staff of air (10, -4, D:7) a scroll of random uselessness (18, -9, D:7) a cursed -3 morningstar (18, -3, D:7) a +0 halberd (22, -9, D:7) a +0 scimitar (22, -3, D:7) a +0 war axe (23, -7, D:7) a +0 shortbow (unseen) (31, 21, D:7) a +0 ring mail (35, -18, D:7) 14 stones (42, -28, D:7) 19 stones (42, -8, D:7) 17 stones (42, -5, D:7) 17 stones (46, -9, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 22 stones (1, 6, D:8) a +0 robe a +2 dagger of chaos (5, 0, D:8) a wolf skeleton (6, 0, D:8) a +0 whip (8, -6, D:8) 16 stones (10, 8, D:8) a +0 long sword (11, -1, D:8) a cursed -2 shortbow (12, -1, D:8) a bullfrog skeleton (12, 1, D:8) a +0 hand axe a +0 chain mail (14, 1, D:8) a +0 spear (17, 3, D:8) an arrow (18, 3, D:8) a stone (19, 3, D:8) 2 stones (19, 4, D:8) a stone (20, 3, D:8) a stone