walterwhite Level 1 of the Dungeon (0, 0, D:1) 22 sling bullets (2, -4, D:1) a +0 club (14, -13, D:1) a +0 whip a stone (15, -14, D:1) a +0 dagger (15, -13, D:1) a +0 whip (15, -12, D:1) a stone (15, -11, D:1) a stone (16, 24, D:1) a +0 robe (18, -12, D:1) a stone (26, -13, D:1) a +0 club (42, -1, D:1) a +0 club a +0 dagger (59, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (7, -27, D:2) a +0 halberd (7, -7, D:2) a +0 dagger (14, -28, D:2) a +0 club a +0 whip (17, -8, D:2) a potion of berserk rage (17, 16, D:2) 27 stones (18, -14, D:2) a +0 club (19, -35, D:2) a +0 whip (19, -14, D:2) a +0 spear (25, -26, D:2) a +0 short sword 2 stones a +0 plate armour (40, -18, D:2) 25 stones (42, 4, D:2) a +0 pair of boots (43, 9, D:2) 20 stones (60, -5, D:2) a +0 whip (60, 1, D:2) a +0 dagger (61, -31, D:2) a +0 leather armour (63, -14, D:2) a cursed +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (18, -6, D:3) 33 sling bullets (18, 5, D:3) a +0 short sword (18, 14, D:3) a +0 club (20, -5, D:3) a cursed +0 club (20, -4, D:3) a +0 halberd (22, -6, D:3) 4 stones (23, -8, D:3) a +0 club 9 stones (27, -8, D:3) 2 stones (30, -8, D:3) 3 stones (37, 8, D:3) 21 stones (40, 5, D:3) a +0 flail (40, 8, D:3) a +0 rapier (44, -5, D:3) a +0 ring mail (49, 16, D:3) a +0 club (49, 29, D:3) a +0 cloak (52, 2, D:3) a stone (54, 0, D:3) a stone (55, 0, D:3) 2 stones (56, 1, D:3) 2 stones (56, 12, D:3) a +0 leather armour (57, 2, D:3) a +0 hunting sling (59, 2, D:3) a +0 dagger a +0 hunting sling 20 stones (62, 2, D:3) 3 stones (63, 4, D:3) a stone (63, 6, D:3) a stone (63, 7, D:3) a stone (65, 7, D:3) 2 stones (66, 7, D:3) a +0 club a +0 club a cursed -1 dagger (67, 6, D:3) a +0 whip a +0 animal skin (67, 8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hyob's Weapon Shoppe a +3 hand axe of venom (206 gold) a +0 dagger (20 gold) a +0 hand axe (30 gold) a +4 shortbow of flaming (274 gold) a +0 spear (30 gold) 8 silver boomerangs (120 gold) a +0 fustibalus (150 gold) a +0 quarterstaff (40 gold) the cursed +1 dagger of the Snake Pit {vamp, rElec rN+++ Str-4 Stlth+} (374 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It insulates you from electricity. It renders you almost immune to negative energy. It makes you more stealthy. It has a curse placed upon it. a +0 spear (30 gold) a +0 mace (30 gold) a +2 quarterstaff of distortion (220 gold) a +0 long sword (35 gold) (0, 0, D:4) 20 sling bullets (2, -36, D:4) a scroll of random uselessness (5, -8, D:4) 5 large rocks (7, -36, D:4) a +0 hand axe (9, -36, D:4) a +0 dagger a +0 robe a +0 flail a +0 mace (19, -29, D:4) a +0 giant club (22, -34, D:4) a +0 spear (27, -34, D:4) a +0 flail (27, -31, D:4) a +0 flail (28, -3, D:4) a +0 short sword (29, -11, D:4) 27 stones (30, -12, D:4) a +0 dagger a +0 ring mail (31, -12, D:4) a +0 falchion a +0 leather armour (31, -11, D:4) a +0 leather armour (31, -10, D:4) a +0 trident (32, -11, D:4) a +0 dagger a +0 robe (33, -27, D:4) a cursed +0 hand axe Level 5 of the Dungeon (0, 0, D:5) the cursed +1 mace "Wedut" {drain, *Drain +Inv MR+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you turn invisible. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (8, 7, D:5) a scroll of noise (9, 4, D:5) a quokka skeleton (15, 8, D:5) an arrow (15, 12, D:5) a +0 ring mail (17, 10, D:5) an arrow (18, 10, D:5) 4 arrows (19, 7, D:5) an arrow (19, 9, D:5) 2 arrows (20, 8, D:5) an arrow (21, 7, D:5) 2 arrows (24, 9, D:5) a +0 flail