walterwhite Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a stone (11, 19, D:1) a +0 dagger (11, 20, D:1) a +0 club (12, 20, D:1) a +0 dagger (13, -5, D:1) 18 arrows (19, 38, D:1) a +0 club (20, 38, D:1) 14 stones (25, 18, D:1) 13 stones (26, 0, D:1) a +0 dagger (26, 8, D:1) a +0 robe (36, 27, D:1) 27 bolts (38, 15, D:1) 2 stones a +0 dagger (40, 15, D:1) a stone (41, 16, D:1) a stone (43, 16, D:1) a +0 dagger (44, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (2, -1, D:2) a +0 club (5, -13, D:2) a +0 club (21, -18, D:2) a +0 dagger (21, -2, D:2) a +0 cloak (24, -17, D:2) a +0 club (24, 1, D:2) a stone (26, -22, D:2) a +0 club (27, -21, D:2) a cursed -1 club a +0 club (28, -22, D:2) a +0 club a +0 dagger a +1 animal skin a +2 helmet a cursed -2 club (32, 5, D:2) a +0 quarterstaff (39, 7, D:2) a cursed -2 club (43, 12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (7, -8, D:3) 11 sling bullets (7, 14, D:3) a +0 dagger (8, -22, D:3) a +0 naga barding (9, -20, D:3) a +0 club (9, -19, D:3) a +0 whip (10, -20, D:3) a stone (10, -9, D:3) a +0 war axe a cursed -1 club a +0 leather armour (20, 9, D:3) a +0 club (39, -31, D:3) a +0 flail 3 boomerangs a +0 leather armour (41, 5, D:3) an uncursed ring of teleportation (42, -26, D:3) a +0 ring mail (42, -10, D:3) a +0 rapier (42, 0, D:3) a +0 ring mail a +0 war axe (43, -1, D:3) a cursed -1 hand axe a +0 falchion a cursed -2 club (50, -12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, -4, D:4) a +0 flail (5, 19, D:4) a +0 dagger (11, 18, D:4) 10 bolts (13, 4, D:4) a +0 robe (17, 2, D:4) a +0 spear (33, 10, D:4) 12 bolts (35, 7, D:4) a +0 ring mail (39, 31, D:4) a +0 robe (48, 10, D:4) a cursed -2 hand axe (50, 41, D:4) a +0 short sword a +0 shortbow 15 arrows (58, -4, D:4) 22 stones (68, 16, D:4) a +0 naga barding Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 trident (0, 1, D:5) a +0 club (0, 2, D:5) a +0 robe a +0 dagger (15, -34, D:5) 25 arrows (17, 2, D:5) 2 arrows (19, 2, D:5) an arrow 23 stones (19, 9, D:5) a +0 leather armour a +0 dagger (19, 12, D:5) a scroll of amnesia (21, 0, D:5) an arrow (21, 9, D:5) a +0 trident (40, 7, D:5) a +0 spear (51, 5, D:5) a cursed -1 dagger Level 6 of the Dungeon [Shop] Geluit's Book Boutique a book of Fire (845 gold) a book of Maledictions (325 gold) a book of Spatial Translocations (845 gold) a book of Maledictions (325 gold) a book of Unlife (845 gold) a book of Changes (325 gold) a book of the Sky (845 gold) the Handbook of Dark Malediction (833 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Corpse Rot Necromancy/Air 2 no c - Tukima's Dance Hexes 3 yes d - Cause Fear Hexes 4 no e - Excruciating Wounds Charms/Necromancy 5 no f - Silence Hexes/Air 5 no a book of Power (585 gold) a book of Changes (325 gold) (0, 0, D:6) a +0 scale mail a +0 flail (0, 1, D:6) a +0 robe a +0 dagger a potion of degeneration (0, 2, D:6) a +0 dagger of draining a cursed +0 robe (3, 0, D:6) a +0 scale mail a +0 club (6, -11, D:6) a +3 battleaxe (6, -7, D:6) a +0 dagger (7, -6, D:6) a cursed +0 ring mail (9, -9, D:6) 28 bolts (12, -6, D:6) a scroll of amnesia (20, 2, D:6) 36 stones (39, -12, D:6) a cursed -2 dagger (40, -12, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 21 bolts (1, -7, D:7) a +0 robe (5, -17, D:7) a +0 war axe (9, -30, D:7) 26 stones (11, -18, D:7) a +0 leather armour (11, 5, D:7) 2 scrolls of noise (12, 4, D:7) a +0 rapier a +0 leather armour (12, 5, D:7) a cursed +0 dagger a +0 robe (13, -10, D:7) a +0 giant spiked club (16, -23, D:7) a +0 scimitar (18, 15, D:7) 18 bolts (23, -8, D:7) a +0 club a +0 leather armour (25, -8, D:7) a +0 dagger (25, 15, D:7) a +0 flail (26, -5, D:7) a cursed -1 club (28, -8, D:7) a +0 dagger a +0 robe (28, -7, D:7) a +0 dagger of venom (28, -6, D:7) a +0 club (29, -27, D:7) a cursed +0 giant spiked club (42, 8, D:7) a +0 scale mail (43, -9, D:7) a +0 club (43, 14, D:7) the +2 robe of Happiness {Int+3} It affects your intelligence (+3). If you switch to wearing this armour, your AC will decrease by 8 (19 -> 11). Level 8 of the Dungeon (0, 0, D:8) a scroll of amnesia (3, -30, D:8) a +2 vampiric long sword (8, -37, D:8) 18 stones (13, -48, D:8) a potion of degeneration (16, -2, D:8) 2 potions of brilliance a +0 club a +0 dagger a +0 robe a +0 short sword (17, -25, D:8) a cursed -1 dagger a +0 morningstar a +0 leather armour a +0 hand axe a +0 chain mail (17, -2, D:8) a +2 dagger of chaos a +2 robe of magic resistance (23, -30, D:8) a +0 scimitar (23, -7, D:8) a +0 trident (30, -29, D:8) a scroll of amnesia Level 9 of the Dungeon (2, 2, D:9) a +1 dagger of chaos (3, -28, D:9) a potion of brilliance (6, -27, D:9) an uncursed staff of conjuration (12, 10, D:9) a +0 short sword (13, 7, D:9) 2 potions of degeneration (13, 14, D:9) a potion of degeneration (17, -15, D:9) a +0 flail (18, 6, D:9) a +0 dagger a +0 robe (19, 6, D:9) 3 boomerangs (19, 7, D:9) a +0 club a +0 leather armour (26, -12, D:9) a scroll of amnesia (28, -19, D:9) a cursed -2 long sword (28, 2, D:9) 26 arrows (31, 0, D:9) a +0 leather armour (33, -9, D:9) a +0 pair of gloves (33, -1, D:9) a +0 robe (34, 2, D:9) 7 boomerangs (34, 15, D:9) a +1 pair of gloves (37, 5, D:9) a +0 giant club a +0 giant spiked club (38, 4, D:9) 5 atropa-tipped darts (40, -13, D:9) a +0 dagger a +0 robe (42, -15, D:9) a +0 leather armour (42, -13, D:9) a +0 hand axe a +0 scale mail (43, -33, D:9) a +2 dagger of venom (still there?) 2 poisoned darts (still there?) (46, -22, D:9) a cursed -2 dagger a +0 robe (54, -17, D:9) 11 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (10, -35, Lair:1) a +0 short sword (12, -26, Lair:1) a +0 robe (14, -21, Lair:1) a +7 longbow of freezing (16, -29, Lair:1) a +0 dagger (26, -8, Lair:1) 14 sling bullets (29, -29, Lair:1) a +0 war axe (34, -5, Lair:1) a +0 ring mail (42, -6, Lair:1) a +0 cloak (45, -27, Lair:1) a +0 chain mail (47, -39, Lair:1) a +0 leather armour (49, -30, Lair:1) a +1 robe of cold resistance (51, -27, Lair:1) 16 stones (56, -40, Lair:1) 23 stones Level 2 of the Lair of Beasts (8, 35, Lair:2) 25 arrows (18, 1, Lair:2) 19 arrows (39, 5, Lair:2) a +0 ring mail (43, 2, Lair:2) 18 stones (52, -7, Lair:2) a +0 scale mail (53, 42, Lair:2) 13 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (5, 0, Lair:3) a +0 quarterstaff (12, -9, Lair:3) a +0 chain mail (13, 10, Lair:3) a +0 cloak (15, 27, Lair:3) a +0 mace (17, 12, Lair:3) a +0 pair of boots (28, -4, Lair:3) a +1 war axe (32, -20, Lair:3) 21 sling bullets (32, -3, Lair:3) a scroll of noise (37, 8, Lair:3) a +0 war axe (40, -26, Lair:3) 4 stones (46, 4, Lair:3) a +0 morningstar (51, 2, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 sling bullets (6, 30, Lair:4) 8 boomerangs (13, 10, Lair:4) a +0 leather armour (15, 29, Lair:4) a crystal ball of energy (19, 11, Lair:4) a +0 helmet (19, 12, Lair:4) an uncursed ring of fire (19, 13, Lair:4) 5 atropa-tipped darts (21, 51, Lair:4) 18 stones (21, 52, Lair:4) 15 sling bullets (28, 27, Lair:4) 15 stones (32, 51, Lair:4) a book of Maledictions (35, 21, Lair:4) 7 boomerangs a +0 trident (35, 41, Lair:4) a +0 leather armour (36, 20, Lair:4) a +0 trident (36, 28, Lair:4) a +0 flail (37, 20, Lair:4) a +0 trident (37, 24, Lair:4) a +0 chain mail (42, 11, Lair:4) a cursed -3 whip (44, 16, Lair:4) a +0 scimitar (47, 19, Lair:4) a +0 scale mail (48, 20, Lair:4) a cursed +0 trident 4 boomerangs Level 5 of the Lair of Beasts (0, 0, Lair:5) 8 stones (13, 2, Lair:5) a +0 ring mail of magic resistance (22, 13, Lair:5) 17 arrows (23, 53, Lair:5) 14 sling bullets (24, 0, Lair:5) a +3 dagger of electrocution (25, 52, Lair:5) a +2 short sword of venom (25, 53, Lair:5) a +0 scale mail (27, 40, Lair:5) a +0 scale mail (28, 4, Lair:5) 11 stones (30, 44, Lair:5) a +0 leather armour (32, 45, Lair:5) 5 datura-tipped darts (33, -5, Lair:5) 14 stones (61, 12, Lair:5) a +2 buckler Level 6 of the Lair of Beasts (12, -3, Lair:6) a +0 robe (15, -22, Lair:6) a +0 chain mail a +1 cloak (17, -22, Lair:6) a +5 battleaxe of electrocution (20, 28, Lair:6) 18 bolts (30, -16, Lair:6) a +0 spear (30, -14, Lair:6) a +3 scale mail of fire resistance (37, 2, Lair:6) the +9 staff of Olgreb {rPois∞} It grants immunity to poison. (37, 3, Lair:6) a +0 executioner's axe of electrocution (38, 0, Lair:6) a +0 great sword of holy wrath (43, -6, Lair:6) a cursed -2 scythe (47, 19, Lair:6) 8 boomerangs (48, 30, Lair:6) a +0 scale mail (60, -15, Lair:6) 18 bolts (61, 17, Lair:6) a +0 whip (62, -3, Lair:6) a scroll of random uselessness (62, 4, Lair:6) a +2 quarterstaff of distortion Level 1 of the Spider Nest (2, -7, Spider:1) the +6 flail "Yroun" {flame, rPois rN+++ SInv Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It renders you almost immune to negative energy. It lets you see invisible. It makes you less stealthy. (4, 1, Spider:1) a +0 leather armour (5, 4, Spider:1) a +2 flail of protection (12, 1, Spider:1) a +0 buckler (25, 10, Spider:1) a potion of brilliance (30, 3, Spider:1) a +0 scale mail (30, 7, Spider:1) a +0 robe (31, -21, Spider:1) a +0 scale mail (32, 7, Spider:1) 20 arrows (34, -6, Spider:1) an uncursed amulet of rage (34, 15, Spider:1) 22 arrows (36, 7, Spider:1) a +0 chain mail (40, 8, Spider:1) a book of Air (43, 21, Spider:1) a +0 scale mail (45, 13, Spider:1) 14 stones Level 2 of the Spider Nest (0, 0, Spider:2) a poisoned dart (1, 0, Spider:2) a poisoned dart (5, 7, Spider:2) a potion of might (6, 2, Spider:2) a book of Battle (10, 9, Spider:2) a scroll of remove curse (12, -4, Spider:2) 25 stones (12, 9, Spider:2) 19 stones (13, -4, Spider:2) a +0 spear (15, 3, Spider:2) 13 stones (15, 5, Spider:2) 3 poisoned darts (16, 6, Spider:2) a poisoned dart (still there?) 19 sling bullets (still there?) (17, 7, Spider:2) a poisoned dart (21, 20, Spider:2) 23 gold pieces (22, 7, Spider:2) a scroll of teleportation (22, 13, Spider:2) 2 poisoned darts (23, -7, Spider:2) a +0 robe (23, 13, Spider:2) a poisoned dart (24, -4, Spider:2) 20 stones (24, 13, Spider:2) a poisoned dart (25, 8, Spider:2) a silver javelin (25, 9, Spider:2) a silver javelin (25, 13, Spider:2) a scroll of noise (25, 16, Spider:2) a silver javelin (31, 6, Spider:2) a +0 leather armour Level 3 of the Spider Nest (4, -12, Spider:3) 13 arrows (9, 5, Spider:3) a +0 plate armour (13, 12, Spider:3) a potion of brilliance (14, 7, Spider:3) a +0 scale mail (17, -17, Spider:3) the +2 broad axe of Might {elec, Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. (20, -18, Spider:3) a +0 flail (20, 6, Spider:3) 18 bolts (27, -2, Spider:3) a +0 robe (28, -24, Spider:3) 12 bolts (29, 17, Spider:3) a +0 pair of boots (35, -28, Spider:3) the +3 falchion of the Thing {flame, *Corrode Int+3 SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. Level 4 of the Spider Nest (0, 0, Spider:4) 16 arrows (7, -11, Spider:4) 21 stones (15, -8, Spider:4) a +0 leather armour (19, -6, Spider:4) a +1 vorpal spear (20, 5, Spider:4) 12 bolts (21, 34, Spider:4) 17 arrows