walterwhite Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -16, D:1) 21 sling bullets (2, -17, D:1) 18 bolts (10, -8, D:1) 25 stones (11, -19, D:1) a +0 spear (11, -1, D:1) a +0 club (12, -4, D:1) 4 stones (12, -3, D:1) a +0 club (19, -4, D:1) a stone a +0 short sword (20, -3, D:1) a stone (26, -42, D:1) a +0 club (30, -20, D:1) a +0 ring mail (32, -11, D:1) 18 arrows (38, -23, D:1) a +0 short sword a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (3, 3, D:2) a +0 club (11, -35, D:2) a cursed +0 robe (11, -5, D:2) a +0 hand axe (13, -53, D:2) a +0 whip (13, 6, D:2) 22 stones (17, 6, D:2) 17 stones (23, -49, D:2) 25 stones (23, -14, D:2) a +0 hunting sling (23, 0, D:2) 15 arrows (44, -53, D:2) a +0 dagger (45, -38, D:2) a +0 dagger (46, -35, D:2) 2 stones (46, 0, D:2) a +1 short sword of speed (48, 2, D:2) 2 stones (49, 2, D:2) a stone (50, -7, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (18, 31, D:3) a +0 club (20, 10, D:3) a +0 club (20, 32, D:3) a +0 club (21, 10, D:3) a +0 dagger a +0 leather armour (24, 37, D:3) 13 stones (25, 32, D:3) 14 stones (34, 4, D:3) 3 stones (36, 2, D:3) a stone (37, 1, D:3) 8 stones (38, 1, D:3) a stone (39, 1, D:3) a stone (39, 2, D:3) a +0 club (40, 2, D:3) a stone (41, 3, D:3) 2 stones (41, 19, D:3) a +0 club a +0 ring mail (42, 2, D:3) 8 arrows (42, 3, D:3) a stone a +0 chain mail (43, 3, D:3) a stone (50, 2, D:3) a +0 mace (50, 32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +5 quarterstaff of Boihenn {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (2, -3, D:4) 28 bolts (6, -2, D:4) a scroll of amnesia (22, 5, D:4) a +0 giant club (24, 15, D:4) 27 stones (28, 11, D:4) a cursed +0 ring mail (30, -4, D:4) a +0 leather armour (40, -1, D:4) a +0 vorpal flail (40, 21, D:4) a +0 robe (44, 11, D:4) a +0 giant spiked club (46, 1, D:4) a cursed +0 giant spiked club (53, 2, D:4) a +0 club a +0 scale mail (55, 2, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Tuvvobba's Book Boutique a book of Changes (325 gold) Neclim's Handbook of Attacks and Companions (715 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Searing Ray Conjuration 2 no c - Call Imp Summoning 2 no d - Sticky Flame Conjuration/Fire 4 no e - Aura of Abjuration Summoning 5 no f - Iron Shot Conjuration/Earth 6 no a book of Geomancy (455 gold) a book of Fire (845 gold) a book of Frost (455 gold) a book of the Tempests (910 gold) a book of Hexes (650 gold) a book of Power (585 gold) a book of Power (585 gold) a book of Geomancy (455 gold) a book of the Sky (845 gold) a book of Maledictions (325 gold) (0, 0, D:5) a +0 ring mail (22, 38, D:5) 10 sling bullets (26, 14, D:5) 23 bolts (34, 30, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 15 stones (1, 13, D:6) a +0 dagger a +0 robe (2, 11, D:6) a +0 war axe (2, 13, D:6) a +0 flail a +0 leather armour (3, 13, D:6) a +0 hand axe a +0 scale mail (5, -13, D:6) a scroll of amnesia (9, 9, D:6) 6 stones (19, -21, D:6) a +0 giant club (22, 8, D:6) a +0 dagger a cursed +0 robe (22, 12, D:6) a +0 whip a +0 club a +0 dagger a +0 robe (22, 14, D:6) a +0 giant spiked club a +0 giant club (24, 1, D:6) a +0 club (31, -23, D:6) a +0 ring mail a +0 dagger a +0 robe (32, -24, D:6) a +0 trident (37, 5, D:6) a +0 hunting sling (40, 3, D:6) a +0 robe a +0 dagger (40, 4, D:6) a +0 robe a +2 hand axe a +0 robe a +0 scale mail a +0 club a +4 great sword (41, 3, D:6) a +0 dagger (42, 4, D:6) a +0 whip a +0 leather armour of cold resistance a +0 short sword a +0 hand axe (44, -7, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) 20 stones (11, 4, D:7) 7 bolts (12, 2, D:7) a +0 scale mail a +0 morningstar (15, 1, D:7) a +1 trident of venom (15, 12, D:7) a +0 falchion (16, 2, D:7) a +0 club (18, 12, D:7) a +0 dagger (19, 25, D:7) 32 arrows (34, 5, D:7) a +0 whip (34, 6, D:7) a +0 spear a +0 ring mail (35, 4, D:7) a +0 halberd (36, 2, D:7) a +0 flail (42, 20, D:7) a +0 glaive (43, 21, D:7) +0 steam dragon scales (44, 21, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) 21 stones (13, 18, D:8) a +0 robe a +3 scimitar (13, 19, D:8) a +0 robe a cursed +0 battleaxe (14, 19, D:8) a +0 robe a +3 dire flail (14, 20, D:8) a +0 robe a +0 great sword (15, 20, D:8) an arrow a +1 mace of distortion a +0 robe (16, 19, D:8) an arrow (16, 22, D:8) an arrow (16, 23, D:8) an arrow (16, 25, D:8) 12 arrows a +0 shortbow (16, 38, D:8) a +0 giant spiked club (31, 1, D:8) 22 stones (36, 7, D:8) 30 arrows a +0 shortbow (36, 8, D:8) an arrow (39, -2, D:8) a +0 leather armour (48, -4, D:8) 17 arrows (63, -6, D:8) 3 atropa-tipped darts Level 9 of the Dungeon [Shop] Redghoan's General Store an uncursed amulet of rage (560 gold) 16 bolts (44 gold) a scroll of noise (14 gold) a wand of acid (11) (420 gold) a +2 leather armour of cold resistance (266 gold) a +1 dire flail of draining (198 gold) a +0 chain mail (63 gold) 13 stones (18 gold) a +0 fustibalus (210 gold) a scroll of amnesia (49 gold) (2, -18, D:9) a +0 shortbow (14, 25, D:9) a +0 falchion a +0 ring mail (15, 25, D:9) a +0 leather armour (16, -14, D:9) a +4 shortbow (16, 25, D:9) a +0 chain mail a +0 mace (18, -6, D:9) 17 arrows (28, 7, D:9) a +4 short sword a +0 robe a +2 battleaxe of flaming a +2 robe of fire resistance a +0 dagger a +0 robe (34, -1, D:9) 15 stones (42, -23, D:9) a +4 ring mail a +0 whip a cursed +0 falchion a cursed +0 leather armour (44, -9, D:9) a +0 club a cursed -2 scale mail Level 10 of the Dungeon [Shop] Coubikhu's Antique Armour Emporium a +0 leather armour (58 gold) a +0 pair of boots (130 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) the +1 scale mail of Xom's Hope {Int+3 Dex-4} (403 gold) It affects your intelligence (+3). It affects your dexterity (-4). a +0 chain mail (130 gold) a +0 leather armour of fire resistance (261 gold) a +0 cloak (130 gold) a +3 scale mail of positive energy (667 gold) the +4 ring mail of the Merchant {*Corrode rElec rN+ MR++} (1305 gold) It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +0 cloak (130 gold) (0, 0, D:10) an arrow (0, 1, D:10) an arrow (0, 2, D:10) 4 arrows (5, 6, D:10) a +0 shortbow a +0 falchion 6 arrows (5, 7, D:10) a cursed -3 shortbow 17 arrows (8, 3, D:10) a +0 shortbow a +0 shortbow a +0 shortbow 24 arrows (9, 3, D:10) a +0 shortbow 7 arrows (12, -31, D:10) 23 stones (13, -2, D:10) 18 arrows (14, -3, D:10) 4 arrows (14, -2, D:10) 3 arrows (15, -4, D:10) 20 arrows (15, -3, D:10) an arrow (16, -4, D:10) 5 arrows (24, -19, D:10) a +0 spear (27, -6, D:10) a +0 leather armour (29, -6, D:10) a +0 mace (29, -4, D:10) a +0 ring mail a +0 mace a +0 dagger (30, -6, D:10) a +0 halberd (31, -3, D:10) a +0 robe a +0 dagger a +0 club (38, -22, D:10) 9 stones (41, -24, D:10) a +0 whip (42, -22, D:10) a +0 dagger a +0 robe (43, -22, D:10) a +0 mace 7 boomerangs a +0 plate armour (44, -21, D:10) a +0 war axe (45, -23, D:10) a +0 hand axe (50, -12, D:10) 9 stones (55, -1, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a scroll of amnesia (1, 2, D:11) a +0 long sword (2, 4, D:11) a +2 dagger of speed (8, 17, D:11) a +0 ring mail (9, 41, D:11) 2 scrolls of amnesia (11, 24, D:11) 2 stones (12, 3, D:11) a +0 leather armour (13, 23, D:11) a +0 hand axe 9 stones (13, 24, D:11) a +0 dagger a +0 robe (13, 41, D:11) a large rock (14, 40, D:11) a large rock (16, 26, D:11) a +0 falchion (16, 27, D:11) a +0 hand axe (18, -1, D:11) 19 stones (25, 5, D:11) 20 stones (28, 8, D:11) a +0 spear (31, 3, D:11) a +0 fustibalus (32, 3, D:11) 2 large rocks (32, 4, D:11) a +0 flail a +0 leather armour (32, 39, D:11) a +0 short sword (34, 1, D:11) 3 boomerangs a +0 mace a +0 chain mail 2 large rocks (34, 2, D:11) a +0 club 2 boomerangs a large rock (35, 31, D:11) 7 atropa-tipped darts (46, 21, D:11) a +0 short sword of protection a +0 dagger a +0 robe a +0 flail a +0 flail a +0 dagger a +0 robe (48, 9, D:11) a +4 long sword (52, 1, D:11) 2 stones (53, -1, D:11) 3 stones (53, 0, D:11) a +2 dagger of draining (53, 1, D:11) a +0 short sword 3 stones a +1 dagger of pain the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 20 gold pieces (1, 2, Orc:1) 32 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 vampiric glaive (0, 38, Lair:1) a +0 war axe (17, -1, Lair:1) a +0 quarterstaff (20, 33, Lair:1) 33 stones (20, 46, Lair:1) a +1 war axe (29, 26, Lair:1) a +0 falchion (31, 3, Lair:1) a +0 trident (31, 17, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (3, -9, Lair:2) 27 stones (4, 21, Lair:2) 25 sling bullets (6, 33, Lair:2) the +0 ring mail of Qainn {rF- Str+9 Dex+4 Slay-4} It affects your strength (+9). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you vulnerable to fire. (14, 24, Lair:2) the +2 bardiche "Qoov" {holy, Dex+6 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+6). It lets you see invisible. (16, 32, Lair:2) a +0 chain mail (17, -11, Lair:2) 12 stones (17, 2, Lair:2) 15 stones (17, 33, Lair:2) a +0 short sword (24, 5, Lair:2) 23 arrows (32, -9, Lair:2) a +0 scimitar (34, -13, Lair:2) an uncursed ring of see invisible (41, 22, Lair:2) an uncursed amulet of the acrobat an uncursed amulet of harm an uncursed ring of magical power (53, 24, Lair:2) 14 arrows (53, 34, Lair:2) 14 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 stones (4, 13, Lair:3) 2 potions of degeneration (5, 15, Lair:3) the +1 hand crossbow "Corghuetie" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (7, 1, Lair:3) a +0 leather armour (12, -5, Lair:3) a +0 robe (16, -15, Lair:3) a +0 helmet (18, -1, Lair:3) a +0 chain mail (22, 37, Lair:3) a cursed +0 leather armour (23, 4, Lair:3) 19 stones (23, 11, Lair:3) a +0 scale mail (30, 35, Lair:3) a +0 leather armour (40, -1, Lair:3) a +0 morningstar (43, 11, Lair:3) 16 stones (50, -7, Lair:3) 24 arrows (51, 33, Lair:3) an uncursed amulet of magic regeneration (52, 33, Lair:3) a wand of random effects (47) a wand of polymorph (20) (64, 38, Lair:3) 12 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 sling bullets (2, -27, Lair:4) a potion of stabbing a potion of brilliance (4, 13, Lair:4) a +0 spear (11, -27, Lair:4) a +0 robe (21, -40, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 stones (4, -34, Lair:5) a porcupine skeleton (9, -3, Lair:5) a potion of degeneration (10, -29, Lair:5) a +2 shortbow of freezing (12, -29, Lair:5) a +0 leather armour (22, -44, Lair:5) a +0 war axe (33, -47, Lair:5) a +0 war axe (42, -30, Lair:5) the ring "Kaemolujea" {Fire MP-9 Str+4 Dex+2} [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (-9). (42, -29, Lair:5) 2 potions of flight (43, -31, Lair:5) 25 gold pieces (43, -28, Lair:5) a scarf of spirit shield (47, -30, Lair:5) a book of Party Tricks (51, -29, Lair:5) a scroll of vulnerability (56, -21, Lair:5) a +0 trident