walterwhite Level 1 of the Dungeon (0, 0, D:1) 13 arrows (1, -29, D:1) a +0 robe (3, -32, D:1) a cursed +0 ring mail (4, -29, D:1) a +0 short sword (6, -31, D:1) a stone (7, -31, D:1) a stone (8, -32, D:1) a stone (14, -24, D:1) a +0 leather armour (15, -15, D:1) 20 arrows (17, -29, D:1) a +0 dagger 2 stones (18, -29, D:1) a +0 short sword (19, -30, D:1) a stone (21, -40, D:1) 19 sling bullets (33, -34, D:1) a stone (34, -34, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 scythe (3, 17, D:2) a cursed +0 leather armour (8, 11, D:2) a cursed -1 club (9, 13, D:2) a +0 dagger (21, 7, D:2) a +0 club (30, 19, D:2) a +0 scale mail (40, -6, D:2) a +0 short sword a +0 leather armour (45, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 12 sling bullets (1, 10, D:3) 15 arrows (9, -31, D:3) a +0 short sword (9, -15, D:3) a +0 club (12, -20, D:3) an uncursed ring of poison resistance (16, -30, D:3) a +0 ring mail (16, -2, D:3) 5 stones (20, -12, D:3) a +0 short sword (22, -10, D:3) a cursed -2 leather armour (29, -31, D:3) 14 stones (42, -19, D:3) a +0 falchion (42, -16, D:3) a potion of stabbing 2 potions of degeneration Level 4 of the Dungeon (0, 0, D:4) 5 large rocks (6, -2, D:4) an uncursed ring of teleportation (6, 0, D:4) a +0 dagger (7, 6, D:4) a +0 giant club (9, 7, D:4) a +0 scale mail a +0 mace (13, -18, D:4) a +0 dagger (14, -8, D:4) a +0 dagger (14, 11, D:4) 22 arrows (16, -2, D:4) a potion of degeneration (18, -22, D:4) a +0 dagger a +0 robe a +0 flail (19, -20, D:4) a +0 club a +2 ring mail of cold resistance (19, -18, D:4) a +0 dagger a +0 robe (21, -21, D:4) a +0 whip (23, -21, D:4) a +0 hand axe a +0 short sword (24, -1, D:4) a +0 mace a +0 robe (24, 14, D:4) a +0 hand axe (26, -19, D:4) a +0 dagger (26, -5, D:4) a +0 giant club (30, -12, D:4) a +0 giant club (34, -12, D:4) a +2 robe of fire resistance a +0 whip of freezing (35, -5, D:4) a +0 club (35, -2, D:4) a +0 short sword (35, 0, D:4) a cursed -1 dagger a +0 leather armour (35, 1, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -25, D:5) a +0 flail (2, -8, D:5) 26 stones (23, -15, D:5) a potion of stabbing (23, -2, D:5) a +0 hand axe (25, -29, D:5) 14 sling bullets (26, -33, D:5) 26 stones (33, 4, D:5) 25 arrows (36, -29, D:5) a +0 leather armour (38, -30, D:5) a +0 ring mail a +0 leather armour a cursed -2 mace a +0 club a +0 mace (38, -13, D:5) a +0 scale mail (39, -15, D:5) a +0 ring mail (43, -1, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (5, -33, D:6) a +0 whip (5, -7, D:6) a +0 mace (11, -4, D:6) 28 bolts (12, -11, D:6) a +0 robe (41, 0, D:6) a +0 mace (43, -1, D:6) 18 arrows a +0 shortbow (68, -47, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a ration (2, -3, D:7) 20 gold pieces (2, -1, D:7) a ration (3, -3, D:7) a +0 ring mail (4, -9, D:7) a +0 giant spiked club (5, -3, D:7) 13 gold pieces (unseen) (6, -3, D:7) a scroll of identify (9, -28, D:7) a +0 ring mail a +0 whip (10, -28, D:7) a +0 ring mail a +0 dagger (11, -27, D:7) a cursed +0 plate armour a +0 mace (13, -19, D:7) a +0 giant club (16, -25, D:7) 14 sling bullets (24, -8, D:7) a +0 robe (24, -7, D:7) a +4 dagger a +0 robe (25, -9, D:7) a +0 flail (27, -17, D:7) a +1 vorpal hunting sling (28, -29, D:7) 13 stones (30, -33, D:7) a +0 robe a +0 scimitar (30, -26, D:7) 11 sling bullets (33, -17, D:7) an arrow (33, -15, D:7) a +0 club a +0 scale mail (36, -6, D:7) a +0 robe a cursed -3 great sword a +0 robe (37, -17, D:7) a +0 scimitar (37, -15, D:7) the +12 great sword of Okawaru's Regard {vamp, rF++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. (37, -9, D:7) a +0 chain mail (37, -7, D:7) a +0 spear (38, -30, D:7) a +0 falchion (39, -15, D:7) a +1 ring mail of fire resistance (39, -11, D:7) a +0 spear a +0 ring mail (43, -15, D:7) 5 arrows (43, 1, D:7) the +1 robe of the Boiling Point {rCorr Dex+5} It affects your dexterity (+5). It provides partial protection from all sources of acid and corrosion. (44, -10, D:7) a +0 arbalest (44, -4, D:7) 31 arrows (45, -16, D:7) a +0 war axe a cursed +0 chain mail a +0 shortbow 8 arrows (46, -18, D:7) a +0 war axe a +0 plate armour (50, -4, D:7) 18 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour (0, 1, D:8) 3 arrows (1, -4, D:8) 5 sling bullets (1, 1, D:8) 18 arrows a +0 shortbow of flaming (2, -4, D:8) a +0 dagger a +0 robe (3, -4, D:8) a cursed +0 scale mail a +0 short sword (4, -4, D:8) a +0 robe a cursed +0 leather armour a +0 dagger a +0 flail a +0 hunting sling a +1 quarterstaff of protection 30 sling bullets a +0 leather armour (5, -3, D:8) a sling bullet (6, -2, D:8) a +0 leather armour of cold resistance a +0 dagger a +0 flail (7, -3, D:8) a +0 giant club (11, -3, D:8) a cursed +0 leather armour a +0 trident (16, -8, D:8) 19 sling bullets (16, -3, D:8) a +0 robe (17, -24, D:8) a +0 war axe (17, 22, D:8) a +0 dagger a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 mace (29, 10, D:8) a +0 quarterstaff (34, -16, D:8) a +0 war axe (39, -7, D:8) 16 arrows (39, 3, D:8) a cursed +0 short sword (58, -23, D:8) a cursed +0 ring mail Level 9 of the Dungeon [Shop] Yvuileur's General Store 13 sling bullets (91 gold) a +0 leather armour (28 gold) quicksilver dragon scales (840 gold) a scroll of enchant weapon (105 gold) a wand of digging (4) (224 gold) the amulet of Egomania {rElec Regen+ MP+9} (880 gold) [amulet of regeneration] It insulates you from electricity. It affects your magic capacity (+9). It increases your rate of regeneration. a potion of curing (42 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1131 gold) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (0, 0, D:9) a +0 rapier (7, 11, D:9) a +0 mace a +0 plate armour (7, 18, D:9) a +0 plate armour (8, 12, D:9) a +0 falchion a cursed +0 ring mail (8, 13, D:9) a +0 hand axe (11, 18, D:9) a +0 quarterstaff (19, 14, D:9) a +0 giant club (22, 19, D:9) a +0 dagger (23, 29, D:9) a +0 shortbow (28, 25, D:9) 21 stones (30, 25, D:9) 17 stones (31, 41, D:9) 31 arrows (37, 32, D:9) a +0 trident a +0 chain mail a +0 giant club (38, 33, D:9) a +0 dagger a +0 ring mail a +0 war axe a +0 animal skin (41, 30, D:9) a +0 dagger a cursed +0 robe (47, 13, D:9) a +0 hand axe (49, 26, D:9) a +0 war axe a +0 leather armour a +0 hand axe (49, 27, D:9) a +0 club (49, 28, D:9) a +0 dagger a +0 dagger a +0 robe (55, 15, D:9) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 stones (0, 9, Lair:1) a +0 mace (13, 43, Lair:1) 21 stones (15, 12, Lair:1) a +0 club (19, 28, Lair:1) a cursed -2 battleaxe (25, 19, Lair:1) 18 bolts (38, 34, Lair:1) a cursed +0 chain mail (40, 15, Lair:1) a +0 dagger (40, 42, Lair:1) a +0 leather armour (46, 0, Lair:1) 2 potions of brilliance (50, 37, Lair:1) a +0 trident (53, 43, Lair:1) 21 stones (64, 45, Lair:1) 24 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 sling bullets (1, -2, Lair:2) 22 sling bullets (10, -6, Lair:2) a +0 arbalest (12, -8, Lair:2) 20 stones (13, -16, Lair:2) a +0 dagger (13, -10, Lair:2) 16 stones (36, -3, Lair:2) a +2 dagger of freezing a +0 robe (38, -8, Lair:2) a +0 dagger (38, 5, Lair:2) 15 stones (38, 22, Lair:2) a cursed -2 hunting sling (46, 23, Lair:2) 25 stones (47, 15, Lair:2) a +2 dagger of holy wrath (50, 20, Lair:2) a +0 helmet (53, -11, Lair:2) 18 arrows (62, 7, Lair:2) 20 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (11, -27, Lair:3) a +0 cloak (12, 6, Lair:3) a +1 chain mail of magic resistance (12, 18, Lair:3) the +10 scimitar of the Revolution {drain, rPois rF- rN+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. a cursed +5 battleaxe (21, -9, Lair:3) a +0 chain mail (27, -3, Lair:3) a scroll of amnesia (34, -4, Lair:3) a potion of stabbing a +6 ring of intelligence (35, -4, Lair:3) an uncursed ring of flight (37, -11, Lair:3) 13 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 stones (10, 0, Lair:4) 18 stones (15, 30, Lair:4) a +0 leather armour (16, 33, Lair:4) 21 stones (29, 45, Lair:4) a +4 flail a +0 war axe (37, 9, Lair:4) a +0 club (37, 19, Lair:4) 21 arrows (53, 22, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (3, 6, Lair:5) a +0 pair of gloves (10, 51, Lair:5) a +0 ring mail (15, 19, Lair:5) a +2 pair of boots of flying (17, 14, Lair:5) a potion of brilliance (18, 43, Lair:5) 2 potions of degeneration (32, -1, Lair:5) 7 boomerangs (32, 35, Lair:5) a +0 ring mail (33, 30, Lair:5) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (43, 22, Lair:5) a +0 glaive (49, -5, Lair:5) a +0 spear (54, -8, Lair:5) 11 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 ring mail of magic resistance (8, 40, Lair:6) a +0 vampiric spear (11, 15, Lair:6) a +0 hunting sling (22, 12, Lair:6) 3 arrows (36, 26, Lair:6) a potion of stabbing (40, 8, Lair:6) 35 poisoned darts (49, -18, Lair:6) a +0 rapier a +0 robe (54, -14, Lair:6) a +0 short sword a +0 robe (57, -9, Lair:6) a +0 short sword a +0 robe (58, -9, Lair:6) a +0 dagger a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 buckler a +0 short sword a +0 robe a +0 spear a +2 buckler a cursed -2 short sword a +0 robe a +0 buckler a +0 dagger a +0 robe (59, -9, Lair:6) a +0 short sword a +0 robe a +0 short sword a +0 robe a +0 buckler (59, 28, Lair:6) 23 stones (62, -20, Lair:6) the +3 chain mail "Biyleybb" {Harm} It increases damage dealt and taken. a +0 plate armour (63, -21, Lair:6) a +0 short sword (63, 37, Lair:6) a scroll of noise (64, -22, Lair:6) a +0 hand axe a +1 falchion of protection (65, -8, Lair:6) the +3 warlock's mirror {reflect} (68, -6, Lair:6) a +0 rapier a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a cursed -1 club (2, 1, Spider:1) the +2 morningstar of the Warrior {flame, +Rage Str-5 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your dexterity (+2). It lets you go berserk. (10, -12, Spider:1) a +2 battleaxe of flaming (10, -3, Spider:1) a +0 cloak (12, 15, Spider:1) a +0 shortbow (13, -11, Spider:1) a +1 lajatang of venom a +0 robe (13, 1, Spider:1) a +0 chain mail (13, 8, Spider:1) a +1 helmet (15, -14, Spider:1) a +0 dagger of pain a +0 robe (15, 6, Spider:1) a potion of brilliance (17, -10, Spider:1) a cursed +0 great sword (17, 16, Spider:1) 23 stones (18, -19, Spider:1) a +0 rapier (23, -12, Spider:1) a +0 spear (23, 11, Spider:1) a +0 cloak (24, -10, Spider:1) a +0 scale mail (24, 13, Spider:1) 20 arrows (26, 9, Spider:1) a +0 robe (36, -1, Spider:1) 19 sling bullets (39, 4, Spider:1) a +0 mace Level 2 of the Spider Nest (0, 0, Spider:2) a +0 tower shield (14, 27, Spider:2) an uncursed staff of air {!a} (21, 8, Spider:2) a +0 rapier (22, -9, Spider:2) 32 sling bullets (26, 8, Spider:2) the +7 battleaxe of Okawaru's Pride {flame, +Fly MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you fly. (27, 5, Spider:2) a +0 triple sword (28, 28, Spider:2) 6 atropa-tipped darts (34, 26, Spider:2) a potion of magic (37, 26, Spider:2) a +0 ring mail Level 3 of the Spider Nest (5, -4, Spider:3) a +0 ring mail (10, 22, Spider:3) a tin of tremorstones (3/3) (16, 9, Spider:3) 12 stones (18, 6, Spider:3) 4 boomerangs of dispersal (32, 26, Spider:3) 16 stones (34, -6, Spider:3) a +0 eveningstar (36, -3, Spider:3) a +0 spear (36, 20, Spider:3) 30 sling bullets (40, -16, Spider:3) a +0 leather armour (43, 17, Spider:3) a +0 kite shield a +1 plate armour of poison resistance (45, 17, Spider:3) a +2 morningstar of holy wrath (50, -23, Spider:3) a +0 scale mail (52, 3, Spider:3) 12 stones Level 4 of the Spider Nest (0, 0, Spider:4) a +4 scythe of chaos an uncursed staff of fire {!a} (0, 1, Spider:4) a +0 helmet of see invisible (3, 0, Spider:4) a +0 demon trident a +3 chain mail of fire resistance a +0 kite shield (6, -1, Spider:4) 30 stones (26, 14, Spider:4) 11 stones (28, -3, Spider:4) the +2 robe of Umyzetz {rElec rC+++ MR-} It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (28, 21, Spider:4) a +0 hand crossbow (30, 16, Spider:4) a potion of flight (37, -6, Spider:4) a +0 scale mail (42, -3, Spider:4) a +5 battleaxe of draining (43, 0, Spider:4) 15 sling bullets (46, 6, Spider:4) a +0 hand crossbow (49, 11, Spider:4) a +0 flail (52, -14, Spider:4) 20 sling bullets (53, 7, Spider:4) 3 silver boomerangs Level 2 of the Pits of Slime