walterwhite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 0, D:1) 3 stones (10, -1, D:1) a +0 dagger (11, -29, D:1) 19 stones (14, -2, D:1) 16 bolts (31, -18, D:1) a stone (32, -22, D:1) a cursed -2 short sword (36, -24, D:1) a +0 animal skin (38, 0, D:1) a +0 whip (39, -5, D:1) a +0 dagger (42, 4, D:1) a +0 hunting sling (46, 3, D:1) 18 stones (47, -9, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, 6, D:2) a +0 long sword (13, 32, D:2) a +0 long sword (18, -3, D:2) a +0 club (39, 26, D:2) a stone (40, 26, D:2) a stone (47, 17, D:2) a +0 dagger (49, 7, D:2) a +0 short sword (49, 9, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) a stone (0, 4, D:3) a stone (0, 6, D:3) a +0 hunting sling a +0 dagger 14 stones (0, 13, D:3) a +0 dagger (7, -11, D:3) a +0 hunting sling 18 stones (7, -10, D:3) 7 stones (7, -2, D:3) a cursed +0 club (9, -12, D:3) 3 stones (10, -12, D:3) a stone (11, -13, D:3) a stone (16, 11, D:3) a +0 club (23, -13, D:3) 17 arrows (24, 12, D:3) a +0 whip (31, 9, D:3) 17 bolts (38, 12, D:3) a +0 leather armour (39, 18, D:3) a +0 whip (41, -10, D:3) a +0 dagger (44, 0, D:3) a +0 lajatang (47, 7, D:3) 17 stones (49, 32, D:3) a +0 dagger (51, -15, D:3) a +0 club (52, -14, D:3) a +0 short sword 18 stones (52, -12, D:3) a +0 club (52, 12, D:3) a +0 club (57, 0, D:3) a +0 spear Level 4 of the Dungeon [Shop] Manijei's Weapon Shoppe a +0 mace (33 gold) 13 arrows (28 gold) a +0 dagger (22 gold) a +0 rapier (44 gold) the +8 dagger "Teusmeq" {elec, *Rage +Rage MR+ Str+8} (833 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+8). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. a +2 battleaxe of flaming (260 gold) a +5 vampiric halberd (429 gold) a +0 hand crossbow (38 gold) (0, 0, D:4) a +0 short sword a +0 ring mail (4, -15, D:4) a +2 dagger of freezing a +0 robe (11, 13, D:4) a +0 dagger (28, 13, D:4) a +0 dagger a +0 leather armour a +0 whip a +1 ring mail of poison resistance a +0 whip a +0 hand axe a +0 ring mail Level 5 of the Dungeon [Shop] Gisua's Distillery a potion of haste (130 gold) a potion of mutation (104 gold) a potion of ambrosia (104 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) 2 potions of might (104 gold) (0, 0, D:5) 21 arrows (8, -29, D:5) 18 arrows (8, -12, D:5) a +0 trident (8, 3, D:5) a cursed amulet of inaccuracy (9, -4, D:5) a +0 quarterstaff (11, -25, D:5) 15 arrows (11, -6, D:5) a +0 robe (13, -19, D:5) a +0 hunting sling (14, -1, D:5) a +0 mace (26, -21, D:5) a +0 leather armour a +2 short sword of venom (29, -3, D:5) a +0 long sword (30, -22, D:5) a +2 robe of magic resistance a +0 dagger (31, -15, D:5) a +0 rapier (36, -17, D:5) a cursed amulet of inaccuracy a scroll of random uselessness 3 potions of degeneration Level 6 of the Dungeon (0, 0, D:6) 19 sling bullets (3, -15, D:6) a +0 war axe (11, -4, D:6) a scroll of random uselessness (18, -8, D:6) a +0 shortbow 12 arrows (18, -6, D:6) an arrow (19, -7, D:6) an arrow a +0 robe (30, 16, D:6) a +0 club (35, -23, D:6) 27 stones (37, -25, D:6) a +1 dagger of venom (41, -8, D:6) a +0 club a +0 leather armour (42, -16, D:6) a potion of degeneration (42, -7, D:6) a +0 leather armour (43, -7, D:6) a +0 club (47, -37, D:6) a +1 whip of flaming a +0 robe