wamuu Level 1 of the Dungeon (0, 0, D:1) a +0 mace (21, 12, D:1) a +0 dagger (29, 0, D:1) a +0 mace (40, 36, D:1) a +0 mace (48, 17, D:1) a +1 helmet (52, 37, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (9, 18, D:2) a +2 helmet (12, 22, D:2) a +0 spear (13, 4, D:2) a +0 dagger (16, 15, D:2) a +0 spectral club a +0 robe (22, 19, D:2) a +0 club (39, 3, D:2) a +0 dagger (49, 1, D:2) a +0 sling Level 3 of the Dungeon (8, 8, D:3) a +0 chain mail (16, 4, D:3) a +0 leather armour a +0 flail of draining a +0 dagger (18, -4, D:3) a +0 short sword (18, 12, D:3) a +0 flail (21, 11, D:3) a +0 ring mail (23, -2, D:3) a +0 club (23, 6, D:3) a +0 scale mail (23, 17, D:3) a +0 club (24, -6, D:3) a +0 scythe a +0 robe a +0 club (29, 9, D:3) a +0 flail a +0 scale mail (29, 10, D:3) a +0 dagger a +0 robe (29, 18, D:3) a +0 short sword (29, 19, D:3) a +3 dagger (31, 10, D:3) a +0 club a +0 scale mail a +0 hand axe (32, 9, D:3) a +0 club Level 4 of the Dungeon [Shop] Seyn's General Store a scroll of identify (20 gold) a phial of floods (400 gold) a scroll of fog (40 gold) a scroll of enchant weapon (75 gold) a wand of acid (7) (294 gold) a ring of ice (250 gold) a +0 chain mail of fire resistance (115 gold) a potion of curing (30 gold) a ring of protection from cold (250 gold) (9, -5, D:4) a +0 short sword (9, 4, D:4) a +0 short sword (10, 23, D:4) a +0 war axe (11, -1, D:4) 2 potions of attraction (15, 19, D:4) a +0 falchion a +0 mace a +0 short sword a +0 chain mail (16, 19, D:4) a +0 war axe (22, 25, D:4) a +0 whip (39, -12, D:4) a +0 club (40, -11, D:4) a +0 halberd (41, -10, D:4) a +0 whip a +0 whip (44, -15, D:4) a +0 chain mail (47, 13, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +2 quarterstaff of chaos a +0 cloak (3, 1, D:5) a +0 hammer (6, 41, D:5) a +0 hand axe (31, 44, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 flail (47, 32, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Gahifewa's Antique Weapon Shoppe the +10 great mace "Cisoaxo" {flame, *Noise rN+ Int+3 Dex+3} (1558 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. *Noise: It may make noises in combat. a +0 war axe (66 gold) a +3 shortbow of draining (425 gold) a +2 spectral quarterstaff (418 gold) a +0 flail (66 gold) a +0 longbow (123 gold) a +5 sling of flaming (564 gold) (0, 0, D:6) a +0 scimitar a +0 robe (1, 20, D:6) a +0 hand axe (3, 17, D:6) a +0 giant spiked club (3, 19, D:6) a +0 spear (3, 20, D:6) a +0 halberd (3, 24, D:6) a staff of poison (3, 37, D:6) a +0 club (4, 18, D:6) a +0 spear (7, 32, D:6) a +0 mace (7, 35, D:6) a +4 dagger of venom (10, 15, D:6) a +0 mace (12, 28, D:6) a +0 ring mail a +0 short sword (17, 20, D:6) +0 steam dragon scales (20, 23, D:6) a +0 trident (23, 23, D:6) a +0 sling (24, -14, D:6) a +0 club a +0 scale mail (24, 4, D:6) a +0 club a +0 flail (24, 5, D:6) a +0 flail (31, -9, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (10, -15, D:7) a +2 dagger of holy wrath (17, -19, D:7) a +0 mace (18, 5, D:7) a +0 halberd (18, 6, D:7) a +4 spear (19, 5, D:7) a +0 hand axe a +0 club (19, 6, D:7) a +0 chain mail a +0 glaive a +0 spear a +0 flail a +0 robe a +0 whip (20, 6, D:7) a +0 ring mail a +0 hand axe a +0 spear a +0 club (21, 5, D:7) a +0 club (21, 6, D:7) a +0 robe a +0 club (24, -14, D:7) a +1 shortbow of freezing (26, -14, D:7) a +0 scale mail (29, -4, D:7) a +0 short sword (31, -6, D:7) a +0 ring mail a +0 quarterstaff a +0 sling (31, -3, D:7) a +0 pair of gloves (44, 1, D:7) a +0 robe (44, 12, D:7) a +0 short sword (45, 1, D:7) a +0 hand axe (49, 25, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (3, -16, D:8) a +0 whip (12, -6, D:8) a +0 halberd (14, -7, D:8) a +0 flail (14, -6, D:8) a +0 flail (22, -20, D:8) a +2 war axe of venom (28, -19, D:8) a +0 trident (28, 7, D:8) a +0 halberd (32, 8, D:8) a +0 flail a +0 halberd (32, 9, D:8) a +0 dagger a +0 robe a staff of cold (33, 8, D:8) a +0 hand axe (35, -2, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 chain mail (0, 1, D:9) a +0 war axe of freezing a +0 ring mail a +0 mace (0, 2, D:9) a +0 hand axe a +0 plate armour a +0 dagger (0, 3, D:9) a +0 whip a +0 club (1, 1, D:9) a +0 dagger a +0 robe a +0 club (9, -4, D:9) a +0 shortbow (10, 9, D:9) a +0 giant club a +0 giant club (14, 0, D:9) 8 stones (15, 3, D:9) a +1 whip of electrocution (unseen) (16, -12, D:9) a +0 dagger a +0 robe (18, -11, D:9) a +0 flail (25, 9, D:9) a +0 giant club a +0 giant club (26, 13, D:9) a +0 leather armour (29, 34, D:9) a +0 hand axe a +0 hand axe a +0 hand axe (30, -12, D:9) a +0 short sword (31, 22, D:9) a +0 hand axe a +0 flail a +0 scale mail (32, 22, D:9) a +0 dagger a +0 robe a +0 hand axe (32, 23, D:9) a +0 hand axe (37, 24, D:9) a +0 whip (39, 2, D:9) a +0 war axe (40, 6, D:9) a +0 quarterstaff a curare-tipped dart a +0 whip (40, 7, D:9) a +0 short sword (41, 14, D:9) a +0 heavy mace (41, 37, D:9) a +0 hand axe (41, 38, D:9) a +0 hand axe a +0 hand axe (42, 37, D:9) a +0 hand axe (43, 12, D:9) a +0 buckler (43, 13, D:9) a +0 halberd (43, 38, D:9) a +0 hand axe (44, 38, D:9) a +0 hand axe (53, -12, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, 7, D:10) a +0 giant club a +0 giant spiked club (6, 31, D:10) a +0 club (11, 25, D:10) a +4 great sword a +0 scale mail (15, -8, D:10) a +0 rapier (16, -1, D:10) a +0 troll leather armour (17, 4, D:10) a +0 shortbow (18, 26, D:10) a +0 barding (19, 17, D:10) 2 potions of degeneration (19, 23, D:10) a +0 cloak (35, 6, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +1 flail of protection (11, 29, D:11) a +0 dagger (11, 30, D:11) a +0 short sword a +0 chain mail (11, 31, D:11) a +0 falchion a +0 dagger a +0 robe (11, 33, D:11) a +0 dagger (13, 9, D:11) 2 scrolls of vulnerability (33, 13, D:11) a +0 trident (33, 19, D:11) a +0 war axe (36, -2, D:11) a +0 ring mail (38, 40, D:11) 87 stones (44, -2, D:11) a +1 whip of flaming a +0 hand axe a +0 leather armour (45, -2, D:11) a +1 flail of draining a +0 robe a +0 club (46, -1, D:11) a +0 dagger (47, 22, D:11) a +0 halberd (50, 35, D:11) a +0 ring mail (52, -1, D:11) a +0 club a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 stones (20, -15, Lair:1) a potion of degeneration (22, -15, Lair:1) the +1 leather armour of Boredom {MP+9} MP: It affects your magic capacity (+9). (29, -31, Lair:1) 6 stones (31, -32, Lair:1) 9 stones (34, -4, Lair:1) a +0 robe (38, 1, Lair:1) a +0 war axe (41, -26, Lair:1) a +0 short sword of distortion 3 curare-tipped darts (53, 2, Lair:1) the +2 war axe of Patience {heavy, rElec} rElec: It insulates you from electricity. a +2 war axe of electrocution (65, -33, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a -2 demon whip of venom (2, -1, Lair:2) 3 stones (9, 15, Lair:2) a +0 plate armour (17, 4, Lair:2) a +0 plate armour (19, 19, Lair:2) 5 stones (25, 43, Lair:2) a +4 scimitar of flaming a +2 robe of willpower (29, 22, Lair:2) a +2 hat of stealth (32, 34, Lair:2) a +0 long sword (38, 43, Lair:2) a +0 broad axe (42, 3, Lair:2) a +0 flail of protection (42, 27, Lair:2) an amulet of faith (50, 14, Lair:2) 3 scrolls of immolation 2 scrolls of torment (64, -2, Lair:2) an amulet of the acrobat Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (15, 23, Lair:3) an elephant corpse (skeletalised by now) a cane toad skeleton (15, 24, Lair:3) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (16, 22, Lair:3) a cane toad corpse (skeletalised by now) (19, -4, Lair:3) a +0 robe (19, 3, Lair:3) a +0 chain mail (23, 27, Lair:3) a +0 flail (37, 20, Lair:3) the +11 flail of Viezasiv {freeze, rPois} rPois: It protects you from poison. (47, 0, Lair:3) 17 poisoned darts (49, 30, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (15, 18, Lair:4) a +0 club (16, 17, Lair:4) a +0 sling