wamuu Level 1 of the Dungeon (0, 0, D:1) a +0 kite shield (1, 2, D:1) a +0 robe (21, -12, D:1) a +1 dagger of flaming (21, -11, D:1) a +0 short sword (22, 20, D:1) a +0 club (23, 21, D:1) a +0 dagger (34, 6, D:1) a +0 club (39, -4, D:1) a +0 short sword (56, -9, D:1) a +0 club Level 2 of the Dungeon (7, 10, D:2) a +2 dagger of holy wrath (12, 15, D:2) a +1 long sword of flaming (13, 33, D:2) a +0 leather armour (14, 29, D:2) a +0 buckler (31, 23, D:2) a +0 whip (37, 2, D:2) a +0 whip (37, 21, D:2) a +0 dagger (40, 13, D:2) a +0 leather armour (43, 18, D:2) a +0 club (52, -3, D:2) a +0 leather armour (53, 32, D:2) a +0 club (59, 32, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, -10, D:3) a +0 falchion a +0 leather armour (15, -7, D:3) a +0 whip (17, 12, D:3) a +0 hand axe a +0 mace a +0 leather armour (20, 4, D:3) a +0 falchion (20, 12, D:3) a +0 dagger a +0 robe a +0 mace a +0 club (29, -5, D:3) a +0 flail a +0 scale mail (30, -5, D:3) a +0 club (31, -5, D:3) a +0 dagger (34, -8, D:3) a +0 dagger (34, -7, D:3) a potion of heal wounds (34, -6, D:3) a +0 ring mail (35, -8, D:3) 2 curare-tipped darts (35, -7, D:3) an amulet of magic regeneration (35, -6, D:3) 11 gold pieces (36, -8, D:3) a potion of heal wounds (36, -7, D:3) 6 gold pieces (36, -6, D:3) a +0 robe (41, -5, D:3) a +0 club (49, 12, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Kimpelo's Antique Armour Emporium a +2 scale mail of fire resistance (357 gold) a +0 cloak (76 gold) a +0 chain mail (76 gold) a +0 helmet (76 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) a +2 robe (215 gold) a +0 robe (11 gold) the +3 robe of Proximity {Harm Regen+ Str-3} (278 gold) Str: It affects your strength (-3). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (0, 0, D:4) a +0 leather armour a +0 club (1, -9, D:4) a +0 hand axe (2, -13, D:4) a +0 dagger a +0 robe (4, -15, D:4) a +0 trident (16, -6, D:4) a +0 mace (17, -6, D:4) a +0 club (26, 36, D:4) a +0 club a +0 club a +0 dagger a +0 dagger (26, 37, D:4) a +0 antimagic falchion (32, 8, D:4) 19 gold pieces (32, 9, D:4) 3 potions of curing (32, 16, D:4) a +0 short sword a +0 leather armour (33, 16, D:4) a +0 short sword a +0 leather armour (33, 19, D:4) a +0 flail (38, -6, D:4) a +0 robe (41, 41, D:4) a +4 mace Level 5 of the Dungeon (4, -10, D:5) a +0 giant spiked club (6, -20, D:5) a +0 hand axe a +0 leather armour (9, -4, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (18, -20, D:5) a +0 club (20, 8, D:5) a +0 club (23, -10, D:5) a +0 robe (31, -22, D:5) a +2 dagger of draining a +0 leather armour (32, -22, D:5) a +0 leather armour (33, -24, D:5) a +0 flail (34, -22, D:5) a +0 flail (42, 4, D:5) a +0 falchion a +0 leather armour (47, -7, D:5) a +0 hand axe (48, 9, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant weapon (6, -10, D:6) a scroll of summoning (9, 11, D:6) a necrophage corpse (10, 10, D:6) a water moccasin corpse an adder corpse