wanderer1 Level 1 of the Dungeon (0, 0, D:1) a stone (3, 0, D:1) 2 stones (0, 1, D:1) a stone (9, 2, D:1) a leather armour (30, 6, D:1) 3 needles of slowing (35, 6, D:1) a club (9, 27, D:1) a runed hand axe (48, 30, D:1) a club (48, 31, D:1) a dagger 2 stones (48, 34, D:1) a stone (48, 35, D:1) a stone (58, 36, D:1) a dagger (22, 41, D:1) a club (14, 47, D:1) 17 arrows of frost (18, 49, D:1) a club (37, 63, D:1) 16 arrows Level 2 of the Dungeon (0, 0, D:2) 19 arrows (-1, 5, D:2) a runed flail (1, 5, D:2) a bat corpse (skeletalised by now) (10, 7, D:2) a club (30, 7, D:2) 19 stones (16, 10, D:2) a bat corpse (skeletalised by now) (2, 11, D:2) a rat corpse (skeletalised by now) (24, 12, D:2) a dagger of draining (17, 21, D:2) a club (18, 22, D:2) a club (37, 24, D:2) a rapier (38, 26, D:2) a club (6, 31, D:2) a robe (17, 32, D:2) a short sword 4 stones (32, 36, D:2) a spear (18, 40, D:2) 18 sling bullets (50, 44, D:2) a +0 scale mail (18, 48, D:2) a club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Dotiergh" {Fire MR- Str-3 Int+5} (3200 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (-3). It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. the ring "Meviruec" {Ice +Inv Str-2 Dex-2 Slay+6 SInv} (6000 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (-2). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to fire. It protects you from cold. It enhances your eyesight. It lets you turn invisible. the amulet "Saveys" {+Rage rN+} (5120 gold) [amulet of rage] It protects you from negative energy. It lets you go berserk. the +9 spear of the New World {flame, rPois Int+5 Dex+6 SInv} (8890 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your dexterity (+6). It protects you from poison. It enhances your eyesight. (10, 1, D:3) a short sword (1, 13, D:3) a dagger of venom (1, 14, D:3) a club (12, 18, D:3) 17 sling bullets of frost (-17, 24, D:3) an adder skeleton (-18, 27, D:3) a hunting sling