Dungeon Crawl Stone Soup version 0.14-a0-3350-g14ab857 (webtiles) character file. 0 wanderscummer the Changer (level 1, 11/11 HPs) Began as a Vine Stalker Wanderer on Mar 18, 2014. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). wanderscummer the Changer (Vine Stalker Wanderer) Turns: 1, Time: 00:00:07 HP 11/11 AC 2 Str 13 XL: 1 Next: 0% MP 4/4 EV 11 Int 13 God: Gold 0 SH 0 Dex 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Clarity . b - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot + (no cloak) SustAb . . Spirit + (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your HP. Skills: + Level 1.7 Fighting + Level 1.0 Armour + Level 2.4 Stealth + Level 2.1 Spellcasting Level 3.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #... 24% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand weapons c - a +0,+0 club (weapon) d - a +0,+0 dagger Armour b - a +0 robe (worn) Comestibles f - a bread ration Books a - a book of Minor Magic Spells Type Level Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 #### +@>+ #### There were no monsters in sight! Message History Welcome, wanderscummer the Vine Stalker Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Vault maps used: D:1: dpeg_arrival_refuge, minmay_liquid_box, minmay_misc_feat_more_columns, lexackson_kobold_supper Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wanderscummer, the Vine Stalker Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 1 | D:$ | Got out of the dungeon alive.