Dungeon Crawl Stone Soup version 0.14-a0-3350-g14ab857 (webtiles) character file. 0 wanderscummer the Ducker (level 1, 9/9 HPs) Began as a Vine Stalker Wanderer on Mar 18, 2014. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). wanderscummer the Ducker (Vine Stalker Wanderer) Turns: 1, Time: 00:00:03 HP 9/9 AC 2 Str 15 XL: 1 Next: 0% MP 4/4 EV 13 Int 10 God: Gold 0 SH 0 Dex 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Clarity . b - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot + (no cloak) SustAb . . Spirit + (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your HP. Skills: + Level 1.0 Throwing + Level 2.4 Dodging + Level 1.2 Stealth + Level 2.1 Spellcasting + Level 1.0 Translocations Level 2.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #......... 21% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand weapons c - a +0,+0 club (weapon) Armour b - a +0 robe (worn) Comestibles d - a bread ration Books a - a book of Flames Spells Type Level Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Conjure Flame Conjuration/Fire 3 Inner Flame Hexes/Fire 3 Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 ### #@# #...# #..## #... #... #.... #.... #..... ... There were no monsters in sight! Message History Welcome, wanderscummer the Vine Stalker Wanderer. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Vault maps used: D:1: saegor_arrival_simple_A, nemelex_deck Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wanderscummer, the Vine Stalker Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D:$ | Got out of the dungeon alive.