Dungeon Crawl Stone Soup version 0.14-a0-3445-g2afddda (webtiles) character file. 0 wanderscummer the Skirmisher (level 1, 18/18 HPs) Began as a Vine Stalker Wanderer on Mar 23, 2014. Got out of the dungeon alive. The game lasted 00:00:05 (2 turns). wanderscummer the Skirmisher (Vine Stalker Wanderer) Turns: 2, Time: 00:00:05 HP 18/18 AC 2 Str 18 XL: 1 Next: 0% MP 1/1 EV 11 Int 13 God: Gold 0 SH 0 Dex 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Clarity . c - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot + (no cloak) SustAb . . Spirit + (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your HP. Skills: + Level 3.6 Fighting + Level 1.0 Armour + Level 1.0 Dodging Level 1.0 Shields + Level 2.0 Unarmed Combat Level 1.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand weapons d - a +0,+0 club (weapon) Armour c - a +0 robe (worn) Comestibles f - a bread ration ## .. #.### #..@# ##### There were no monsters in sight! Message History Welcome, wanderscummer the Vine Stalker Wanderer. They say that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found a staircase leading out of the dungeon. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Are you sure you want to leave the Dungeon? This will make you lose the game! You feel a strong urge to attack something. You have escaped! Action || total -------------------------++------- Use: Potion || 1 Vault maps used: D:1: elethiomel_arrival_maze Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wanderscummer, the Vine Stalker Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 2 | D:$ | Got out of the dungeon alive.