Dungeon Crawl Stone Soup version 0.14-a0-3445-g2afddda (webtiles) character file. 0 wanderscummer the Charmwright (level 1, -17/10 HPs) Began as a Vine Stalker Wanderer on Mar 23, 2014. Engulfed by a cloud of flame (27 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:07 (12 turns). wanderscummer the Charmwright (Vine Stalker Wanderer) Turns: 12, Time: 00:00:07 HP -17/10 AC 2 Str 14 XL: 1 Next: 0% MP 0/3 EV 11 Int 12 God: Gold 0 SH 0 Dex 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +3,+2 mace rCold . . . Clarity . c - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot + (no cloak) SustAb . . Spirit + (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your HP. Skills: + Level 1.0 Fighting + Level 1.7 Maces & Flails + Level 1.2 Stealth Level 1.0 Shields + Level 1.1 Spellcasting Level 3.0 Charms Level 1.0 Poison Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand weapons a - a +3,+2 mace (weapon) b - a +0,+0 hand axe Armour c - a +0 robe (worn) Comestibles d - a bread ration ### ..# #########.### #...........# #...........# #...#..#.¤#.# #.......¤¤..+ #<.......@8.# #.......¤¤¤.+ #...#..#.¤#.# #...........# #...........# #########.### ..# ### There were no monsters in sight! Message History Welcome, wanderscummer the Vine Stalker Wanderer. The bosom of this dungeon contains the most powerful artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Unknown command. You swing at nothing. You swing at nothing. You swing at nothing. You are engulfed in roaring flames. Ouch! That really hurt! You die... Vault maps used: D:1: shiori_arrival_oz Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wanderscummer, the Vine Stalker Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 12 | D:1 | Engulfed by a cloud of flame