waschbaer Level 1 of the Dungeon (10, 11, D:1) 16 gold pieces (20, -23, D:1) a +0 whip (35, -23, D:1) 3 atropa-tipped darts (40, -10, D:1) a +0 club (41, -27, D:1) a +0 hunting sling (58, -29, D:1) a +0 club (59, -11, D:1) a +0 club (62, -9, D:1) a +0 dagger (63, -23, D:1) a +0 buckler (67, -9, D:1) a +0 leather armour (71, -25, D:1) a +0 dagger (71, -19, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a cursed -1 spear (8, 19, D:2) a +0 club (9, 17, D:2) a +0 whip (12, 27, D:2) 27 arrows (13, 7, D:2) 11 arrows (15, 29, D:2) a +0 mace (22, 16, D:2) a +0 war axe (31, -10, D:2) a +0 club (32, 6, D:2) a +0 mace (38, 0, D:2) a +0 hand axe (41, 1, D:2) a +0 dagger (43, 22, D:2) a +0 spear (43, 24, D:2) a +0 whip (45, 19, D:2) a +0 dagger (49, 14, D:2) a +0 helmet Level 3 of the Dungeon (5, -9, D:3) a +0 leather armour a +0 flail a +0 short sword (6, -9, D:3) a poisoned dart a +2 whip of electrocution a cursed -3 club (8, -7, D:3) a poisoned dart (10, 15, D:3) a +0 leather armour a +0 club (11, -7, D:3) a +0 ring mail (11, 15, D:3) a +0 club (12, 15, D:3) a cursed -3 dagger (14, 27, D:3) a scroll of noise (15, 13, D:3) a +0 pair of gloves (17, -5, D:3) a cursed +0 flail (17, 24, D:3) 3 poisoned darts (17, 27, D:3) a poisoned dart (26, 9, D:3) a +0 dagger (27, -3, D:3) a +0 dagger 5 boomerangs (27, -2, D:3) a +0 short sword (28, -4, D:3) a +0 short sword a +0 chain mail (29, 8, D:3) a +0 dagger (29, 13, D:3) a +0 falchion (30, 7, D:3) a +0 dagger (31, 5, D:3) 14 sling bullets a +0 dagger a +0 hunting sling (31, 12, D:3) a +0 club (32, 11, D:3) a poisoned dart (39, 1, D:3) a +0 dagger (40, -1, D:3) a +0 leather armour (44, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 14 bolts (3, -25, D:4) 17 arrows (3, -23, D:4) a +0 giant club (4, 6, D:4) a +0 whip (18, -17, D:4) a +0 pair of gloves (25, -12, D:4) 17 poisoned darts (29, 8, D:4) 13 sling bullets (45, -16, D:4) a +0 leather armour (53, 24, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (0, 2, D:5) a +0 hand axe (2, 0, D:5) a cursed -2 mace (2, 2, D:5) a +0 spear (30, 2, D:5) a +0 helmet (30, 25, D:5) a +0 club (31, 30, D:5) a +0 leather armour a +0 morningstar a +0 war axe (31, 32, D:5) a +0 ring mail a +0 falchion (32, 31, D:5) a +0 robe a +0 dagger (32, 32, D:5) a +0 ring mail a +0 dagger (33, 3, D:5) a +0 quarterstaff (33, 35, D:5) a +0 flail a +0 whip a +0 short sword (35, 35, D:5) 3 arrows (35, 36, D:5) a +0 leather armour a +0 flail (36, 36, D:5) an arrow (39, 39, D:5) 16 arrows a +0 shortbow (51, 6, D:5) a +0 spear (56, 18, D:5) an uncursed staff of cold a +0 leather armour Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Qusud" {Faith MR+} (5260 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your resistance to hostile enchantments. the +1 ring mail "Kirphymn" {rC++ rCorr Int-5 Dex+2} (3280 gold) It affects your intelligence (-5). It affects your dexterity (+2). It greatly protects you from cold. It provides partial protection from all sources of acid and corrosion. the amulet "Ikkaic" {Spirit rF+ Str+3} (5030 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It protects you from fire. the cursed ring "Awubuamu" {rN++ Str-4} (1400 gold) [ring of strength] It affects your strength (-4). It greatly protects you from negative energy. It has a curse placed upon it. [Shop] Jewidopu's Weapon Shop a +0 falchion (30 gold) a +0 rapier (40 gold) a +2 antimagic morningstar (240 gold) a cursed +0 halberd (30 gold) a +0 dagger (20 gold) the cursed +2 hand axe "Hydraslayer" {elec, rF+ rN+ Dex+2 Stlth-} (355 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. the cursed +2 spear of Dominance {flame, *Contam +Rage rElec Str+3} (306 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It insulates you from electricity. It lets you go berserk. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 trident (35 gold) a +0 rapier (40 gold) a +2 broad axe of flaming (192 gold) a +3 quarterstaff (210 gold) 13 arrows (26 gold) (23, -39, D:6) a +0 mace (24, -41, D:6) a +0 flail (28, -28, D:6) 15 poisoned darts (28, -5, D:6) 15 arrows (33, -20, D:6) a +0 hand axe (37, -43, D:6) a +0 chain mail (37, -8, D:6) 7 boomerangs (42, -4, D:6) a +1 war axe of electrocution (46, -3, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) 14 bolts (8, 5, D:7) 2 arrows (9, 8, D:7) a +0 shortbow 24 arrows (10, -13, D:7) a +0 giant club (19, 38, D:7) a +0 dagger (23, 42, D:7) a +0 buckler (35, 29, D:7) a +0 scale mail (38, -9, D:7) 17 arrows (51, 2, D:7) a +0 short sword (52, 2, D:7) a +0 whip a +0 hand axe (52, 27, D:7) a +0 whip a +0 club a +0 dagger (53, 42, D:7) a +0 scale mail (58, -13, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 0, D:8) a +0 hand crossbow (12, -2, D:8) a +0 chain mail a +0 war axe (13, -7, D:8) a +0 scale mail a +0 trident (16, 0, D:8) a cursed -1 robe a +0 dagger (17, 0, D:8) a +0 robe a +0 dagger a +0 dagger (30, 20, D:8) a +0 ring mail (37, 19, D:8) the +12 short sword of the Elven Halls {drain, rF++ Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It greatly protects you from fire. (42, 18, D:8) 2 silver boomerangs (43, -1, D:8) 2 silver boomerangs (44, 12, D:8) 4 silver boomerangs (44, 15, D:8) 2 silver boomerangs (47, -5, D:8) a +0 club a +0 ring mail (47, 7, D:8) a silver boomerang (48, 18, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) 22 sling bullets (16, -1, D:9) a +0 club 5 boomerangs (16, 0, D:9) a +0 club (17, -1, D:9) a +0 flail (19, 4, D:9) a +0 plate armour (22, -25, D:9) a +0 giant club a +0 giant club (24, -8, D:9) a +0 troll leather armour (31, -26, D:9) 10 bolts (34, 2, D:9) a +0 halberd (47, -6, D:9) a +0 giant club Level 10 of the Dungeon (7, -13, D:10) 26 arrows (8, -14, D:10) a +0 flail (12, 16, D:10) a +0 ring mail (16, 15, D:10) a +0 club (20, -14, D:10) 17 poisoned darts (24, -26, D:10) a +0 morningstar (25, -5, D:10) 3 sling bullets (27, -3, D:10) a +0 ring mail 24 sling bullets a +0 quarterstaff a +3 hunting sling of flaming (34, -31, D:10) a +0 leather armour (36, -20, D:10) a +0 pair of gloves (47, -16, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (21, 11, Lair:1) a +0 robe (23, 29, Lair:1) a +0 club (26, 25, Lair:1) a +0 quarterstaff (42, -17, Lair:1) 18 sling bullets (44, 30, Lair:1) a cursed +0 chain mail (49, -24, Lair:1) a +0 dagger (55, 11, Lair:1) 17 sling bullets (61, 20, Lair:1) 24 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of death (0, 2, Lair:2) a +0 leather armour (5, 1, Lair:2) a +0 kite shield (17, 46, Lair:2) a +2 cloak of preservation (18, 19, Lair:2) a +0 club (23, 14, Lair:2) a cursed ring of attention (26, 40, Lair:2) a +0 mace (28, 38, Lair:2) 30 sling bullets (29, 29, Lair:2) a +0 war axe (38, 30, Lair:2) 28 bolts (39, 7, Lair:2) 21 arrows (43, 32, Lair:2) a +0 robe (46, 7, Lair:2) an uncursed ring of resist corrosion Level 3 of the Lair of Beasts (2, 36, Lair:3) a +0 falchion (14, 25, Lair:3) a wand of digging (8) (24, 26, Lair:3) 16 gold pieces (24, 27, Lair:3) a +0 leather armour (26, 35, Lair:3) a +0 trident (26, 39, Lair:3) 17 gold pieces (28, 27, Lair:3) a +0 long sword (41, 31, Lair:3) a +0 dagger (49, 26, Lair:3) 21 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 javelins (0, 2, Lair:4) 3 javelins (1, -13, Lair:4) 17 poisoned darts (4, 2, Lair:4) a +4 eveningstar (still there?) a +0 chain mail (still there?) (5, 15, Lair:4) a +0 robe (7, -1, Lair:4) a cursed +0 robe (9, 47, Lair:4) 13 gold pieces (12, 37, Lair:4) a scroll of fear (40, 13, Lair:4) a cursed +0 pair of boots Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (15, -44, Lair:5) a +0 scimitar (27, -45, Lair:5) 2 large rocks (28, -39, Lair:5) a +0 scale mail (46, -23, Lair:5) a +0 war axe (56, -12, Lair:5) a cursed -1 hand axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a yak corpse a water moccasin corpse a yak corpse (5, 7, Lair:6) a yak corpse (7, -17, Lair:6) a yak corpse (skeletalised by now)