wax Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (1, -21, D:1) a hobgoblin skeleton (2, -8, D:1) 2 javelins (12, 6, D:1) a +0 club a goblin skeleton (19, 8, D:1) a +0 short sword (26, -19, D:1) a ball python skeleton (46, 1, D:1) a hobgoblin skeleton (55, 6, D:1) a quokka skeleton (56, -8, D:1) a hobgoblin skeleton (57, -9, D:1) a +0 short sword a stone a bat skeleton (58, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -17, D:2) a +0 club (7, -13, D:2) a bat skeleton (10, 12, D:2) a ball python skeleton (11, 12, D:2) an adder skeleton (26, -2, D:2) a +0 morningstar (26, 0, D:2) a quokka skeleton a ball python skeleton (31, -10, D:2) 5 large rocks (41, -25, D:2) a +0 dagger a kobold skeleton (43, -17, D:2) a +0 club a stone a kobold skeleton (47, -10, D:2) a frilled lizard skeleton (53, -25, D:2) an adder corpse (skeletalised by now) (57, 10, D:2) 8 stones Level 3 of the Dungeon (4, 5, D:3) a kobold corpse (skeletalised by now) (15, -14, D:3) a +0 buckler a +0 whip (17, -4, D:3) a rat skeleton (23, 12, D:3) a bat skeleton (25, 14, D:3) a +0 falchion a +0 leather armour a +0 scale mail a +0 ring mail (26, 8, D:3) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. (28, 22, D:3) a rat skeleton (29, -15, D:3) an adder skeleton (33, 8, D:3) 4 stones (40, -12, D:3) a +0 robe (43, 10, D:3) a +0 hand axe (62, 4, D:3) a +0 club Level 6 of the Dungeon (0, 0, D:6) a wand of acid (9) (3, -1, D:6) a potion of enlightenment (4, 0, D:6) a book of Blasting (8, 0, D:6) a potion of heal wounds (13, -4, D:6) a +0 arbalest