Dungeon Sprint DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11506232053131946432 25 wax the Shield-Bearer (level 3, -14/31 HPs) Began as a Formicid Fighter on Mar 10, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:26 (62 turns). wax the Shield-Bearer (Formicid Fighter) Turns: 62, Time: 00:00:27 Health: -14/31 AC: 7 Str: 22 XL: 3 Next: 17% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands h - a wand of paralysis (12) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.6 Fighting + Level 3.1 Maces & Flails + Level 4.7 Armour + Level 5.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your Fighting skill increases to level 4! Your Maces & Flails skill increases to level 3! Your Armour skill increases to level 4! Your Shields skill increases to level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 h - a wand of paralysis (13) There is an open door, spattered with blood here. Things that are here: a +0 club; a +0 leather armour You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 49%) The ogre resists with some effort. You sock the ogre! The ogre is moderately wounded. The ogre barely misses you. You barely miss the ogre. The ogre is moderately wounded. The ogre closely misses you. You barely miss the ogre. The ogre is moderately wounded. You thump the ogre! The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ########## #<.#.@O..# { #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wax the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D | Noticed Ijyb 14 | D | Killed Ijyb 15 | D | Reached skill level 5 in Shields 15 | D | Reached XP level 2. HP: 17/26 MP: 2/2 15 | D | Reached XP level 3. HP: 20/31 MP: 3/3 56 | D | Noticed an ogre 62 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.6 Maces & Flails | 3 | 3.1 Armour | 4 | 4.7 Shields | 5 | 5.4 Action || total ---------------------------++------- Melee: Flail || 14 Evoke: Wand || 1 Armour: Scale mail || 9 Dodge: Dodged || 5