wazuzu Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 23, D:1) a +0 club (12, 7, D:1) 14 sling bullets (24, 14, D:1) a +0 dagger (25, 11, D:1) a stone (25, 13, D:1) a stone (26, 6, D:1) a +0 robe (26, 13, D:1) a +0 club (28, 26, D:1) 3 stones a +0 whip (30, 24, D:1) a stone (30, 25, D:1) a stone (31, 24, D:1) a stone (34, 12, D:1) a +0 hunting sling (34, 24, D:1) a cursed -2 club (39, -4, D:1) 3 throwing nets (44, 1, D:1) a +0 ring mail a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 18 stones (2, -14, D:2) 11 arrows (6, -23, D:2) a stone (34, -8, D:2) a +0 helmet (47, -8, D:2) a +0 club 20 arrows Level 3 of the Dungeon (0, 0, D:3) 19 bolts (6, 21, D:3) a +0 dagger (8, -6, D:3) a +0 dagger 5 curare-tipped darts (9, -6, D:3) a curare-tipped dart (11, 21, D:3) 21 sling bullets (21, 2, D:3) a +0 hand axe (22, 12, D:3) a +0 dagger (22, 15, D:3) a +0 leather armour a +0 dagger (22, 27, D:3) a +0 leather armour (23, 13, D:3) a +0 flail (30, 20, D:3) a +0 leather armour (32, 31, D:3) a potion of agility a potion of brilliance a potion of ambrosia (33, -8, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Luygh's Book Boutique a Young Poisoner's Handbook (520 gold) a book of Clouds (585 gold) a book of Conjurations (390 gold) a Young Poisoner's Handbook (520 gold) a book of Geomancy (455 gold) a book of Changes (325 gold) a book of Cantrips (260 gold) a book of Cantrips (260 gold) a book of Conjurations (390 gold) a manual of Slings (1435 gold) [Shop] Rubbiy's Antique Weapon Boutique the +5 dagger "Naseim" {venom, MR+ Dex+2} (1060 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It affects your resistance to hostile enchantments. the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2205 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 flail (84 gold) a +0 falchion (72 gold) a +0 glaive (156 gold) a +1 morningstar of protection (283 gold) a +2 short sword of draining (417 gold) a +0 long sword (84 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1708 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 hand axe (72 gold) a +2 demon whip of electrocution (1188 gold) a +0 great sword (156 gold) a +0 dagger (48 gold) (0, 0, D:4) a +0 scale mail a cursed +0 flail (2, 0, D:4) a +0 shortbow (4, 3, D:4) a cursed -3 dagger (4, 13, D:4) an arrow (5, 11, D:4) 7 arrows (5, 13, D:4) 6 arrows (5, 14, D:4) an arrow (5, 15, D:4) a +0 hand axe (6, 12, D:4) an arrow (8, -27, D:4) a +0 flail (9, -3, D:4) a +0 club (9, 8, D:4) 28 stones (10, 17, D:4) an arrow (10, 18, D:4) an arrow (11, -19, D:4) a potion of ambrosia (17, -5, D:4) a +0 giant spiked club (18, -29, D:4) a potion of agility (19, -21, D:4) 26 stones (20, -5, D:4) a +0 club a +0 club (24, 4, D:4) a +0 club (29, -18, D:4) a +0 robe (35, -23, D:4) 10 gold pieces (35, -22, D:4) 12 gold pieces (36, -22, D:4) a +0 morningstar (36, -15, D:4) a potion of resistance (37, -23, D:4) a +0 plate armour (37, -22, D:4) 8 gold pieces (39, -31, D:4) 4 sling bullets (41, -6, D:4) a +0 rapier a +0 chain mail (42, -5, D:4) a +0 club (45, -27, D:4) a +0 giant club (46, -3, D:4) a +0 flail a +0 ring mail (49, -3, D:4) a +0 dagger (52, -4, D:4) a potion of brilliance (52, -2, D:4) 2 poisoned darts (52, -1, D:4) a +0 short sword (54, -3, D:4) a +0 club a +0 animal skin 4 poisoned darts (56, -13, D:4) a +0 club (56, 4, D:4) a cursed -3 club a poisoned dart (56, 16, D:4) a +0 leather armour a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a potion of flight a +0 leather armour of magic resistance (4, 3, D:5) 18 stones (11, 4, D:5) a +0 dagger a +0 robe a +0 short sword (12, 5, D:5) a +0 dagger a +0 robe a +0 dagger (15, -7, D:5) 26 stones (20, 27, D:5) 27 stones (23, -7, D:5) a +0 robe (27, 9, D:5) a +0 dagger (47, 20, D:5) a +0 chain mail (51, 4, D:5) a +0 spear (54, 15, D:5) 13 poisoned darts (56, 13, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (unseen) (1, 1, D:6) a +0 whip (2, 24, D:6) 17 poisoned darts (2, 35, D:6) 26 stones (3, 22, D:6) a +0 war axe (6, 19, D:6) a cursed +0 whip (7, 45, D:6) a book of Battle (11, 33, D:6) a +0 robe (14, 4, D:6) a +0 falchion (19, 19, D:6) a scroll of enchant weapon (24, 13, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a wand of paralysis (8) (1, 9, D:7) a +0 short sword (5, 14, D:7) a cursed -2 falchion a +0 scale mail (12, -13, D:7) a +0 chain mail (14, 8, D:7) a +0 robe a +0 dagger (14, 9, D:7) a +0 robe a +0 dagger (15, 7, D:7) a +0 club (16, 6, D:7) a +0 robe a +0 dagger (18, 5, D:7) a +0 ring mail a +0 club (18, 9, D:7) an arrow a +0 hand axe (19, 9, D:7) a potion of ambrosia a +0 club a +0 falchion a +2 dagger of distortion a +0 robe (19, 10, D:7) an arrow (20, 9, D:7) a +0 longbow 21 arrows a +0 hand axe of freezing a +0 shortbow (21, 9, D:7) a +0 ring mail (22, 16, D:7) a +0 glaive a +0 chain mail (23, 2, D:7) a +0 robe (23, 24, D:7) 20 stones (24, 13, D:7) a +0 leather armour a cursed -1 club a +0 robe a +1 dagger of speed (27, 3, D:7) a +1 trident a +0 short sword a +0 chain mail (28, -12, D:7) 14 bolts (29, 3, D:7) a +0 robe a +0 dagger (32, 4, D:7) a +0 war axe of freezing (33, 24, D:7) a +0 leather armour (35, 4, D:7) a +0 chain mail (36, 15, D:7) 14 bolts (42, -11, D:7) a +0 rapier (47, -6, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +3 dagger (1, -2, D:8) a +0 long sword (1, -1, D:8) a +0 dagger (6, -4, D:8) a +0 ring mail (10, 0, D:8) a +0 flail (10, 13, D:8) a +0 club (10, 17, D:8) a +0 hand axe a +0 plate armour (11, 3, D:8) 15 arrows (11, 16, D:8) a +0 mace a +0 leather armour (12, 23, D:8) 11 arrows (29, 14, D:8) 2 potions of lignification (30, 14, D:8) a +0 giant club (32, 15, D:8) a +0 club (32, 35, D:8) a scroll of enchant armour (32, 36, D:8) 18 gold pieces (33, 32, D:8) a +0 ring mail (34, 37, D:8) a cursed +0 ring mail (37, 8, D:8) 29 stones (46, 26, D:8) 11 stones (47, 15, D:8) a +0 leather armour (50, 11, D:8) a +0 spear (59, 42, D:8) a scroll of magic mapping Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (2, -11, D:9) a +0 robe a +0 dagger (4, -14, D:9) a +0 falchion a +0 trident (5, -20, D:9) a +0 antimagic dagger (7, -17, D:9) a +0 short sword (28, 17, D:9) a +0 giant club (34, -26, D:9) a +0 giant spiked club (36, 11, D:9) 14 arrows (40, -6, D:9) a +0 mace (40, 11, D:9) a +0 leather armour a +0 flail a +0 plate armour 7 boomerangs a +0 halberd (41, 3, D:9) a +0 giant club a +0 giant club (41, 9, D:9) a +0 robe a +0 dagger (41, 10, D:9) a +0 dagger a +0 robe a +0 dagger (41, 12, D:9) a +0 robe (44, 6, D:9) a +0 dagger a +0 robe (46, -17, D:9) 8 atropa-tipped darts (47, -19, D:9) a +0 giant club (57, -24, D:9) the +0 leather armour of Qazlal's Wrath {MR++ Regen+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. Level 10 of the Dungeon (0, 0, D:10) 11 arrows a +0 shortbow (0, 1, D:10) 2 arrows (4, -5, D:10) a +0 ring mail (10, 3, D:10) a +0 giant club (19, -5, D:10) a stone (23, -7, D:10) 2 curare-tipped darts (24, -8, D:10) 2 stones (25, -6, D:10) 19 poisoned darts (26, -9, D:10) a +0 club (still there?) a stone (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (1, 5, Lair:1) 12 gold pieces (3, -11, Lair:1) a +0 plate armour (3, 25, Lair:1) a spiny frog corpse {noeat} (skeletalised by now) (5, -12, Lair:1) a porcupine corpse (5, 27, Lair:1) a porcupine skeleton {noeat} (7, 29, Lair:1) a hydra corpse {noeat} (skeletalised by now) (11, -2, Lair:1) 9 gold pieces (12, 26, Lair:1) a +0 falchion a +0 long sword (13, 5, Lair:1) a +0 robe (14, 22, Lair:1) a +0 robe (15, 36, Lair:1) a +0 ring mail (16, 14, Lair:1) a porcupine skeleton {noeat} (16, 24, Lair:1) a +3 leather armour (17, 24, Lair:1) a wand of enslavement (6) (30, 4, Lair:1) a scroll of teleportation (33, 7, Lair:1) a ration (33, 37, Lair:1) 3 potions of degeneration (34, 5, Lair:1) 7 gold pieces (36, 4, Lair:1) 15 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (9, -42, Lair:2) a +0 robe (11, -15, Lair:2) a book of Misfortune (15, -37, Lair:2) 24 stones (18, -1, Lair:2) a +0 rapier (21, -40, Lair:2) 15 sling bullets