Dungeon Crawl Stone Soup version 0.24-a0-592-g9a1d66b0e3 (webtiles) character file. Game seed: 6509610572395135401, levelgen mode: deterministic 2 wazuzu the Grave Robber (level 1, 0/13 HPs) Began as a Barachi Necromancer on Sept 9, 2019. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (281 turns). wazuzu the Grave Robber (Barachi Necromancer) Turns: 281, Time: 00:01:25 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 dagger {hi simm i fixed it} rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 3.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 #...... Vampiric Draining Necr ##........ 14% 3 ###.... Regeneration Chrm/Necr #......... 30% 3 ###.... Animate Dead Necr N/A 43% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand Weapons e - a +0 dagger (weapon) {hi simm i fixed it} Missiles d - 16 stones (quivered) Armour a - a +0 robe (worn) Comestibles c - a ration ........# .......#### #.....>...# #.........# #.........+ #.........# #.........# ########### #.........# #.........+ #.........###@##......# #.[.>.....'.g..#......+ #........=######......# #.........# .........# ####.........# #.....g...# .............# #....g....# .###.........# #.........# .......####### #.......... .......######## #........## You could see a hobgoblin. Message History b - a chunk of flesh {@w1} You see here a rat skeleton. You open the door. There is an open door here. A frilled lizard comes into view. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a frilled lizard (resting, chance to defeat MR: 82%) The frilled lizard hisses angrily. The frilled lizard barely resists. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a frilled lizard (chance to defeat MR: 82%) The frilled lizard barely resists. The frilled lizard barely misses you. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a frilled lizard (chance to defeat MR: 82%) The frilled lizard writhes in agony. You kill the frilled lizard! You start resting. Magic restored. You start resting. HP restored. A hobgoblin comes into view. It is wielding a +0 club. All of the chunks of flesh in your inventory have rotted away. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a goblin, wielding a +0 dagger (chance to defeat MR: 82%) The goblin barely resists. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a goblin, wielding a +0 dagger (chance to defeat MR: 82%) The goblin writhes in agony. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a goblin, wielding a +0 dagger (severely wounded, chance to defeat MR: 82%) The goblin writhes in agony. You kill the goblin! There is an open door here. You see here an uncursed ring of flight. You hit the hobgoblin but do no damage. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The hobgoblin barely misses you. The hobgoblin completely misses you. You see here an uncursed ring of flight. There is an open door here. You see here a +0 dagger {hi simm i fixed it}. e - a +0 dagger {hi simm i fixed it} The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 dagger (weapon) {hi simm i fixed it} The hobgoblin hits you but does no damage. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 82%) The hobgoblin writhes in agony. The hobgoblin hits you but does no damage. Casting: Pain (safe; 4% risk of failure) Aiming: Pain (safe; 4% risk of failure) Aim: a hobgoblin, wielding a +0 club (heavily wounded, chance to defeat MR: 82%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you with a +0 club. You die... Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Pain || 10 Armor: Robe || 10 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wazuzu the Barachi Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 278 | D:1 | HP: 1/13 [hobgoblin/+0 club (4)] 281 | D:1 | Slain by a hobgoblin Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished.