Dungeon Crawl Stone Soup version 0.24-a0-699-g5a66b1aa3b (webtiles) character file. Game seed: 781225254308232609, levelgen mode: deterministic 0 wazuzu the Caller (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Sept 29, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (0 turns). wazuzu the Caller (Gnoll Wanderer) Turns: 0, Time: 00:00:18 Health: 17/17 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger {hi simm i fixed it} rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 4.4 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 5.3 Summonings + Level 0.0 Necromancy + Level 3.6 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Recall Summ/Tloc N/A 16% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand Weapons a - a +2 dagger (weapon) {hi simm i fixed it} Missiles b - a curare-tipped dart (quivered) Armour d - a +0 robe (worn) Comestibles f - a ration ## ..# 777777777.. 7PP..PP..7 7PP..P*..7 7..PP...P7 7..P.@.PP7 7PP...P..7 7P...PP..7 7...P..PP7 7..PP..PP7 ..777777777 ... .. There were no monsters in sight! Message History Welcome, wazuzu the Gnoll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 13 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger {hi simm i fixed it}, a curare-tipped dart, a +0 robe, a ration; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Recall. Okay, then. Casting: Summon Small Mammal (safe; 3% risk of failure) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, minmay_misc_feat_ornament, hex_tiny Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wazuzu the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | wazuzu set off with the following items: a +2 dagger {hi | simm i fixed it}, a curare-tipped dart, a +0 robe, a | ration; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Recall 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 0 | D:1 | Quit the game