Dungeon Crawl Stone Soup version 0.27-a0-1548-gf8a67e7463 (webtiles) character file. Game seed: 9498740349436077553 245 wazuzu the Conjurer (level 5, -1/36 (38) HPs) Began as a Draconian Hedge Wizard on July 14, 2021. Slain by a wight (5 damage) ... on level 4 of the Dungeon. The game lasted 00:07:04 (4802 turns). wazuzu the Conjurer (Draconian Hedge Wizard) Turns: 4802, Time: 00:07:04 HP: -1/36 (38) AC: 5 Str: 12 XL: 5 Next: 83% MP: 10/11 EV: 12 Int: 15 God: Gold: 74 SH: 0 Dex: 11 Spells: 8/12 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . b - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn m - ring of wizardry MPRegen 0.12/turn (no ring) @: slowed, drained, very slow A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. You spent 33 gold pieces at shops. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting * Level 4.6 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations * Level 1.3 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Conjure Flame Conj/Fire 12% 6-21 6% 3 z - Magic Dart Conj 68% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 8% 2 Call Imp Summ 6% N/A 8% 2 Slow Hex 3% N/A 11% 2 Sublimation of Blood Necr 1% N/A 11% 2 Wereblood Tmut 3% N/A 11% 2 Mephitic Cloud Conj/Pois/Air 7% N/A 12% 3 Lesser Beckoning Tloc 3% N/A 14% 3 Manifold Assault Tloc 6% N/A 75% 5 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 [ D:2 *(!? Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) p - a +0 buckler Magical Staves e - a staff of poison Jewellery f - an amulet of faith m - a ring of wizardry (left hand) n - a ring of positive energy Scrolls c - 4 scrolls of identify h - a scroll of immolation {unknown} i - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} Potions g - a potion of mutation {unknown} j - a potion of degeneration {unknown} k - a potion of brilliance {unknown} o - a potion of haste {unknown} #......# #......# ##############......# #...................# #...................# #...................# +...................# #...................# #............@......# +............z......# #...................# #...................# +.################### #รท........ #......... +###......... ............. You could see a wight. Message History The magic dart hits the wight. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight but does no damage. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight but does no damage. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight. The wight is moderately damaged. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight. The wight is heavily damaged. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight. The wight is heavily damaged. The wight completely misses you. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight. The wight is severely damaged. The wight closely misses you. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight but does no damage. The wight is severely damaged. The wight misses you. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight. The wight is severely damaged. The wight barely misses you. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight but does no damage. The wight is severely damaged. The wight barely misses you. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight. You destroy the wight! Your Fire Magic skill increases to level 1! No target in view! No target in view! 2 wights come into view. A wight is wielding a +4 hand axe of freezing. Things that are here: a +0 great sword; a +0 robe There is an open door here. There is an open door here. There is an open door here. You see here a +0 buckler. p - a +0 buckler There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The wight hits you with a +4 hand axe of freezing! You feel yourself slow down. The wight freezes you. The wight hits you with a +4 hand axe of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits the wight but does no damage. The wight hits you with a +4 hand axe of freezing. You die... Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 27 | 15 || 42 Tailslap | 5 | 2 || 7 Cast: Magic Dart | 88 | 110 || 198 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Skin | 9 | 11 || 20 Dodge: Dodged | 30 | 23 || 53 Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms, serial_shops, shop D:2: layout_basic, serial_shops, shop, nicolae_shop_statue_plus, shop, nicolae_shop_behind_doors, ebering_ecumenical_altar_mist D:3: layout_rooms, serial_bayou_pond_c D:4: layout_gridville, mainiacjoe_overflow_24_doors, minmay_temple_entry_statues_pillars Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wazuzu the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 347 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 494 | D:1 | Found Estrucsal's Armour Boutique. 620 | D:2 | Reached skill level 2 in Conjurations 832 | D:2 | HP: 5/20 [poisoned by an adder] 833 | D:2 | HP: 2/20 [bat (1)] 836 | D:2 | Reached XP level 3. HP: 2/26 MP: 1/7 1141 | D:2 | Found Tiaklou's Weapon Shoppe. 1614 | D:1 | HP: 5/26 [gnoll (6)] 1883 | D:2 | Reached skill level 3 in Conjurations 2031 | D:2 | Found Juuvvu's General Store. 2055 | D:2 | Bought a scroll of noise for 11 gold pieces 2274 | D:2 | Found Custradd's Magic Scroll Emporium. 2432 | D:2 | Bought a scroll of identify for 22 gold pieces 2448 | D:2 | Reached XP level 4. HP: 18/33 MP: 0/9 2648 | D:2 | Found Kaquliptyi's Distillery. 3498 | D:2 | Found a faded altar of an unknown god. 3963 | D:2 | Reached skill level 4 in Conjurations 3963 | D:2 | Reached XP level 5. HP: 12/38 MP: 1/10 4451 | D:4 | Reached skill level 4 in Spellcasting 4455 | D:4 | Learned a level 3 spell: Conjure Flame 4713 | D:4 | Reached skill level 1 in Fire Magic 4801 | D:4 | HP: 4/36 [wight (6)] 4802 | D:4 | Slain by a wight Vanquished Creatures A wight (D:4) A bullfrog skeleton (D:4) A hound (D:2) 4 gnolls 4 adders An ufetubus (D:4) 2 worms (D:2) 2 orcs 5 ball pythons 6 bats 3 endoplasms 3 giant cockroaches 7 goblins 4 hobgoblins 7 jackals (D:2) A kobold (D:2) A quokka (D:2) 2 frilled lizards (D:2) A rat (D:1) 56 creatures vanquished.