Dungeon Crawl Stone Soup version 0.27-a0-1572-gacd6f1ce93 (webtiles) character file. Game seed: 10191008176935410678 315 wazuzu the Conjurer (level 6, 0/36 HPs) Began as an Octopode Conjurer on July 17, 2021. Slain by a gnoll (10 damage) ... on level 3 of the Dungeon. The game lasted 00:06:48 (3315 turns). wazuzu the Conjurer (Octopode Conjurer) Turns: 3315, Time: 00:06:49 Health: 0/36 AC: 1 Str: 6 XL: 6 Next: 44% Magic: 7/12 EV: 13 Int: 22 God: Gold: 60 SH: 0 Dex: 11 Spells: 11/14 levels left rFire . . . SeeInvis . f - +1 dagger (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.5 Spellcasting + Level 6.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 62% 3d5 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Gell's Gravitas Tloc 2% N/A 32% 3 Lesser Beckoning Tloc 2% N/A 32% 3 Teleport Other Tloc 4% N/A 32% 3 Petrify Tmut/Erth 4% N/A 71% 4 Metabolic Englaciation Hex/Ice 2% N/A 96% 5 Statue Form Tmut/Erth 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Inventory: Hand Weapons f - a +1 dagger of flaming (weapon) (You took it off a kobold on level 2 of the Dungeon) Scrolls e - 2 scrolls of identify {unknown} Potions g - a potion of curing h - a potion of berserk rage {unknown} ##### ....# ###@# # #.# #+# ##+###+#### # #.####.###.........# # #..................# # #..###..#...g)@....# # #..#....#.#'###.#### # #..#.##.#.#.#<#.# # #.....#...#.#.#.# # ##.#......#.#.#.# #.#..........#.# #.###...รท#...#.# #.# #........#.# #.# #....#.....# You could see a gnoll. Message History a +0 robe; a +0 club There is a stone staircase leading down here. You aren't carrying any pieces of jewellery. HP restored. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. It was a potion of heal wounds. You feel much better. Casting: Searing Ray (safe; 1% risk of failure) The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Casting: Magic Dart (safe; 1% risk of failure) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits Sigmund. Sigmund is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits Sigmund. Sigmund is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund casts a spell at you. The puff of flame hits you! Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. You finish channeling your searing ray. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 6! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. h - a blue potion Things that are here: a +0 scythe; a +0 robe You start resting. Magic restored. A gnoll comes into view. It is wielding a +0 halberd. A gnoll is nearby! Casting: Searing Ray (safe; 1% risk of failure) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Aim: a gnoll, wielding a +0 halberd and wearing a +0 scale mail (lightly wounded, 85% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! You die... Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 30 | || 30 Constrict | 5 | || 5 Tentacles | 2 | || 2 Cast: Magic Dart | 77 | 44 || 121 Searing Ray | | 4 || 4 Use: Potion | | 2 || 2 Scroll | | 1 || 1 Armor: Skin | 2 | 1 || 3 Dodge: Dodged | 17 | 2 || 19 Levels and vault maps discovered: D:1: giann_horns, layout_basic, dk_noncrumbling_2, due_unseen_surprise D:2: layout_rooms, hellmonk_ecumenical_altar_lost_god, uniq_jessica D:3: layout_basic, kennysheep_path_1, chequers_garden, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wazuzu the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 194 | D:1 | HP: 1/11 [hobgoblin (5)] 534 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 987 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1980 | D:2 | Reached skill level 3 in Spellcasting 2094 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 2177 | D:2 | Found a faded altar of an unknown god. 2267 | D:2 | Noticed Jessica 2284 | D:2 | Killed Jessica 2285 | D:2 | Reached skill level 5 in Conjurations 2725 | D:3 | Reached XP level 5. HP: 31/31 MP: 8/10 2911 | D:2 | Learned a level 2 spell: Searing Ray 3129 | D:3 | Noticed Sigmund 3223 | D:3 | Killed Sigmund 3224 | D:3 | Reached skill level 4 in Spellcasting 3224 | D:3 | Reached skill level 6 in Conjurations 3224 | D:3 | Reached XP level 6. HP: 25/36 MP: 2/12 3315 | D:3 | Slain by a gnoll Vanquished Creatures Sigmund (D:3) Jessica (D:2) 4 adders 4 gnolls (D:3) 7 bats 7 endoplasms 4 giant cockroaches 7 goblins 9 hobgoblins 4 jackals (D:1) A quokka (D:1) 6 ball pythons 2 frilled lizards (D:2) 4 kobolds 6 rats 67 creatures vanquished.