webby1 the Dungeon (0, 0, D) a +6 ring of protection (0, 1, D) a +6 ring of strength (0, 2, D) a +0 large shield (0, 3, D) a +0 large shield of reflection (0, 4, D) a +3 lajatang of distortion (0, 5, D) a +6 demon blade (1, 0, D) a +3 ring of slaying (1, 1, D) an uncursed amulet of regeneration (1, 2, D) the +4 chain mail of Relativism {-Cast rC+ Slay+4 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from cold. It prevents spellcasting. It makes you more stealthy. (1, 3, D) a +2 pair of gloves (1, 4, D) a +6 scythe of pain (1, 5, D) the +3 great mace "Rais" {crush, rC+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. (1, 29, D) 2 scrolls of vulnerability (1, 31, D) a +0 spear a +0 scale mail a +0 buckler (2, 0, D) a +6 ring of protection (2, 1, D) the ring of Rofacink {+Fly rElec rF+ rC+ Str-3} [ring of protection from cold] It affects your strength (-3). It protects you from fire. It protects you from cold. It insulates you from electricity. It lets you fly. a +6 ring of intelligence (2, 2, D) +5 swamp dragon scales (2, 3, D) a +7 chain mail (2, 4, D) a +0 triple sword of electrocution (2, 25, D) 2 bolts (2, 29, D) 10 stones an uncursed staff of energy (2, 31, D) a +0 robe a stone (2, 34, D) a +2 mace of protection (2, 35, D) a +0 long sword of holy wrath (2, 36, D) a +2 quarterstaff of speed (2, 37, D) a +0 scale mail (3, 2, D) +2 gold dragon scales a +0 shield +4 fire dragon scales +4 ice dragon scales (3, 3, D) a +6 demon blade (3, 4, D) a +6 glaive (3, 26, D) a +2 halberd of distortion a +0 arbalest 17 bolts a +0 plate armour (3, 31, D) a +0 robe a cursed +0 falchion a +0 whip a +0 spear a +2 falchion (3, 34, D) a +0 dagger of electrocution (3, 35, D) a +0 trident of piercing (3, 36, D) a +2 hand axe of chopping (3, 37, D) a +3 ring mail (4, 0, D) a cursed staff of energy (4, 31, D) a +0 robe a +0 flail a +2 long sword a stone (5, 0, D) a +2 helmet of intelligence (5, 11, D) a cursed amulet of inaccuracy (5, 12, D) a crystal ball of energy (5, 28, D) a +0 long sword (5, 29, D) a +2 trident (6, 0, D) a +3 ring mail of fire resistance (6, 11, D) a phial of floods (6, 28, D) a +2 mace (6, 29, D) a +2 dagger (7, 28, D) a +2 hand axe (7, 29, D) a +2 quarterstaff (8, 0, D) a manual of Axes (8, 12, D) an uncursed staff of wizardry (8, 33, D) a +4 flail of protection a +0 ring mail a +0 dagger (8, 44, D) a +0 dagger a +0 robe a +0 trident a +0 ring mail (9, 30, D) a +0 flail a +0 club a +0 ring mail a +0 leather armour a +0 giant spiked club (9, 31, D) 2 stones (11, 31, D) a +0 plate armour a +0 great mace a cursed +0 plate armour a +0 battleaxe (13, 1, D) a +0 glaive a +2 chain mail of magic resistance (13, 4, D) a +0 trident of venom a +0 robe (13, 7, D) a cursed -1 spear (14, 1, D) a +3 trident of venom a +3 whip of holy wrath a +0 robe (14, 3, D) a +0 trident a +2 battleaxe of freezing (15, 3, D) a +1 broad axe of chopping a +0 chain mail a +0 spear (16, 3, D) a +0 trident 5 tomahawks (16, 31, D) a stone (17, -6, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. The Shining One disapproves of the use of such an item. (17, 46, D) a +2 war axe of freezing (17, 47, D) a +2 halberd of venom (17, 48, D) a +2 morningstar of protection (18, 46, D) a +4 quarterstaff of speed (18, 47, D) a +2 rapier of venom (19, 4, D) a +0 hand axe (19, 7, D) a +0 war axe (19, 9, D) an arrow (20, 6, D) a +0 spear a +0 robe (21, 19, D) a +0 quarterstaff (21, 21, D) a +0 dagger (22, 5, D) a tomahawk (22, 6, D) a +0 long sword (22, 20, D) a +1 rapier of protection (22, 22, D) an uncursed staff of power (23, 5, D) a +0 glaive a +0 chain mail a +0 dire flail a +0 chain mail (23, 6, D) a +1 glaive a +0 chain mail a bolt (23, 7, D) an arrow a +0 war axe (24, 5, D) a +4 great mace a +0 plate armour a +0 troll leather armour a +0 short sword a bolt (24, 6, D) a +0 dagger a +0 dire flail a +0 chain mail +0 ice dragon scales a +0 battleaxe a +2 chain mail of cold resistance a +0 robe a +0 dagger a +1 robe of magic resistance a +0 longbow a +0 leather armour 36 arrows a +0 mace a +3 chain mail a +0 dagger a +0 robe a +0 dagger a +0 great sword a +0 plate armour (24, 7, D) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour a +0 morningstar a +0 plate armour a curare-tipped needle a +0 battleaxe of distortion a +0 plate armour a +0 war axe a cursed +0 chain mail a +0 long sword a +0 chain mail a +0 large shield a +0 scimitar a +0 robe (25, 7, D) a +0 blowgun a +0 spear a +0 buckler a +4 halberd a +0 chain mail a +1 broad axe a +0 plate armour (25, 21, D) a +2 scimitar of flaming the +1 great sword of the Bear {venom, rF+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from fire. The Shining One disapproves of the use of such an item. a +1 battleaxe of flaming a +0 chain mail a +0 shortbow a +1 mace of protection 13 arrows a +0 dagger a +0 robe a +0 great sword a +0 chain mail a +2 halberd a +0 chain mail (26, -16, D) a wand of hasting (0/9) (26, 5, D) a tomahawk (26, 6, D) a +0 trident a +0 chain mail a +0 arbalest a +0 war axe 22 bolts a +0 plate armour (26, 7, D) a +0 hand axe (26, 20, D) an arrow a +1 plate armour of positive energy (27, -3, D) a +0 dagger a +0 cloak a +0 battleaxe a +2 cloak (27, 6, D) a +0 cloak of poison resistance (27, 21, D) a +5 demon trident a +0 plate armour a +0 great sword a +0 plate armour a +0 dagger a +0 leather armour a +0 flail a +0 dagger a +0 shortbow 24 arrows a +0 leather armour (27, 31, D) a +0 chain mail a +3 broad axe (28, 6, D) a +0 chain mail a +3 demon trident (28, 20, D) a +0 leather armour a +0 trident a cursed amulet of inaccuracy (29, -3, D) a +0 rapier (29, 8, D) 26 bolts a +0 arbalest (29, 9, D) a bolt (29, 21, D) a +0 giant spiked club (30, 7, D) 2 arrows (30, 10, D) a +0 leather armour a +0 short sword a +0 great mace a +0 chain mail (31, -15, D) the horn of Geryon (31, 9, D) a +0 ring mail a +0 flail (31, 10, D) +0 swamp dragon scales (31, 18, D) an arrow (31, 20, D) 2 arrows (31, 21, D) an arrow (31, 38, D) a +0 giant spiked club a -2 spear a +0 animal skin (31, 39, D) a cursed +0 giant club a +0 robe a +0 dagger a +0 robe (31, 46, D) a +0 giant club a +0 giant club (32, 11, D) a cursed +0 plate armour a +0 scimitar (32, 15, D) a +0 robe the cursed +3 rapier "Kiocviwian" {flame, Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It has a curse placed upon it. (32, 16, D) a +0 pair of boots (33, 16, D) an arrow (33, 42, D) a +0 dagger (34, 40, D) a +0 short sword a +0 ring mail (34, 43, D) a +2 battleaxe a +0 chain mail (35, 15, D) a +0 mace (37, 14, D) a +0 leather armour 13 arrows a +0 shortbow (37, 24, D) a cursed +0 dire flail (37, 25, D) a +4 dagger of draining (37, 27, D) a +2 shortbow of flaming (38, 7, D) a +0 long sword (38, 24, D) the +3 flail of Equivalence {crush, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. a +0 robe (39, 3, D) an arrow (39, 8, D) a +0 dagger a +0 cloak (39, 32, D) a +4 scale mail a +3 plate armour +0 steam dragon scales (39, 38, D) a +0 dagger a cursed +0 robe (41, 36, D) a +4 falchion (42, -3, D) a +3 executioner's axe of pain (42, 36, D) a +0 trident (43, -4, D) +0 ice dragon scales a +0 rapier of venom a +0 robe a +0 buckler (43, -3, D) an arrow (43, 1, D) a titan corpse (43, 21, D) a +0 plate armour a +0 long sword (44, -4, D) a +3 rapier of electrocution a +0 cloak (44, -3, D) the +0 pair of gloves "Fitt" {rC- Int+2 SInv} It affects your intelligence (+2). It makes you vulnerable to cold. It lets you see invisible. the +10 falchion of Untruth {slice, -Tele rElec rF+ rC+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. the +6 double sword of the Vestibule of Hell {freeze, rPois rF+ Dex-5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from fire. It protects you from poison. It makes you more stealthy. (44, -2, D) a +0 longbow 24 arrows a +0 leather armour (45, -5, D) an arrow (45, -4, D) a +0 rapier a +0 rapier a +0 leather armour (45, -3, D) 3 arrows (45, 4, D) a +5 trident of venom (45, 25, D) a +3 demon whip of venom (45, 26, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. The Shining One disapproves of the use of such an item. (45, 32, D) a +3 great mace (45, 33, D) a +3 great mace (46, 5, D) a +0 long sword a +0 cloak (46, 25, D) a +3 giant spiked club (46, 26, D) a +3 double sword (46, 32, D) a +5 broad axe (46, 33, D) a +3 giant spiked club (46, 38, D) a cursed -3 giant club a +0 giant spiked club (47, 15, D) a +0 troll leather armour (47, 32, D) a +0 long sword of slicing (47, 33, D) a +0 double sword (48, 10, D) a +0 halberd a cursed +0 chain mail (48, 16, D) a +0 short sword (48, 32, D) a +3 glaive (48, 33, D) a +3 great mace of holy wrath (49, 10, D) a +1 whip of holy wrath a +0 robe (49, 16, D) a +0 robe (49, 17, D) a +0 robe a cursed -3 flail (50, 10, D) a +0 short sword a +0 leather armour a +2 battleaxe of chopping a +0 chain mail a +0 morningstar a +0 ring mail (50, 11, D) a +0 mace a +0 plate armour (50, 16, D) a +0 large shield a +3 trishula of holy wrath (50, 32, D) the +6 broad axe "ETAOIN SHRDLU" {chop, rElec Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. (50, 33, D) a +2 dagger of flaming (50, 45, D) a box of beasts (51, 16, D) a +0 demon whip (51, 32, D) a +1 flail of venom (51, 33, D) a +1 dagger of holy wrath (51, 45, D) 16 stones (51, 46, D) a +3 ring of dexterity (51, 47, D) a crystal ball of energy (52, 26, D) a +3 giant spiked club (53, -7, D) the +4 staff of Dispater The Shining One disapproves of the use of such an item. (53, 1, D) a +0 war axe (53, 2, D) a +0 rapier a +0 leather armour (53, 25, D) a +3 great sword (53, 26, D) a +3 demon blade (53, 38, D) a +0 mace (54, -3, D) a +0 hand axe a +0 cloak (54, 23, D) a +0 great sword a +0 plate armour 27 bolts a cursed +0 broad axe a +0 arbalest (54, 37, D) 21 stones (54, 38, D) a +0 robe (55, -16, D) a +0 club (55, -15, D) an uncursed staff of wizardry (55, -14, D) a book of Spatial Translocations (55, 18, D) a +2 cloak of magic resistance (55, 19, D) +8 shadow dragon scales (55, 32, D) 50 arrows (55, 33, D) 50 arrows (56, -16, D) a cursed staff of conjuration (56, -7, D) a +3 scythe of freezing (56, -5, D) a +0 long sword a +0 leather armour (56, 9, D) the ring of Atuosmose {rPois Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It protects you from poison. It lets you see invisible. the amulet of Uvyiraur {RegenMP rPois Dex-4 SInv} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (-4). It protects you from poison. It lets you see invisible. the ring of Isuymis {Ice Dex+3} [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. the amulet of Gink {Spirit *Drain MR+ Int+7} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It causes draining when unequipped. the amulet "Anomeek" {+Rage rPois Str+4 Slay+3} [amulet of rage] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It lets you go berserk. the ring "Baal" {Fire Str+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. (56, 12, D) a +0 robe (56, 19, D) +10 fire dragon scales (56, 29, D) a +1 scale mail of positive energy a +0 scimitar (56, 32, D) 50 arrows (56, 33, D) 50 arrows (57, -17, D) a wand of slowing (13/48) (57, -16, D) an uncursed staff of death (57, -15, D) the +0 storm dragon scales of Mysticism {rElec Slay+5 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It lets you see invisible. (57, 6, D) a +2 demon trident of pain +1 fire dragon scales (57, 10, D) the ring of Aronunig {+Blink rElec MR+++ MP+9 Int-3} [ring of magical power] It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you blink. the ring "Johikuqu" {MR+ AC+2 Str-3 Int+7 Dex+4} [ring of protection] It affects your AC (+2). It affects your strength (-3). It affects your intelligence (+7). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (57, 16, D) quicksilver dragon scales (57, 18, D) +4 mottled dragon scales (57, 19, D) +10 fire dragon scales (57, 22, D) 34 bolts a +0 arbalest (57, 23, D) a +0 chain mail a +0 broad axe (57, 37, D) the Compendium of Boosting Sinister Arts Spells Type Level a - Repel Missiles Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Control Undead Necromancy 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 (57, 39, D) Sif Muna's Handbook of Torrid Dark Rites Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sublimation of Blood Necromancy 2 c - Inner Flame Hexes/Fire 3 d - Control Undead Necromancy 4 e - Fireball Conjuration/Fire 5 f - Dispel Undead Necromancy 5 (57, 40, D) a book of Burglary (57, 41, D) a book of Annihilations (57, 43, D) a book of Power (57, 44, D) a +0 leather armour a +0 short sword a book of Beasts (57, 45, D) a book of Unlife (57, 47, D) a book of the Tempests (58, -17, D) a +2 ring of evasion (58, -14, D) a phial of floods (58, 18, D) quicksilver dragon scales (58, 19, D) the +2 helmet of the Spider Nest {rC+ Str-4 Int+2 Dex+7} It affects your strength (-4). It affects your intelligence (+2). It affects your dexterity (+7). It protects you from cold. (58, 23, D) a +0 chain mail a +0 halberd (58, 26, D) a +0 halberd (58, 27, D) a cursed +0 buckler a +0 short sword a bolt (58, 38, D) a book of Battle (58, 43, D) a +0 scimitar (58, 45, D) a +2 long sword of holy wrath (59, -16, D) 9 sling bullets (59, -14, D) a +0 long sword (59, -4, D) a +2 cloak of magic resistance (59, 0, D) a +3 broad axe of draining a +0 plate armour (59, 25, D) a +0 chain mail a +0 broad axe a +0 buckler a +0 leather armour a +2 long sword of slicing (59, 39, D) a book of Geomancy (59, 40, D) a book of the Warp (59, 41, D) a book of the Tempests (59, 44, D) a book of the Tempests (60, -11, D) a +0 glaive a +0 plate armour a scroll of remove curse (60, -8, D) the amulet of Rubucuf {Inacc rF- Int+5 Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+5). It affects your dexterity (+4). It makes you vulnerable to fire. (60, -7, D) the ring of Katoinodgh {Fire +Blink rN+++ Str-4 Dex-5} [ring of fire] It enhances your fire magic. It affects your strength (-4). It affects your dexterity (-5). It protects you from fire. It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you blink. (60, 18, D) a +11 scythe of distortion (60, 19, D) the +7 double sword of Seytu {freeze, Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). (60, 22, D) a +0 chain mail a +0 great sword (60, 25, D) a +0 plate armour a +0 arbalest 22 bolts a +0 long sword (61, -16, D) a +2 long sword of holy wrath (61, -15, D) a book of Flames (61, -14, D) a +1 pair of boots of stealth (61, -8, D) a +11 scythe of venom (61, -7, D) the amulet of Hupraf {Faith rF- Int-5 Dex+10} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (-5). It affects your dexterity (+10). It makes you vulnerable to fire. (61, 19, D) a +9 lajatang of speed (61, 23, D) a +0 plate armour a +0 long sword a +0 spear (61, 32, D) 50 bolts (61, 33, D) 50 bolts (62, -15, D) a crystal ball of energy (62, -14, D) a +0 war axe a +0 plate armour 14 stones a +3 leather armour of cold resistance (62, -13, D) a +0 short sword the +5 flail of the Asp {venom, rPois rN+} It poisons the flesh of those it strikes. It protects you from poison. It protects you from negative energy. The Shining One disapproves of the use of such an item. (62, -8, D) the amulet "Bukk" {Inacc rElec MR+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. It affects your resistance to hostile enchantments. (62, -7, D) the ring "Xyib" {rPois rC+} [ring of poison resistance] It protects you from cold. It protects you from poison. (62, 18, D) a +9 double sword of draining (62, 19, D) the +7 double sword "Meim" {flame, MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. (62, 32, D) 50 bolts (62, 33, D) 50 bolts (63, -17, D) an uncursed amulet of the gourmand (63, -16, D) the Grimoire of the Immovable Stars Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Bolt of Draining Conjuration/Necromancy 5 c - Delayed Fireball Conjuration/Fire 7 (63, -15, D) a +2 scythe of venom (63, -12, D) a +2 quarterstaff of protection a +0 chain mail (63, -8, D) a +4 pair of gloves of archery (63, -7, D) the +7 glaive "Wasej" {flame, rPois MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your resistance to hostile enchantments. (63, 18, D) a +11 demon blade of electrocution (63, 19, D) a +11 broad axe of chopping (63, 44, D) a +2 scimitar of holy wrath (64, -17, D) a book of Transfigurations (64, -14, D) a +0 cloak of poison resistance (64, -12, D) a +1 great sword (unseen) (64, -8, D) the ring of Fuokobi {Wiz rElec MP-9 Dex+9} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+9). It insulates you from electricity. It affects your magic capacity (-9). (64, -7, D) +10 fire dragon scales (64, 1, D) a +1 war axe of distortion (64, 23, D) a +0 robe a +0 halberd (64, 25, D) a +7 scale mail (64, 26, D) a +6 chain mail (64, 48, D) the amulet of Liberty {*Corrode +Rage rN+ MR+++ MP+9} [amulet of rage] It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you go berserk. It may corrode you when you take damage. the amulet "Hosann" {+Rage rF+ rN+ Int+3} [amulet of rage] It affects your intelligence (+3). It protects you from fire. It protects you from negative energy. It lets you go berserk. the amulet of Ackyur {Spirit *Corrode Str+5 Slay+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It may corrode you when you take damage. the amulet of Birdsong {RegenMP +Fly Str-3 Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (-3). It lets you fly. It makes you more stealthy. (65, -17, D) a +0 dagger (65, -16, D) a +5 ring of evasion (65, -15, D) a +0 hand axe of freezing (65, -14, D) 21 arrows (65, -12, D) a +3 war axe of venom (unseen) (65, -11, D) a cursed -3 falchion an uncursed staff of energy (65, -8, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. (65, -7, D) a +2 pair of gloves of archery (65, 11, D) a +0 troll leather armour (65, 14, D) a +0 arbalest 12 bolts (65, 25, D) a +7 scale mail (65, 26, D) a +1 pair of gloves (65, 47, D) a +3 ring of dexterity (66, -17, D) a +0 falchion (66, -7, D) the amulet "Wulal" {Gourm rF+ rN+ Str+3 Int-2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). It affects your intelligence (-2). It protects you from fire. It protects you from negative energy. (66, -1, D) a +0 troll leather armour (66, 11, D) a +0 mace of protection a cursed -2 flail a +0 trident (66, 32, D) a +4 robe (66, 33, D) the +1 robe of Pathos {+Blink Int+2} It affects your intelligence (+2). It lets you blink. (66, 42, D) a +0 glaive (66, 47, D) the ring "Jehe" {*Corrode rPois rC++ Int+3 Dex+2} [ring of intelligence] It affects your intelligence (+3). It affects your dexterity (+2). It greatly protects you from cold. It protects you from poison. It may corrode you when you take damage. the amulet "Qiafusox" {RegenMP rF+ Str+2 SInv} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+2). It protects you from fire. It lets you see invisible. the amulet "Vali" {rElec rPois Regen+ Dex-5 Slay+3} [amulet of regeneration] It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. the amulet "Kiynlici" {+Rage rElec} [amulet of rage] It insulates you from electricity. It lets you go berserk. the amulet "Parinn" {Faith rElec MP-9 Str+4 Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (-9). It makes you more stealthy. the amulet "Zojer" {+Rage Dex+2} [amulet of rage] It affects your dexterity (+2). It lets you go berserk. an uncursed amulet of faith an uncursed ring of protection from fire an uncursed ring of fire 13 potions of heal wounds (67, -12, D) a +0 mace (67, -8, D) an uncursed ring of protection from fire the amulet "Maus Hea" {Harm *Drain MP+9} [amulet of harm] It increases damage dealt and taken. It affects your magic capacity (+9). It causes draining when unequipped. (67, -7, D) the +7 battleaxe "Orb Guardian's Curse" {vamp, *Slow rC++ rN+ SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from cold. It protects you from negative energy. It lets you see invisible. It may slow you when you take damage. The Shining One disapproves of the use of such an item. (67, 1, D) a +0 whip a +0 robe (67, 14, D) a bolt (67, 29, D) a +2 scale mail of poison resistance (67, 32, D) a +2 robe (67, 33, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (67, 37, D) the ring "Feycoduto" {EV+6 Str+2 Int+6} [ring of evasion] It affects your evasion (+6). It affects your strength (+2). It affects your intelligence (+6). the ring of Fuba {rPois rF+ Str+7 Dex-3} [ring of protection from fire] It affects your strength (+7). It affects your dexterity (-3). It protects you from fire. It protects you from poison. (67, 41, D) a +0 spear (67, 43, D) a +0 robe a +0 trident (67, 47, D) the amulet of Xom's Malicious Joy {+Rage rElec} [amulet of rage] It insulates you from electricity. It lets you go berserk. (68, -17, D) the +4 chain mail "Zusk" {rF+ MR+ Int+2} It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. (68, -8, D) +8 mottled dragon scales (68, -7, D) a +4 hat (68, -3, D) a +0 rapier a +0 rapier a cursed +0 leather armour (68, 1, D) a +2 war axe a +0 plate armour (68, 4, D) a +0 club a +0 great mace a +0 shortbow of flaming a +0 chain mail (68, 13, D) a +1 demon whip of electrocution (68, 14, D) 2 bolts (68, 15, D) quicksilver dragon scales (68, 29, D) a cursed +0 plate armour a cursed -2 great mace (68, 42, D) a +0 scimitar (68, 43, D) a +0 halberd (68, 44, D) a +0 spear (68, 47, D) the amulet of Mirret {Reflect rF- rN+ Int+5 SH+4} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from negative energy. It affects your SH (+4). (69, -17, D) a scroll of random uselessness (69, -15, D) a +0 battleaxe 5 poisoned needles (69, -8, D) the +7 great mace "Dragonbane" {flame, rC+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It makes you more stealthy. (69, -7, D) the amulet of Iskouvvepn {+Rage SInv} [amulet of rage] It lets you see invisible. It lets you go berserk. (69, 12, D) a bolt (69, 15, D) a +2 whip a cursed -1 battleaxe a +0 plate armour (69, 25, D) a +2 plate armour of fire resistance a +5 ring mail a +3 ring mail of magic resistance (69, 33, D) a +6 chain mail (69, 37, D) the ring "Moymm" {rF+ rN+} [ring of protection from fire] It protects you from fire. It protects you from negative energy. the ring of Hotuir {rElec rPois MR+ Int-2 Dex+6} [ring of dexterity] It affects your intelligence (-2). It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Lufug" {MR+ AC+6} [ring of protection] It affects your AC (+6). It affects your resistance to hostile enchantments. the ring of Ru's Wrath {rElec rPois rF+ MR+ Slay-2} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Giunalou" {rC+ Dex-3 Slay-5 SInv Stlth+} [ring of protection from cold] It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from cold. It lets you see invisible. It makes you more stealthy. a +5 ring of slaying the ring "Walirupp" {Wiz rN+ Int+2 Dex+3 Stlth-} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from negative energy. It makes you less stealthy. the ring of Bitufux {EV+6 Str+2} [ring of evasion] It affects your evasion (+6). It affects your strength (+2). (69, 43, D) a +0 whip a +0 flail a +0 long sword a cursed +0 cloak (70, -15, D) a book of Necromancy (70, -12, D) a +0 glaive (70, -11, D) a +0 battleaxe a +0 plate armour (70, -8, D) the +7 battleaxe "Beastbane" {speed, Int+2 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your dexterity (+4). (70, -7, D) the ring of Buxzoty {rF+ rN+ Dex+4} [ring of positive energy] It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. (70, 15, D) +0 ice dragon scales (70, 32, D) a +7 scale mail (70, 33, D) a +0 plate armour (70, 36, D) the ring of the Eagle {Ice rPois Dex-4 Slay-4 SInv} [ring of ice] It enhances your ice magic. It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you see invisible. the ring "Qown" {rPois MP+9 Dex+3} [ring of poison resistance] It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). the ring "Isie" {MR+ Dex+2} [ring of protection from magic] It affects your dexterity (+2). It affects your resistance to hostile enchantments. the ring of Generosity {rC+ MR+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from cold. It affects your resistance to hostile enchantments. (70, 42, D) a +2 falchion of draining (70, 43, D) a +0 mace a +0 robe a +0 dagger a +0 robe a +0 halberd (71, -15, D) a wand of slowing (37/48) (71, -11, D) a +0 battleaxe a +5 hand crossbow of velocity a +0 chain mail (71, -8, D) the +5 bardiche of Uskayaw's Esteem {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). (71, -7, D) the ring "Zotrun" {*Slow +Fly rPois MP+9 Str+7} [ring of flight] It affects your strength (+7). It protects you from poison. It affects your magic capacity (+9). It lets you fly. It may slow you when you take damage. (71, 26, D) a +5 plate armour (71, 32, D) a +6 chain mail (71, 33, D) +2 mottled dragon scales (71, 41, D) a +0 short sword a +0 cloak (71, 43, D) a +0 robe a +0 spear (72, -17, D) a book of Ice (72, -8, D) the +7 great sword of Sloth {venom, *Rage rPois Str+10 Dex-3} It poisons the flesh of those it strikes. It affects your strength (+10). It affects your dexterity (-3). It protects you from poison. It may make you go berserk in combat. The Shining One disapproves of the use of such an item. (72, -7, D) a +4 pair of gloves (72, 25, D) +2 swamp dragon scales (72, 26, D) a +1 pair of gloves of dexterity (72, 32, D) +3 storm dragon scales (72, 40, D) a cursed +0 robe (unseen) (72, 42, D) a +0 ring mail a +0 long sword (73, -17, D) a +1 dagger of electrocution (73, -16, D) the Volume of the Glacier Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Freezing Cloud Conjuration/Ice/Air 6 c - Ozocubu's Refrigeration Ice 6 (73, -14, D) an uncursed staff of power (73, 37, D) a +0 long sword (74, 24, D) a +0 rapier a +0 chain mail a +0 battleaxe a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail a +0 giant spiked club a +0 chain mail a +0 long sword (74, 25, D) a +0 giant spiked club (74, 34, D) a +0 robe a +0 spear a +2 battleaxe of freezing (74, 40, D) an uncursed staff of energy (74, 42, D) an uncursed staff of power (75, -10, D) a +0 ring mail (75, 0, D) the +2 scimitar "Juvvumuh" {slice, rN+ Int-4 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It affects your dexterity (+6). It protects you from negative energy. (75, 3, D) +0 pearl dragon scales (75, 7, D) a +0 halberd a +0 large shield a +5 scimitar of holy wrath a +0 demon whip of electrocution a +0 rapier a +0 leather armour a +0 rapier +0 ice dragon scales (75, 8, D) a +4 falchion of slicing (75, 20, D) a +0 scimitar of holy wrath (75, 25, D) a +0 giant spiked club a +0 giant club a +0 robe a +0 spear (75, 41, D) a crystal ball of energy