weed420 Level 1 of the Dungeon [Shop] Xuer's Jewellery Shop a quill talisman (280 gold) a +4 ring of slaying (unknown) (504 gold) the brooch of Shielding {Spirit SH+8} (910 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a quill talisman (280 gold) an amulet of reflection (420 gold) a +6 ring of dexterity (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) a ring of protection from fire (unknown) (350 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (7, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 33, D:1) a bat skeleton (13, 29, D:1) a +0 dagger a goblin skeleton (23, -16, D:1) a rat corpse (skeletalised by now) (23, -2, D:1) a quokka skeleton (27, 3, D:1) a +0 dagger a kobold skeleton (32, 35, D:1) a +0 dagger (35, 14, D:1) 6 stones (39, 20, D:1) a +0 ring mail (45, 24, D:1) a +0 spear (50, 27, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (53, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (23, -27, D:2) a +0 leather armour (26, 14, D:2) 3 curare-tipped darts (45, -18, D:2) a +1 sling of flaming a +0 dagger a goblin corpse (skeletalised by now) (46, -17, D:2) a frilled lizard corpse (skeletalised by now) (51, -8, D:2) a +1 dagger of venom (52, -15, D:2) a +0 sling (52, 4, D:2) a +0 dagger (55, 3, D:2) an adder corpse (skeletalised by now) (56, 3, D:2) an adder corpse (skeletalised by now) (58, -2, D:2) an adder corpse (skeletalised by now) (60, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 scale mail (1, 10, D:3) a +0 club (2, 9, D:3) a +2 plate armour of willpower (4, 0, D:3) a +0 trident (6, 0, D:3) a +0 ring mail (7, 25, D:3) a bat corpse (skeletalised by now) (8, 5, D:3) a +0 short sword a kobold skeleton (9, 9, D:3) a hobgoblin skeleton (23, 26, D:3) 3 stones (24, -11, D:3) a bat corpse (skeletalised by now) (27, 8, D:3) a bat corpse (skeletalised by now) (28, 32, D:3) 5 stones (34, -14, D:3) a +0 helmet (40, 15, D:3) a frilled lizard skeleton (42, 12, D:3) a +0 dagger a goblin skeleton (43, 24, D:3) a jackal skeleton (53, 7, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (6, 39, D:4) a hobgoblin skeleton (9, 39, D:4) a +0 whip (10, 6, D:4) a +0 leather armour (19, 6, D:4) a +0 dagger (20, 6, D:4) a jackal skeleton (26, 40, D:4) a +0 dagger (27, 3, D:4) a +0 short sword (27, 25, D:4) a stone (29, 2, D:4) a +0 scale mail a +0 hand axe (30, -2, D:4) a +0 flail (30, 2, D:4) a +0 leather armour a +0 club (31, 3, D:4) a +0 flail an orc skeleton (39, 7, D:4) a +0 robe (44, 10, D:4) a hobgoblin skeleton (46, 8, D:4) 2 boomerangs (46, 29, D:4) a +0 pair of boots (52, 25, D:4) a +0 leather armour (55, 42, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (6, 5, D:5) a potion of enlightenment (10, 24, D:5) a +0 robe (13, 26, D:5) the inkwell talisman of Dyuplep {Str+3 Dex-3 Slay+2} [inkwell talisman] Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (21, 2, D:5) a +0 club a stone (23, 21, D:5) a +0 club a +1 leather armour of poison resistance (44, 4, D:5) a +0 hand axe (51, -1, D:5) a +0 flail a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (51, 0, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now)