Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 4210542645108373952 306 weed420 the Apothecary (level 6, -4/32 HPs) Began as a Deep Elf Alchemist on June 13, 2025. Splashed by a jelly's acid (6 damage) ... on level 5 of the Dungeon. The game lasted 00:14:38 (5021 turns). weed420 the Apothecary (Deep Elf Alchemist) Turns: 5021, Time: 00:14:38 Health: -4/32 AC: -4 Str: 5 XL: 6 Next: 16% Magic: 2/14 EV: 12 Int: 22 God: Gold: 227 SH: 5 Dex: 15 Spells: 4/14 levels left rFire + . . g - staff of fire rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . i - +0 pair of gloves SInv + (no boots) Will ..... h - amulet of reflection Stlth +++ d - ring of protection from cold HPRegen 0.25/turn x - ring of see invisible MPRegen 0.28/turn %: reflection @: corroded, very slightly contaminated A: magic regeneration, deformed body, sense surroundings 1, wild magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons k - a +2 quarterstaff of draining u - the +2 shortbow "Befoesyi" {freeze, *Slow Dex+5 Stlth+} (You found it on level 5 of the Dungeon) *Slow: It may slow you when you take damage. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. Armour a - a +0 robe (worn) e - a +0 cloak (worn) i - a +0 pair of gloves (worn) l - the +0 leather armour of the Guardian {Str+7} (You took it off a goblin on level 2 of the Dungeon) Str+7: It affects your strength (+7). Magical Staves g - a staff of fire (weapon) Jewellery d - a ring of protection from cold (worn) h - an amulet of reflection (worn) x - a ring of see invisible (worn) Wands r - a wand of acid (8) w - a wand of charming (10) Scrolls c - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} j - a scroll of poison {unknown} m - 5 scrolls of identify {unknown} n - 2 scrolls of noise {unknown} o - 3 scrolls of fear {unknown} p - a scroll of fog {unknown} q - a scroll of enchant weapon {unknown} s - a scroll of vulnerability {unknown} t - a scroll of revelation {unknown} y - a scroll of amnesia {unknown} Potions b - a potion of magic v - a potion of moonshine Skills: + Level 3.9 Dodging + Level 4.2 Stealth + Level 4.5 Spellcasting - Level 2.1 Conjurations * Level 4.9 Alchemy + Level 1.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 80% 1d3 6% 1 b - Mercury Arrow Conj/Alch 52% 2d8 6% 2 c - Mephitic Cloud Conj/Alch/Air 19% N/A 17% 3 d - Olgreb's Toxic Radia Alch 34% N/A 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 22% 2 Sticky Flame Fire/Alch 30% 2d7 45% 4 Animate Dead Necr 6% N/A 78% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 = Annotations: D:1 Good amulet shop D:4 exclusion: floor Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Armour fits poorly on your strangely shaped body. You passively map a small area around you. Your spells are a little harder to cast, but a little more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (moderately wounded, chance to weaken: 100%) The glob of mercury hits the jelly. The jelly looks weaker. The jelly is severely wounded. The jelly closely misses you. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jelly (severely wounded, weak, chance to weaken: 100%) The glob of mercury hits the jelly. The jelly looks even weaker. The jelly is severely wounded. You block the jelly's attack. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You block the jelly's attack. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the jelly. The jelly is severely wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is almost dead. The jelly hits you. You are splashed with acid! The acid corrodes you! You hit the jelly but do no damage. Your hands burn! The jelly is almost dead. The jelly hits you. You are splashed with acid. * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly is almost dead. The jelly closely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... * ,,, #.... , ,, ######### #.... . ##.......# #.... .., #........######... ...######...<..#.....#... , ........#......#.....#... #.....@......#.....#... ,#....J########.....#... , #...)..............#... , +..................#... , #..................#..o #..................#... #..................#... , ..........!........#..< , ....................#... You could see a jelly (weak). Vanquished Creatures An ogre (D:5) 2 iguanas (D:4) Terence (D:3) A gnoll (D:1) 5 adders 2 ufetubi (D:4) 4 dart slugs 9 orcs 8 endoplasms 2 giant cockroaches 10 hobgoblins 4 jackals 4 quokkas 5 ball pythons 5 bats 3 frilled lizards 4 goblins 6 kobolds 5 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weed420 the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 333 | D:1 | Found Xuer's Jewellery Shop. 462 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 465 | D:1 | Learned a level 2 spell: Mercury Arrow 721 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/9 725 | D:1 | Learned a level 3 spell: Mephitic Cloud 1201 | D:2 | Identified the +0 leather armour of the Guardian {Str+7} 1541 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1653 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 2113 | D:3 | Noticed Terence 2128 | D:3 | Killed Terence 2769 | D:4 | Reached XP level 5. HP: 18/28 MP: 7/13 2827 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2827 | D:4 | Gained mutation: You passively map a small area around you. | [potion of mutation] 2827 | D:4 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 3108 | D:4 | HP: 1/28 [iguana (12)] 3110 | D:4 | Reached skill level 1 in Evocations 4334 | D:5 | Entered Level 5 of the Dungeon 4914 | D:5 | Identified the +2 shortbow "Befoesyi" {freeze, *Slow Dex+5 | Stlth+} 4922 | D:5 | Identified the inkwell talisman of Dyuplep {Str+3 Dex-3 | Slay+2} 4952 | D:5 | Noticed an ogre 5008 | D:5 | Killed an ogre 5009 | D:5 | Reached XP level 6. HP: 32/32 MP: 4/14 5021 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, serial_shops, nicolae_shop_behind_doors, kennysheep_doodads D:2: layout_loops_ring, nicolae_half_adder D:3: layout_loops_ring, uniq_terence D:4: layout_basic D:5: layout_gridville Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.2 Dodging | 3 | 3.9 Conjurations | 2 | 2.1 Alchemy | 4 | 4.9 Spellcasting | 4 | 4.5 Evocations | 1 | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Staff | 31 | 55 || 86 Cast: Poisonous Vapours | 23 | 24 || 47 Mercury Arrow | 25 | 11 || 36 Olgreb's Toxic Ra | | 17 || 17 Mephitic Cloud | | 3 || 3 Evoke: Wand | | 1 || 1 Use: Potion | | 6 || 6 Stab: Confused | | 1 || 1 Armour: Robe | 13 | 42 || 55 Leather armour | 2 | || 2 Skin | 1 | || 1 Dodge: Dodged | 21 | 47 || 68 Block: Other | 10 | 14 || 24