weresquid Level 1 of the Dungeon (0, 0, D:1) 19 stones (29, 16, D:1) a +0 club (30, -12, D:1) 17 bolts (31, 6, D:1) 25 stones (39, 7, D:1) 30 stones (60, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -16, D:2) 18 stones (5, -42, D:2) a +0 whip (6, -11, D:2) a +0 falchion (9, -28, D:2) 16 stones (9, 7, D:2) a +0 club (15, 6, D:2) 21 stones (17, -23, D:2) a +0 club (31, -1, D:2) a +0 dagger (39, -9, D:2) a +0 battleaxe (39, -8, D:2) 17 arrows (49, -29, D:2) a +0 flail (49, 5, D:2) a stone (53, 7, D:2) 2 stones Level 3 of the Dungeon (6, -9, D:3) a +0 short sword a +0 chain mail (15, -40, D:3) a +0 scythe a +0 robe (21, -43, D:3) a +0 trident a +0 ring mail (26, -26, D:3) 17 stones (32, -27, D:3) 12 stones (36, -21, D:3) a +0 long sword (39, -46, D:3) a +0 mace (44, -8, D:3) a +0 hunting sling (48, -7, D:3) 16 stones (52, -36, D:3) a +0 club (54, -10, D:3) 29 stones (62, -32, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (10, -7, D:4) 14 stones (14, 7, D:4) a +0 war axe (25, -19, D:4) 13 stones (25, -12, D:4) a +0 giant club (26, -7, D:4) 21 bolts (27, 18, D:4) a +0 hand axe a +0 leather armour (30, 22, D:4) 12 stones (30, 24, D:4) 15 sling bullets (36, -14, D:4) a cursed -1 flail (41, 1, D:4) 8 javelins (45, 6, D:4) a cursed -1 giant club (57, 0, D:4) a +0 leather armour (57, 8, D:4) a +0 robe Level 5 of the Dungeon [Shop] Leneduh's Magic Scroll Emporium a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of noise (15 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of enchant armour (112 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) [Shop] Yhufraf's Antique Weapon Shop a +8 arbalest of flaming (1302 gold) a +0 broad axe (104 gold) a +0 spear (78 gold) a +0 quarterstaff (104 gold) a +0 falchion (78 gold) a +2 trident of flaming (475 gold) a +0 rapier (104 gold) a cursed -2 short sword (2 gold) a +1 war axe of electrocution (408 gold) [Shop] Keanoewn's Distillery a potion of flight (36 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) a potion of berserk rage (60 gold) a potion of flight (36 gold) a potion of haste (120 gold) a potion of haste (120 gold) a potion of agility (48 gold) a potion of lignification (36 gold) a potion of curing (36 gold) [Shop] Xifemues's Jewellery Emporium an uncursed ring of ice (275 gold) an uncursed amulet of harm (330 gold) an uncursed ring of protection from cold (275 gold) a +4 ring of intelligence (297 gold) a +3 amulet of reflection (172 gold) a cursed ring of attention (49 gold) an uncursed ring of resist corrosion (220 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed ring of protection from fire (275 gold) a cursed ring of teleportation (49 gold) an uncursed ring of magical power (220 gold) the ring of Nocwaati {+Inv rN+ MR- Dex+3} (397 gold) [ring of positive energy] It affects your dexterity (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. an uncursed ring of positive energy (220 gold) an uncursed ring of poison resistance (220 gold) (10, 4, D:5) a +0 quarterstaff (16, 9, D:5) a +0 falchion a +0 leather armour (17, 13, D:5) a cursed -2 glaive (18, -5, D:5) a +0 robe (25, 18, D:5) a +0 giant club (46, 9, D:5) 17 arrows (47, 9, D:5) 22 sling bullets (50, -28, D:5) a +0 leather armour (51, -18, D:5) a +0 short sword (55, -1, D:5) a +2 quarterstaff of chaos (56, -7, D:5) a +0 hunting sling (58, 0, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 robe (18, 6, D:6) a +0 scale mail a +0 ring mail (18, 7, D:6) a +0 flail a +0 leather armour (19, 5, D:6) a +0 dagger a +0 robe a +0 buckler (19, 6, D:6) a +6 whip (20, 38, D:6) a +0 club a +0 leather armour (30, 4, D:6) a +0 dagger a +0 robe (31, 6, D:6) a +0 hand axe (32, 5, D:6) a +0 chain mail (32, 6, D:6) a +0 war axe of pain (33, 6, D:6) a +0 leather armour (39, 2, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Daihio's Antique Weapon Shoppe a +0 falchion of holy wrath (222 gold) a +0 dire flail (120 gold) a +0 whip (75 gold) a +5 flail of venom (936 gold) a +5 war axe of freezing (999 gold) a +1 dagger of speed (390 gold) a +0 halberd (120 gold) a +0 mace (90 gold) a +0 long sword (105 gold) a +0 bardiche (270 gold) a +0 arbalest (135 gold) a +2 hunting sling of freezing (441 gold) (24, -7, D:7) a +0 hand axe (24, 10, D:7) an arrow (24, 14, D:7) an arrow (24, 15, D:7) an arrow (24, 17, D:7) a +0 shortbow 13 arrows (26, -36, D:7) 18 poisoned needles (27, 6, D:7) a +0 plate armour (40, -33, D:7) a +0 plate armour (55, -14, D:7) a sling bullet (57, -12, D:7) a +0 ring mail a +0 hunting sling 27 sling bullets a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 2 stones (1, 0, D:8) a +0 club a +0 short sword (2, 0, D:8) a +0 dagger a +1 dagger of venom (3, 0, D:8) a +0 dagger (5, 0, D:8) a stone (22, 17, D:8) a scroll of immolation (27, 18, D:8) a +0 whip of flaming a +0 scale mail (29, -11, D:8) an arrow (30, -12, D:8) an arrow (31, -9, D:8) a +0 shortbow 22 arrows (31, 21, D:8) a +0 club (37, 20, D:8) a +0 war axe (48, 9, D:8) a cursed -1 whip Level 9 of the Dungeon (19, -17, D:9) 12 arrows (23, -32, D:9) a +0 trident (27, -40, D:9) a +0 plate armour (46, -29, D:9) a +0 troll leather armour (50, -26, D:9) an uncursed staff of poison Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 plate armour (2, -9, D:10) a +0 giant spiked club a +0 dire flail of protection (20, -24, D:10) 6 arrows (32, -19, D:10) a +0 hand axe (44, -46, D:10) a +0 leather armour (56, -12, D:10) 15 bolts Level 11 of the Dungeon [Shop] Atzeblan's Antique Weapon Shoppe the +4 dagger "Morg" {pain, MR+ Int+5} (1154 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. the +2 rapier of Jala {drain, rN++ Str-2 Stlth+} (799 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It greatly protects you from negative energy. It makes you more stealthy. The Shining One disapproves of the use of such an item. a +0 club (24 gold) the +5 quarterstaff of the Chain {drain, +Rage rF+++ MR-} (1764 gold) A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to fire. It affects your resistance to hostile enchantments. It lets you go berserk. The Shining One disapproves of the use of such an item. a +0 battleaxe of flaming (328 gold) a +0 flail (84 gold) the cursed +3 arbalest "Limmy" {flame, Str+2} (751 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It has a curse placed upon it. the +4 great sword "Oguz" {slice, rElec Str-3 Int+5 Stlth+} (1216 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your intelligence (+5). It insulates you from electricity. It makes you more stealthy. a +0 quick blade (360 gold) a cursed -2 short sword (2 gold) a +3 great sword of protection (595 gold) a +0 hunting sling (36 gold) a +0 shortbow (72 gold) (0, 0, D:11) 21 stones (3, -2, D:11) 19 stones (5, -30, D:11) a +2 chain mail of poison resistance (7, -6, D:11) 24 bolts (10, -20, D:11) a +0 troll leather armour (11, -21, D:11) 3 stones (12, -23, D:11) 23 stones (12, -22, D:11) a +0 dagger (15, -32, D:11) 20 arrows (39, 9, D:11) a +0 scale mail (42, -13, D:11) 6 arrows a +2 shortbow of freezing (43, -13, D:11) 15 arrows a +0 shortbow (43, -12, D:11) 25 arrows a +0 shortbow a +0 shortbow (43, 14, D:11) a fan of gales (43, 15, D:11) a +0 spear (44, -13, D:11) 4 arrows (45, -13, D:11) an arrow (47, -20, D:11) a +0 dagger (48, -12, D:11) a +0 trident (48, -11, D:11) a +0 chain mail a +0 halberd (48, -10, D:11) a +0 robe a +0 dagger (49, -13, D:11) 2 arrows (49, -12, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) 20 gold pieces (2, 7, D:12) 19 gold pieces (3, 0, D:12) a +0 dagger a +1 cloak a wand of iceblast (7) 20 gold pieces (9, -8, D:12) a +0 quarterstaff (9, 19, D:12) 32 bolts (12, 9, D:12) a +0 dagger a +0 robe (13, 9, D:12) a +4 dagger (21, 20, D:12) a +0 spear (27, -32, D:12) a +0 dagger (31, 18, D:12) a javelin (34, 20, D:12) a +1 antimagic halberd 6 javelins a +0 scale mail (35, -10, D:12) a +0 shortbow 13 arrows (36, -13, D:12) 3 arrows (36, -11, D:12) an arrow (36, -10, D:12) a +0 shortbow 15 arrows (36, -9, D:12) a +0 shortbow 15 arrows (37, -12, D:12) an arrow (37, -10, D:12) a +0 shortbow 26 arrows (46, -22, D:12) a +0 quarterstaff of freezing a +1 robe of cold resistance (48, 3, D:12) 23 bolts (50, -19, D:12) a +0 robe (52, 17, D:12) a +0 quarterstaff (53, -26, D:12) 19 stones (53, 11, D:12) an iguana corpse (skeletalised by now) (53, 24, D:12) a +0 dagger a +0 scale mail (56, 23, D:12) 12 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 10 stones (10, -5, Lair:1) a +0 leather armour (21, -32, Lair:1) 15 arrows (23, -24, Lair:1) a +2 hunting sling of freezing (25, -2, Lair:1) a curare-tipped needle (27, -9, Lair:1) a +4 short sword of draining a +0 blowgun (28, -7, Lair:1) a curare-tipped needle (29, -7, Lair:1) 2 curare-tipped needles (30, -7, Lair:1) a curare-tipped needle (31, -6, Lair:1) a curare-tipped needle (32, -11, Lair:1) a curare-tipped needle (32, -7, Lair:1) a curare-tipped needle (56, -44, Lair:1) a +0 leather armour (58, -28, Lair:1) 10 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 arrows (5, 2, Lair:2) a scroll of immolation (8, -15, Lair:2) a scroll of immolation (12, -12, Lair:2) 17 stones (27, 13, Lair:2) a +0 helmet (28, -19, Lair:2) a +0 long sword (53, -4, Lair:2) a +0 robe (65, 30, Lair:2) a cursed -2 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (4, -7, Lair:3) 18 stones (6, 32, Lair:3) a +0 trident (43, 25, Lair:3) a +0 hand crossbow (45, 1, Lair:3) a cursed +0 robe a +2 dagger of venom (45, 42, Lair:3) 12 bolts (49, 33, Lair:3) 17 arrows (55, 31, Lair:3) 10 arrows (56, -3, Lair:3) 22 stones (57, 36, Lair:3) an uncursed ring of fire an uncursed ring of teleportation a +2 ring mail of magic resistance a +3 ring mail of fire resistance a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 chain mail of fire resistance (11, -8, Lair:4) 18 stones (30, -20, Lair:4) an uncursed ring of ice (33, 2, Lair:4) 7 stones (35, 24, Lair:4) a +0 shortbow (35, 26, Lair:4) 27 stones (39, 7, Lair:4) 16 bolts Level 5 of the Lair of Beasts (18, 37, Lair:5) a +3 flail of draining (18, 38, Lair:5) an uncursed staff of energy (19, 38, Lair:5) 28 bolts (21, 37, Lair:5) an uncursed staff of fire (22, 26, Lair:5) 26 sling bullets (30, 37, Lair:5) a +1 hat (31, 1, Lair:5) a +0 pair of gloves Level 6 of the Lair of Beasts (28, -39, Lair:6) a +0 flail (31, -33, Lair:6) a +1 morningstar of holy wrath (32, -34, Lair:6) a +0 trident (33, -28, Lair:6) +0 fire dragon scales (38, -39, Lair:6) a +0 morningstar a +0 mace (50, -11, Lair:6) a +0 plate armour (51, -45, Lair:6) 21 stones (65, -48, Lair:6) a +0 cloak