weresquid Level 1 of the Dungeon [Shop] Zynem's Assorted Antiques a scroll of vulnerability (172 gold) a potion of heal wounds (115 gold) a scroll of identify (46 gold) a +0 robe (16 gold) a +0 dagger (46 gold) 2 scrolls of amnesia (161 gold) a ring of resist corrosion (460 gold) a potion of cancellation (184 gold) a condenser vane (920 gold) a potion of curing (69 gold) an amulet of regeneration (690 gold) a +5 long sword of flaming (765 gold) (17, -26, D:1) 15 stones (42, -3, D:1) a +0 short sword a stone (44, 5, D:1) 8 boomerangs (44, 11, D:1) a +0 robe (46, -38, D:1) a +0 ring mail (54, -8, D:1) a +0 short sword 3 stones Level 2 of the Dungeon [Shop] Xafu's Antique Weapon Emporium a +1 rapier of protection (283 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (2020 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a +2 whip of draining (396 gold) a +3 vorpal shortbow (516 gold) a +0 hunting sling (36 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (1982 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +0 vorpal broad axe (192 gold) a +0 hunting sling (36 gold) a +0 quarterstaff (96 gold) a +3 scythe of protection (494 gold) (29, 19, D:2) a +0 club (32, -9, D:2) a +0 trident (33, 32, D:2) 25 stones (39, -9, D:2) a +0 long sword (40, 37, D:2) 17 stones (42, 29, D:2) a +0 long sword (48, 17, D:2) a +0 dagger (51, 19, D:2) 5 arrows (52, 5, D:2) 4 boomerangs Level 3 of the Dungeon (0, 0, D:3) 17 stones (7, -24, D:3) 15 bolts (7, -8, D:3) a rat skeleton (14, 11, D:3) 17 stones (16, 6, D:3) a jackal corpse (18, -14, D:3) an adder skeleton (19, 2, D:3) a +0 long sword (20, -7, D:3) 20 bolts (22, 9, D:3) 19 arrows (32, 0, D:3) a +0 hunting sling (34, 5, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, 15, D:4) a +0 club (3, 18, D:4) a +0 robe (4, 15, D:4) 9 gold pieces