weresquid Level 1 of the Dungeon (8, 37, D:1) 22 arrows (9, 12, D:1) a +0 club (10, 40, D:1) a +0 dagger a +0 club (17, 17, D:1) a +0 club (17, 18, D:1) a +0 whip (18, 3, D:1) a +0 dagger (24, 2, D:1) a +0 short sword (31, 22, D:1) 20 stones (33, 20, D:1) a +0 spear (40, 15, D:1) a +0 club (61, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (7, 22, D:2) 19 arrows (9, 21, D:2) a +0 ring mail (14, -11, D:2) a +0 dagger (14, -8, D:2) a quokka skeleton (14, -7, D:2) a ball python skeleton a rat skeleton (14, -3, D:2) 25 arrows (15, -11, D:2) a +0 short sword (15, -3, D:2) 16 sling bullets (26, 3, D:2) a +0 helmet (33, 11, D:2) a +0 club (34, -4, D:2) 14 stones a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club Level 5 of the Dungeon (0, 0, D:5) the +7 whip of the Wraith {vorpal, +Rage SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. +Rage: It lets you go berserk.