weresquid the Dungeon (3, 2, D) a +5 triple sword a +5 great sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. The Shining One disapproves of the use of such an item. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 0, D) the +1 robe "Kawnesti" {rPois rF+} rF: It protects you from fire. rPois: It protects you from poison. (61, 1, D) a +0 arbalest 24 bolts (61, 2, D) a +0 arbalest 19 bolts (61, 11, D) an iguana corpse (62, 0, D) a +0 arbalest 17 bolts a +5 short sword of freezing (62, 1, D) the +5 spear "Bausch" {vorpal, Contam rN+ Stlth+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (62, 8, D) a +1 demon trident of flaming (62, 9, D) the +0 chain mail "Coveoc" {rF+} rF: It protects you from fire. (62, 11, D) a yak corpse (63, 0, D) a +0 halberd of distortion (63, 1, D) a +0 shortbow 17 arrows (63, 11, D) a yak corpse (67, 0, D) a +1 lajatang of pain (67, 3, D) a +0 giant spiked club (still there?) a +0 giant club (still there?) (68, 0, D) a tin of tremorstones (2/2) (68, 2, D) a +0 dire flail a +0 giant spiked club (69, 0, D) a phial of floods (69, 2, D) a +0 giant club (still there?) a +0 giant club (still there?) (70, 8, D) a +1 chain mail of willpower (70, 9, D) the +2 great sword of Defiance {vamp, rElec rPois rC+ rN+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. The Shining One disapproves of the use of such an item. (70, 10, D) a +0 trident a merfolk corpse (70, 11, D) a +0 trident (70, 12, D) a +0 trident (71, 8, D) a +1 hand crossbow of flaming (71, 9, D) a +0 trident (71, 12, D) a throwing net (71, 13, D) a throwing net (71, 16, D) a scroll of brand weapon (71, 17, D) a +2 leather armour of willpower (72, 8, D) a phial of floods (72, 9, D) a book of Alchemy (72, 10, D) a +0 trident (72, 16, D) a staff of cold (72, 17, D) a +3 plate armour of cold resistance (73, 16, D) a staff of air (73, 17, D) a +1 kite shield of protection (75, 1, D) a +1 lajatang of venom (75, 19, D) a +0 scimitar (still there?) a red draconian corpse (still there?)