weresquid Level 1 of the Dungeon [Shop] Kest's Antique Weapon Shoppe a +0 club (29 gold) a +0 dagger (58 gold) the +2 trident "Omuhazi" {vorpal, rPois Stlth+} (846 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. Stlth: It makes you more stealthy. the +8 hunting sling "Maqic" {venom, Str+3} (1597 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). a +0 falchion (87 gold) a +0 flail (101 gold) a +0 dagger (58 gold) a +0 falchion (87 gold) (12, 19, D:1) a +2 antimagic dagger (14, 11, D:1) a +0 dagger (16, 14, D:1) a +0 club (24, 9, D:1) 13 bolts (24, 17, D:1) a staff of cold (35, 20, D:1) a +0 dagger (41, 2, D:1) 21 arrows (44, 20, D:1) a +0 club (49, 12, D:1) a +2 dagger of draining a stone Level 2 of the Dungeon (5, -10, D:2) a +0 robe (6, 38, D:2) a +0 short sword (13, 2, D:2) 4 poisoned darts (13, 11, D:2) 11 stones (17, -5, D:2) 19 stones (22, 1, D:2) 17 stones (37, 39, D:2) a +0 dagger (42, 2, D:2) 25 stones (44, 39, D:2) a +0 spear (47, 17, D:2) a +0 leather armour (51, 29, D:2) a +0 short sword of protection (53, 35, D:2) a +0 ring mail (55, -2, D:2) a +0 leather armour (57, 13, D:2) a +0 mace Level 3 of the Dungeon [Shop] Viosuor's Jewellery Emporium an amulet of guardian spirit (330 gold) a ring of positive energy (220 gold) a ring of protection from fire (275 gold) the ring "Zami" {rPois rF+ Dex+6} (843 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. rPois: It protects you from poison. a +6 ring of intelligence (643 gold) a ring of willpower (275 gold) an amulet of the acrobat (330 gold) an amulet of the acrobat (330 gold) (7, 8, D:3) a +0 club (9, 8, D:3) a +0 flail (10, 8, D:3) a +0 club (12, -17, D:3) a +0 mace (21, 9, D:3) a +3 great sword (23, -23, D:3) a +0 giant club (28, -18, D:3) a +0 club (37, 8, D:3) a +0 dagger (46, -14, D:3) a +0 club (47, -5, D:3) a +0 whip (48, -6, D:3) a +0 whip (48, -5, D:3) a +0 flail (54, -11, D:3) a +0 flail Level 4 of the Dungeon [Shop] Buveo's Antique Armour Emporium a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) the +3 scale mail of the Zebra {rF+ rC+ rN+} (1237 gold) rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. a +0 scale mail (112 gold) a +1 robe (215 gold) (0, 0, D:4) a +0 dagger (0, 8, D:4) a +0 dagger (4, 13, D:4) a scroll of noise (5, 14, D:4) a +0 giant club (6, 19, D:4) a +0 giant club (11, 14, D:4) a +0 giant club (12, -1, D:4) 20 stones (17, 3, D:4) 29 stones (18, 14, D:4) a +2 hand axe of distortion (19, -7, D:4) 21 stones (27, 34, D:4) a +0 club 2 stones (45, 34, D:4) a +0 mace (47, 5, D:4) a +0 short sword (50, 12, D:4) a scroll of noise (54, 8, D:4) a +0 mace Level 5 of the Dungeon (0, 5, D:5) a +0 flail (1, -6, D:5) a +0 war axe (8, 28, D:5) a +0 plate armour (11, 9, D:5) a +0 chain mail (16, 23, D:5) a +0 whip (16, 24, D:5) a +0 flail a +0 spear a +0 whip a +0 robe (16, 26, D:5) a +0 whip (19, 21, D:5) a +0 giant club (28, -12, D:5) a +0 scale mail (36, 2, D:5) a +0 trident (38, 2, D:5) 14 stones (39, -11, D:5) a +0 dagger a boomerang a +0 leather armour (51, 29, D:5) a +0 chain mail Level 6 of the Dungeon (1, -4, D:6) 2 javelins (2, 5, D:6) a +0 ring mail (13, 31, D:6) 17 bolts (18, -2, D:6) a +0 leather armour (21, -14, D:6) a +0 shortbow (24, 22, D:6) a +0 giant club a +0 giant club (25, 8, D:6) 24 stones (28, 6, D:6) a +0 shortbow 17 arrows (30, 5, D:6) a +0 spear a +0 halberd (30, 6, D:6) a +0 whip (32, 12, D:6) a +0 ring mail (34, 6, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (6, 25, D:7) a +1 vorpal shortbow 20 arrows (16, 15, D:7) a +0 club (16, 28, D:7) 5 javelins (19, 1, D:7) 13 stones (30, 1, D:7) a +0 giant club (31, -3, D:7) 18 stones (37, 18, D:7) 12 stones (43, 8, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 whip (7, -8, D:8) a +0 giant club a +0 giant club (13, -4, D:8) 19 arrows a +0 shortbow (17, -35, D:8) 14 stones (19, -29, D:8) 18 stones (28, -36, D:8) a +0 dagger (31, -24, D:8) 32 arrows (32, -10, D:8) a +0 leather armour a +0 short sword (34, 1, D:8) a +0 leather armour a +0 club (39, -4, D:8) a +0 robe a +0 dagger (40, -29, D:8) a +0 leather armour a +0 club 8 arrows a +0 shortbow (40, -28, D:8) a +0 chain mail a +0 short sword (40, -4, D:8) a +0 hand axe (41, -39, D:8) a +0 mace (41, -25, D:8) a +0 short sword (43, -35, D:8) a +0 dire flail a +0 plate armour (46, -31, D:8) a +0 dagger (47, -32, D:8) a +0 trident (49, -13, D:8) a +0 battleaxe (50, -32, D:8) a +0 dagger 8 poisoned darts a +0 short sword (51, -33, D:8) 3 stones a +0 club a +0 mace (51, 6, D:8) a +0 leather armour (52, -40, D:8) a +0 robe a +0 dagger (52, -34, D:8) a +0 short sword 5 stones a +0 club a +0 whip (53, -34, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Xovos's Armour Boutique a +0 ring mail (64 gold) the +0 plate armour of Iquemi Timu {rElec Str+5 Int-5 Stlth-} (569 gold) Str: It affects your strength (+5). Int: It affects your intelligence (-5). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. a +0 leather armour (32 gold) a +0 helmet (72 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (680 gold) EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (0, 0, D:9) a +0 dagger (34, -1, D:9) a scroll of noise (34, 4, D:9) a +0 flail (34, 12, D:9) 19 sling bullets (36, -9, D:9) a +0 bardiche a +0 shortbow 19 arrows (43, 5, D:9) a +0 scale mail (43, 29, D:9) a +0 dagger a +0 leather armour (43, 30, D:9) a +0 dagger a +0 robe (44, 29, D:9) a +0 dagger a +0 robe (46, 30, D:9) a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 hunting sling (0, 7, D:10) a +0 whip a +4 scale mail a +0 giant club a +0 dire flail (0, 8, D:10) a +0 hand axe a +0 dagger a +0 robe a +0 mace (1, 8, D:10) a +0 short sword a +0 chain mail (1, 20, D:10) a +0 hand axe (1, 21, D:10) a +0 hand axe a +0 hand axe (5, -10, D:10) 17 stones (11, 25, D:10) a +0 ring mail (12, 34, D:10) 23 stones (20, 10, D:10) a +1 trident of holy wrath a +0 chain mail (20, 16, D:10) a +0 quarterstaff (22, 8, D:10) a +0 whip 2 boomerangs a +0 club a +0 dagger a +0 robe (22, 9, D:10) a +0 flail a +0 leather armour (23, 7, D:10) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (23, 34, D:10) a tin of tremorstones (2/2) (25, 8, D:10) a +0 hand axe (28, -6, D:10) 24 stones (30, 24, D:10) 19 sling bullets (38, -6, D:10) 11 sling bullets (42, 19, D:10) 2 poisoned darts a +0 dagger (43, 22, D:10) 5 stones a +0 dagger (44, 21, D:10) a +0 whip a +0 short sword a +0 whip (44, 22, D:10) a +0 dagger 4 poisoned darts a +0 dagger (52, -3, D:10) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (53, -4, D:10) 18 arrows (54, -8, D:10) a +0 flail of protection a +1 dagger of venom a +0 hand axe a +0 ring mail (54, -7, D:10) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 spear (1, 6, D:11) 15 gold pieces (6, 0, D:11) a scroll of vulnerability (6, 2, D:11) a wand of iceblast (2) (6, 12, D:11) 21 gold pieces (9, 8, D:11) a +0 dagger (11, 15, D:11) the +9 long sword "Hydrabane" {flame, rN+ Dex+4 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (18, 20, D:11) a wand of acid (5) the Ecumenical Temple