Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 5141518650634644605 140 weresquid the Conjurer (level 5, 0/28 HPs) Began as a Tengu Fire Elementalist on Mar 6, 2022. Slain by a water moccasin skeleton (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:03 (3186 turns). weresquid the Conjurer (Tengu Fire Elementalist) Turns: 3186, Time: 00:05:03 Health: 0/28 AC: 3 Str: 9 XL: 5 Next: 22% Magic: 2/9 EV: 14 Int: 17 God: Gold: 117 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . SeeInvis . n - +2 quarterstaff (chaos) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . o - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons c - a +2 dagger of flaming n - a +2 quarterstaff of chaos (weapon) Armour a - a +0 robe (worn) e - a +0 cloak o - a +0 cloak (worn) Jewellery i - a ring of see invisible Scrolls b - 2 scrolls of teleportation {unknown} f - a scroll of blinking {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of magic mapping {unknown} j - a scroll of identify {unknown} k - a scroll of enchant armour {unknown} Potions d - 2 potions of curing {unknown} l - 2 potions of cancellation {unknown} m - 2 potions of attraction {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 5.0 Conjurations + Level 4.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Conjure Flame Conj/Fire 18% 6-21 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 2% N/A 19% 1 Wereblood Tmut 1% N/A 28% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Flame Wave Conj/Fire 18% 2d6 26% 4 Spider Form Tmut/Pois 1% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. You expend magic power (3 MP) to strengthen your wands. Message History The orc is almost dead. You conjure some foxfire! The foxfire hits the orc. You kill the orc! The foxfire hits the water moccasin skeleton. The water moccasin skeleton is lightly damaged. You conjure some foxfire! The foxfire hits the orc priest. The orc priest is lightly wounded. The foxfire hits the water moccasin skeleton. The water moccasin skeleton is lightly damaged. The water moccasin skeleton misses you. The water moccasin skeleton bites you. You conjure some foxfire! The orc priest hits you with a +0 mace! The water moccasin skeleton bites you. The foxfire hits the orc priest. The orc priest is lightly wounded. The foxfire hits the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton closely misses you. The orc priest misses you. You sock the orc priest! You freeze the orc priest. Your kick misses the orc priest. The orc priest is almost dead. The water moccasin skeleton bites you. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The water moccasin skeleton barely misses you. You hit the orc priest but do no damage. The orc priest easily resists. You claw the orc priest, but do no damage. You peck the orc priest, but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The orc priest barely misses you. You closely miss the orc priest. Your kick misses the orc priest. The orc priest is almost dead. The water moccasin skeleton bites you. You die... .#######.# #........ .# #.# #.#####........ †# #.# #.....#........ .# #.#######.#>....... .# #.<................ .# #########.######+## .# #........# .# ####.######## ## #..o@# . ......Z......# # ####.)..###..# .....## # ...)... ....... ....... .....# .......# .....# .....+ You could see an orc priest and a water moccasin skeleton. Vanquished Creatures Crazy Yiuf (D:2) 3 gnolls (D:3) 3 adders 3 orcs (D:3) 7 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 5 goblins 8 hobgoblins A quokka (D:3) 2 ball pythons 5 frilled lizards 5 kobolds 9 rats 55 creatures vanquished. Vanquished Creatures (others) 138 foxfires 138 creatures vanquished. Grand Total: 193 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weresquid the Tengu Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 157 | D:1 | Reached skill level 2 in Conjurations 275 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 413 | D:1 | Reached skill level 3 in Conjurations 1164 | D:2 | Reached skill level 4 in Conjurations 1164 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1646 | D:2 | You fall into a shaft and drop 2 floors! 1782 | D:3 | Reached skill level 5 in Conjurations 1782 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/8 1798 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1798 | D:3 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 1798 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1970 | D:3 | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1970 | D:3 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 1970 | D:3 | Lost mutation: You are agile. (Dex +2) [potion of mutation] 1970 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2156 | D:3 | Noticed Terence 2382 | D:2 | Learned a level 2 spell: Scorch 2386 | D:2 | Learned a level 3 spell: Conjure Flame 2637 | D:2 | Found a runed translucent door. 2638 | D:2 | Noticed Crazy Yiuf 2788 | D:2 | Killed Crazy Yiuf 2789 | D:2 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2789 | D:2 | Reached XP level 5. HP: 10/28 MP: 3/9 3186 | D:3 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, hangedman_feature_mirror, minivault_26 D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: minmay_evil_eye, layout_basic, minitemple, uniq_terence D:4: layout_basic, lemuel_tele_altar, minmay_temple_entry_fiery, hangedman_decor_lopped, nicolae_take_the_stairs Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 4 5 | 5.0 Fire Magic | 4 | 4.8 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 14 | 3 || 17 Peck | 2 | 1 || 3 Kick | 1 | 1 || 2 Quarterstaff | | 3 || 3 Cast: Foxfire | 38 | 42 || 80 Scorch | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 3 | || 3 Armor: Robe | 6 | || 6 Dodge: Dodged | 8 | 12 || 20