weresquid Level 1 of the Dungeon (6, -8, D:1) a +0 robe (7, -8, D:1) a +0 club 4 stones (13, -35, D:1) 27 stones (13, -8, D:1) a +0 short sword (18, -8, D:1) 20 arrows (27, 3, D:1) a +0 dagger (36, -52, D:1) a +0 dagger (43, -20, D:1) 21 sling bullets (43, -11, D:1) a +0 short sword 5 stones (44, -11, D:1) a +0 dagger (46, -47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, 11, D:2) a +0 leather armour (12, 29, D:2) a +0 dagger (15, 18, D:2) 15 arrows (18, -3, D:2) the +7 chain mail "Yggoemn" {rCorr Int-5 Dex+5 Slay+3} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. (21, 26, D:2) a +0 hunting sling (25, 35, D:2) a +0 whip 5 stones (31, 2, D:2) a +0 dagger (34, -5, D:2) a +0 whip (45, -5, D:2) 17 arrows (47, 6, D:2) a +0 dagger Level 3 of the Dungeon (1, 10, D:3) a +0 ring mail (32, 8, D:3) a +0 vorpal hand axe (38, -2, D:3) a +0 dagger (41, -12, D:3) 4 poisoned darts (46, -15, D:3) 15 arrows (58, -14, D:3) 32 stones Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (1, 8, D:4) a +0 mace (3, -1, D:4) a +0 dagger (4, 12, D:4) a +0 helmet (5, 8, D:4) a +0 flail (6, 5, D:4) a +0 dagger a +0 trident a +0 leather armour (6, 6, D:4) a +0 dagger a +0 morningstar a +0 leather armour (7, -14, D:4) 17 gold pieces (16, -8, D:4) a +0 chain mail (17, -14, D:4) a wand of flame (9) (24, 5, D:4) a +0 club (24, 6, D:4) a +0 dagger a +0 leather armour (25, 8, D:4) a +0 dagger (still there?) a +0 robe (still there?) (26, -16, D:4) a +0 mace (26, -14, D:4) a +0 mace (27, -16, D:4) a +0 mace (27, -15, D:4) a +0 mace (27, -14, D:4) a +0 mace (28, -16, D:4) a +0 mace (28, -15, D:4) the +1 mace of Governance {spect, *Slow Str+7 Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+7). Dex: It affects your dexterity (+3). *Slow: It may slow you when you take damage. (28, -14, D:4) a +0 mace (30, -15, D:4) a +0 mace (31, -16, D:4) a +0 mace (32, -16, D:4) a +0 mace (32, -4, D:4) a +0 whip (32, -3, D:4) a +0 whip (33, -17, D:4) a +0 mace (33, -3, D:4) a +0 spear (34, -16, D:4) a +0 mace (35, -17, D:4) a +0 mace (42, -5, D:4) a +2 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (45, -1, D:4) a +0 short sword (60, -19, D:4) a +0 shortbow