weresquid Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (5, 18, D:1) 25 stones (11, 1, D:1) 20 sling bullets (18, 23, D:1) a +0 hunting sling (22, -5, D:1) a +0 club (23, -4, D:1) a +0 short sword (25, 6, D:1) a +0 whip (32, -5, D:1) 6 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, 5, D:2) 15 sling bullets (19, 23, D:2) a +0 ring mail (20, 4, D:2) 3 poisoned darts (23, 8, D:2) the +5 hand axe of the Absolute Madman {vamp, rPois rCorr Str+8 Int-4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+8). Int: It affects your intelligence (-4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (24, -28, D:2) a +0 club (26, 23, D:2) 25 arrows (31, -16, D:2) a +0 dagger (32, -20, D:2) a +0 club (34, 8, D:2) a staff of earth 17 stones (37, 12, D:2) a +0 robe (42, 17, D:2) a +0 hunting sling a +0 dagger 10 sling bullets (42, 20, D:2) a +0 mace Level 3 of the Dungeon (2, -18, D:3) a +0 club (17, -13, D:3) a +0 dagger (22, 18, D:3) a +0 robe a +0 scythe Level 4 of the Dungeon [Shop] Fiklogul's CLEARANCE SALE! a +3 scale mail of cold resistance (78 gold) a scroll of identify (6 gold) a +0 hunting sling (4 gold) (0, 0, D:4) a +0 short sword (0, 1, D:4) a quokka corpse (skeletalised by now) (1, 3, D:4) 23 sling bullets (1, 22, D:4) a +0 hand axe (3, 0, D:4) a +0 dagger (4, 0, D:4) a ball python corpse (skeletalised by now) (4, 2, D:4) a necrophage corpse (skeletalised by now) a quokka corpse (skeletalised by now) (10, 29, D:4) 20 stones (15, 12, D:4) a +0 giant club (16, -4, D:4) 22 stones (19, 4, D:4) a hobgoblin corpse (20, -8, D:4) a +0 whip (still there?) a gnoll corpse (still there?) (20, -1, D:4) a +0 flail (still there?) a gnoll corpse (still there?) (21, -2, D:4) a hobgoblin corpse (21, 1, D:4) 10 stones (23, -5, D:4) 10 gold pieces (25, 27, D:4) 12 arrows