weresquid Level 1 of the Dungeon (3, -4, D:1) 12 bolts (14, 32, D:1) a +0 short sword (28, 3, D:1) a +0 robe (28, 19, D:1) a +0 dagger (28, 26, D:1) a +0 short sword a stone (34, -8, D:1) a +0 leather armour (35, 13, D:1) a +0 robe (41, 12, D:1) 2 poisoned darts (58, 27, D:1) 13 arrows (59, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, 9, D:2) a +0 ring mail (11, 25, D:2) 23 stones (25, 24, D:2) a +0 dagger 2 stones (25, 25, D:2) a +0 dagger (28, -1, D:2) the +0 scale mail "Zutorph" {rCorr} rCorr: It protects you from acid and corrosion. (35, 50, D:2) 16 arrows (44, 9, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 4, D:3) a +0 dagger (6, 39, D:3) 27 stones (7, 6, D:3) a +0 club a +0 ring mail (9, 25, D:3) a +0 rapier (16, 36, D:3) a +0 dagger of draining (19, 2, D:3) the +5 hand axe of Exhibitionism {elec, Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Stlth: It makes you more stealthy. (28, 6, D:3) a +0 club (35, 9, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Geetuaby's General Store a +0 leather armour (26 gold) 13 sling bullets (84 gold) a +0 leather armour (26 gold) a +1 rapier of protection (153 gold) a +0 robe (9 gold) a potion of ambrosia (104 gold) 23 stones (29 gold) a +0 robe (9 gold) a +2 leather armour of cold resistance (247 gold) (0, 0, D:4) a +0 dagger a +0 war axe a +0 ring mail (0, 1, D:4) a +0 hand axe (0, 7, D:4) a +0 club (3, -7, D:4) a +0 leather armour (5, -6, D:4) a +0 dagger a +0 robe (9, 5, D:4) 17 stones (11, -4, D:4) a +0 hand axe a +0 leather armour (11, 10, D:4) a +0 giant club (26, 19, D:4) a potion of degeneration (26, 20, D:4) a +0 ring mail (29, -8, D:4) a +0 cloak (32, -11, D:4) 18 sling bullets (43, -6, D:4) a +0 trident (45, 3, D:4) a +0 giant spiked club (48, 21, D:4) 17 arrows (49, -12, D:4) a +3 mace (56, 15, D:4) a +0 dagger (58, 18, D:4) 23 bolts Level 5 of the Dungeon (0, 0, D:5) 10 arrows (22, -19, D:5) a scroll of noise (22, -18, D:5) a +0 leather armour (23, -17, D:5) a +0 leather armour a +0 hand axe (23, 18, D:5) a +0 trident (29, 7, D:5) 16 sling bullets Level 6 of the Dungeon (0, 0, D:6) 22 arrows (9, 3, D:6) a +0 spear (9, 25, D:6) a +0 mace (10, 3, D:6) a +0 club a +0 flail (11, 3, D:6) a +0 halberd (32, 4, D:6) a +0 club (32, 40, D:6) a scroll of noise (34, 4, D:6) a scroll of noise (34, 37, D:6) a +0 hand axe (35, 24, D:6) a +0 trident (42, 28, D:6) a +0 scale mail a +0 hand axe (43, -2, D:6) a +0 leather armour (45, 41, D:6) a +0 trident (52, 30, D:6) a +2 dire flail of venom a +0 ring mail (55, 2, D:6) a +0 arbalest Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (13, 37, D:7) a +0 flail (13, 42, D:7) a +0 leather armour (16, 9, D:7) a +0 flail a +0 leather armour a +0 hand axe a +0 dagger (16, 10, D:7) a +0 short sword (17, 11, D:7) a +0 hand axe (21, 11, D:7) a +0 chain mail (27, 30, D:7) an amulet of reflection (32, 35, D:7) the +1 short sword of Batz {drain, rN++ Int+2 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. (40, 38, D:7) a +0 robe (43, 23, D:7) a +0 robe (46, 4, D:7) a +0 giant spiked club (46, 39, D:7) a +0 robe (48, 6, D:7) 19 stones (50, 25, D:7) a scarf of invisibility (54, 16, D:7) a +0 hunting sling a +0 quarterstaff 30 sling bullets a +0 leather armour (55, 32, D:7) a +0 ring mail (56, 29, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +5 halberd a +0 robe (10, 10, D:8) a +0 dagger (15, 10, D:8) a +2 spear a +0 robe (15, 11, D:8) a +0 battleaxe 19 stones a +0 robe (15, 14, D:8) a water moccasin corpse (skeletalised by now) (16, 22, D:8) a +0 hand axe (19, 14, D:8) a +0 dagger 8 poisoned darts (20, 14, D:8) a +0 hand crossbow a +0 club 15 bolts a ring of flight (22, -35, D:8) 8 gold pieces (22, 15, D:8) a +0 short sword (23, 16, D:8) a +0 halberd a +0 chain mail a +0 club (24, 15, D:8) a +0 dagger 5 stones (24, 16, D:8) a +0 short sword (24, 17, D:8) a +0 falchion a +0 short sword 4 poisoned darts a +0 dagger a +0 robe (26, 15, D:8) 14 bolts (30, -13, D:8) a +0 club (still there?) an orc corpse (still there?) (31, -13, D:8) a +0 dagger (still there?) a +0 robe (still there?) (31, -1, D:8) 12 bolts (32, -14, D:8) a howler monkey corpse (33, -10, D:8) a +0 leather armour (34, -14, D:8) a scroll of enchant weapon the Ecumenical Temple