Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 415670608613938237 53 westolus the Sneak (level 3, -2/19 HPs) Began as a Vampire Enchanter on Nov 2, 2022. Killed from afar by Sigmund (3 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:18 (1042 turns). westolus the Sneak (Vampire Enchanter) Turns: 1042, Time: 00:02:19 Health: -2/19 AC: 2 Str: 7 XL: 3 Next: 62% Magic: 3/6 EV: 12 Int: 19 God: Gold: 81 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: confusing by touch, bloodless, inhibited regen, invisible A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of ice e - a +6 ring of dexterity i - an amulet of faith m - a ring of willpower Scrolls f - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} j - a scroll of magic mapping {unknown} Potions c - a potion of invisibility g - 2 potions of curing {unknown} k - a potion of brilliance {unknown} l - a potion of mutation {unknown} n - a potion of attraction {unknown} Skills: + Level 0.0 Fighting * Level 2.0 Short Blades - Level 2.7 Dodging - Level 5.0 Stealth + Level 2.4 Spellcasting + Level 5.0 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 21% N/A 6% 3 b - Tukima's Dance Hex 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 22% N/A 9% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Scorch Fire 4% 2d5 24% 2 Animate Armour Summ/Erth 4% N/A 85% 4 Flame Wave Conj/Fire 2% 2d4 85% 4 Blade Hands Tmut 1% N/A 99% 5 Iron Shot Conj/Erth 1% 9d1 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History A worm comes into view. Found 9 gold pieces. The worm moves out of view. Found a club. Casting: Confusing Touch (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You hit the worm but do no damage. The worm appears confused. You catch the helpless worm completely off-guard! You puncture the worm! The worm is severely wounded. The worm bites you! Ouch! That really hurt! You barely miss the worm. The worm is severely wounded. You hit the worm. You kill the worm! Your Short Blades skill increases to level 2! Your Hexes skill increases to level 5! You start resting. Magic restored. You start resting. HP restored. Sigmund shouts! Sigmund breathes a few words. Sigmund's hands start flickering wildly. Casting: Confusing Touch (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. Sigmund points at you and mumbles some strange words. The puff of flame hits you! Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. You fade into invisibility! Sigmund points at you and mumbles some strange words. The puff of flame hits you. You die... #. #.# $.. ##.# #.# ### ..# . .... #.# ..###..###.. #.## ###.### ###.##....... ..... ...##.#)#.# #.[######.##.....# #..##............# #>.........@..@..# ##.##.##..###.....# #.##.##..# ^...... #........# ....... #..#.##..# .....#) #..#.##..# .....# #......... ....... #......... ###.### ##### You could see Sigmund (unable to see you). Vanquished Creatures 3 adders (D:3) A worm (D:2) 2 orcs (D:3) 2 ball pythons A bat (D:1) An endoplasm (D:1) 2 goblins A hobgoblin (D:2) 2 jackals (D:1) 2 frilled lizards 2 kobolds (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westolus the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 337 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 479 | D:1 | You fall into a shaft and drop 1 floor! 590 | D:3 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 590 | D:3 | Reached XP level 3. HP: 14/24 MP: 6/6 594 | D:3 | Learned a level 3 spell: Confusing Touch 598 | D:3 | Learned a level 3 spell: Tukima's Dance 666 | D:3 | Reached skill level 5 in Stealth 778 | D:3 | Found Goyrikowu's Armour Shoppe. 855 | D:2 | Noticed Sigmund 878 | D:2 | Reached skill level 5 in Hexes 1042 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_cross, corner_web_ring D:2: layout_loops_ring, basic_altar, uniq_sigmund D:3: layout_basic, general_overflow_altar, serial_shops, shop_fountains, shapermc_ecumenical_altar_notcrosses Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.0 Short Blades | 2 | 2.0 Hexes | 5 | 5.0 Dodging | | 2.7 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Dagger || 78 Bite || 8 Cast: Confusing Touch || 3 Abil: Exsanguinate || 1 Use: Potion || 1 Stab: Sleeping || 6 Confused || 1 Armor: Robe || 11 Dodge: Dodged || 48