Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 2075329624130229228 33 westolus the Sneak (level 3, -4/20 HPs) Began as a Vampire Enchanter on Nov 3, 2022. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1149 turns). westolus the Sneak (Vampire Enchanter) Turns: 1149, Time: 00:01:34 Health: -4/20 AC: 4 Str: 7 XL: 3 Next: 12% Magic: 4/6 EV: 12 Int: 19 God: Gold: 85 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . h - +0 cloak rCorr . Rampage . i - +0 pair of gloves Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) h - a +0 cloak (worn) i - a +0 pair of gloves (worn) Jewellery k - an amulet of the acrobat Scrolls d - a scroll of enchant armour {unknown} g - a scroll of magic mapping {unknown} j - a scroll of summoning {unknown} l - 2 scrolls of enchant weapon {unknown} Potions c - 2 potions of invisibility e - a potion of curing {unknown} f - 3 potions of heal wounds {unknown} m - a potion of mutation {unknown} Skills: + Level 0.4 Fighting + Level 1.7 Short Blades + Level 2.6 Dodging + Level 4.8 Stealth + Level 2.2 Spellcasting + Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 20% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 20% N/A 7% 3 Ensorcelled Hibernation Hex/Ice 22% N/A 10% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History A worm is nearby! A worm is nearby! You hit the worm but do no damage. You hit the worm. The worm is moderately wounded. The worm bites you. A worm is nearby! You hit the worm. The worm is moderately wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * A worm is nearby! You are too injured to fight recklessly! A worm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A worm is nearby! You see here a hobgoblin corpse. This spell is quite dangerous to cast! Memorise Confusing Touch, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'a'. Casting: Confusing Touch (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. You hit the worm but do no damage. The worm appears confused. You hit the worm but do no damage. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm bites you but does no damage. You hit the worm but do no damage. The worm is lightly wounded. You strike the helpless worm from behind! You puncture the worm! The worm is almost dead. The worm bites you! Ouch! That really hurt! You die... #............... ###......#'####### #.'.....#........# #.#.†...#........# #######.#######........# #.......# #........# ##.###.........+........# ######..###.#########........# #>...........@w.........†.#### #.#########.#.#.#########..... #.#.#.# ##.... #.#.#.# ##... #.#.#.# ... #.#.#.# ##. #.#.#.# . #.#.#.# #.... You could see a worm (confused). Vanquished Creatures 2 adders (D:2) A ball python (D:2) A bat (D:2) A hobgoblin (D:2) 2 jackals (D:1) 4 kobolds 4 frilled lizards 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westolus the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 799 | D:2 | Reached XP level 2. HP: 17/19 MP: 5/5 991 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 991 | D:2 | Reached XP level 3. HP: 19/20 MP: 6/6 1138 | D:2 | Learned a level 3 spell: Confusing Touch 1149 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_ruins, uniq_jessica Action || total -------------------------++------- Melee: Dagger || 73 Bite || 2 Cast: Confusing Touch || 1 Abil: Exsanguinate || 1 Stab: Sleeping || 6 Confused || 1 Armor: Robe || 19 Dodge: Dodged || 37