Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 10493984746346852882 80 westolus the Vexing (level 4, -8/24 HPs) Began as a Vampire Enchanter on June 9, 2023. Mangled by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:58 (2791 turns). westolus the Vexing (Vampire Enchanter) Turns: 2791, Time: 00:04:59 Health: -8/24 AC: 2 Str: 7 XL: 4 Next: 18% Magic: 3/7 EV: 12 Int: 19 God: Gold: 112 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confusing by touch, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles n - 8 atropa-tipped darts (quivered) Armour b - a +0 robe (worn) Jewellery q - a ring of poison resistance s - a +6 ring of intelligence Scrolls d - a scroll of noise {unknown} e - a scroll of enchant weapon {unknown} g - 4 scrolls of identify {unknown} i - a scroll of blinking {unknown} j - a scroll of poison {unknown} k - 2 scrolls of summoning {unknown} l - a scroll of immolation p - a scroll of enchant armour {unknown} r - a scroll of brand weapon {unknown} Potions c - a potion of invisibility f - a potion of attraction {unknown} h - a potion of resistance {unknown} m - 3 potions of curing {unknown} o - a potion of mutation {unknown} t - a potion of magic {unknown} u - a potion of brilliance {unknown} Skills: + Level 0.3 Fighting * Level 2.3 Short Blades + Level 2.8 Dodging - Level 5.0 Stealth + Level 2.5 Spellcasting * Level 5.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 22% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 22% N/A 5% 3 Ensorcelled Hibernation Hex/Ice 24% N/A 9% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Found a club. You now have 104 gold pieces (gained 7). You now have 112 gold pieces (gained 8). As you open the door, it creaks loudly! You hear a shout! Casting: Confusing Touch (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? Your hands begin to glow red. You hit the gnoll but do no damage. The gnoll appears confused. You bite the gnoll. You draw the gnoll's blood! The gnoll is lightly wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You barely miss the gnoll. You bite the gnoll, but do no damage. The gnoll is lightly wounded. There is an open door here. You hit the gnoll but do no damage. You bite the gnoll. You draw the gnoll's blood! You feel better. The gnoll is moderately wounded. You hit the gnoll but do no damage. The gnoll is moderately wounded. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll seems less confused. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Confusing Touch (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? Your hands begin to glow red. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. You bite the gnoll, but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! You die... ####.## ##.## #.#....#...# #....# #.# #.#.#####.## #.#### #.# #.#.# #.# #.# ##'## #g#.### #.# #.# ##...########.....# #.# #.## ##.....##..........###.## #..## ##.......#.####.#...##...# #...####..........###......#..#.. .......+........@...........#...# ....####.........g###<......##.## .....# ##.......#.# #..##..##### ..>..# ##.....##.# #.###.## .....# ##...###.###.###.# ....## ##'## #.........# # ...## #.# #####.##### # #### #.# #.# # # ##.## #.# # You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 worms 6 endoplasms 3 giant cockroaches 4 goblins 7 hobgoblins A quokka (D:2) 3 ball pythons 5 bats 4 frilled lizards (D:2) 7 kobolds 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westolus the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 164 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 870 | D:2 | Found a faded altar of an unknown god. 909 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 909 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1194 | D:2 | Reached skill level 5 in Stealth 1271 | D:2 | Learned a level 3 spell: Confusing Touch 1549 | D:2 | Reached skill level 5 in Hexes 2548 | D:2 | Reached XP level 4. HP: 10/24 MP: 3/7 2790 | D:3 | HP: 1/24 [gnoll/+0 flail (13)] 2791 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_blasted, basic_altar, chequers_jeans, minmay_misc_feat_columns D:3: layout_loops_corners, minmay_misc_feat_tower Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.0 Hexes | 5 | 5.2 Short Blades | 2 | 2.3 Fighting | | 0.3 Dodging | | 2.8 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 164 | 12 || 176 Bite | 14 | 4 || 18 Punch | 1 | || 1 Throw: Dart | 1 | || 1 Cast: Confusing Touch | 3 | 3 || 6 Ability: Exsanguinate | 1 | || 1 Use: Potion | 1 | || 1 Stab: Sleeping | 17 | || 17 Confused | 1 | 1 || 2 Invisible | 1 | || 1 Armour: Robe | 30 | || 30 Dodge: Dodged | 95 | 6 || 101