Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 13628953864361290474 62 westolus the Vexing (level 3, -1/20 HPs) Began as a Vampire Enchanter on June 15, 2023. Slain by Ijyb ... wielding a +3 dagger of venom (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:48 (1680 turns). westolus the Vexing (Vampire Enchanter) Turns: 1680, Time: 00:01:49 Health: -1/20 AC: 2 Str: 7 XL: 3 Next: 85% Magic: 3/6 EV: 12 Int: 19 God: Gold: 101 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confusing by touch, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a +4 ring of protection Scrolls e - 4 scrolls of identify {unknown} g - 4 scrolls of teleportation {unknown} i - a scroll of blinking {unknown} j - a scroll of noise {unknown} l - a scroll of immolation {unknown} Potions c - 2 potions of invisibility f - a potion of degeneration {unknown} h - a potion of haste {unknown} k - a potion of mutation {unknown} Skills: + Level 0.5 Fighting * Level 2.1 Short Blades + Level 2.6 Dodging - Level 5.0 Stealth + Level 2.4 Spellcasting * Level 5.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 21% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 21% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 24% N/A 9% 2 Magic Dart Conj 8% 1d3 16% 1 Dazzling Flash Conj/Hex 24% N/A 17% 3 Searing Ray Conj 4% 2d4 24% 2 Fulminant Prism Conj/Hex 6% 3d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You see here a hobgoblin corpse. A kobold comes into view. It is wielding a +0 short sword. The helpless kobold fails to defend itself. You bite the kobold, and draw its blood! You impale the kobold!! You kill the kobold! No target in view! Things that are here: a +0 short sword; a kobold corpse Found a blossoming altar of Fedhas. No target in view! Things that are here: a +0 short sword; a kobold corpse Found an escape hatch in the ceiling. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. No target in view! No target in view! Ijyb the Twisted Goblin comes into view. She is wielding a +3 dagger of venom and carrying a wand of digging (4). The helpless Ijyb fails to defend herself. You bite Ijyb, and draw her blood! You puncture Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +3 dagger of venom. Casting: Confusing Touch (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Your hands begin to glow red. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +3 dagger of venom. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb closely misses you. You closely miss Ijyb. You bite Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +3 dagger of venom! You die... #..# .. ####.# #.# #_.##. #.. ###.## #.. #... #.. #### ##..## #.## #...g# #... #@### # #.## #...## .# #.# ###..# ##.# #.# ##.##...# #.# ###.#..# #.# ###..<..# #.# ..#...#.#### ####.## ...........# #...... #######....####...... You could see Ijyb. Vanquished Creatures 2 adders (D:2) 2 endoplasms (D:1) 6 giant cockroaches 5 hobgoblins 3 kobolds A quokka (D:2) 3 ball pythons 6 bats 4 frilled lizards 5 goblins 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | westolus the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 10/19 MP: 5/5 810 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 810 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 814 | D:2 | Learned a level 3 spell: Confusing Touch 968 | D:2 | Reached skill level 5 in Stealth 1130 | D:2 | Reached skill level 5 in Hexes 1614 | D:3 | Found a blossoming altar of Fedhas. 1668 | D:3 | Noticed Ijyb 1680 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, nrook_uturn, chequers_serial_rivers_room_b, minmay_cupped D:2: layout_basic D:3: layout_rooms, marbit_many_paths, basic_ecumenical_altar, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.0 Hexes | 5 | 5.1 Short Blades | 2 | 2.1 Fighting | | 0.5 Dodging | | 2.6 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 148 Bite || 11 Punch || 1 Cast: Confusing Touch || 1 Ability: Exsanguinate || 1 Stab: Sleeping || 12 Armour: Robe || 24 Dodge: Dodged || 81