Dungeon Sprint DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 18005451853994429479 0 westolus the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on June 13, 2024. Slain by Ijyb ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (24 turns). westolus the Vexing (Vampire Enchanter) Turns: 24, Time: 00:00:11 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no teleportation @: healing quickly, invisible (expiring) A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Ijyb is heavily wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb opens the door. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb shouts! You hit Ijyb but do no damage. Ijyb is heavily wounded. You hear a shout! An ogre comes into view. It is wielding a +0 giant club. Ijyb barely misses you. You closely miss Ijyb. You punch Ijyb, but do no damage. Ijyb is heavily wounded. You flicker for a moment. Ijyb closely misses you. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 club. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 club. You die... ########## #<.#..gO.# #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see an ogre (wandering, unable to see you) and Ijyb (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | westolus the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 17 | D | Noticed an ogre 24 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 19 Punch || 1 Use: Potion || 1 Stab: Invisible || 1 Armour: Robe || 7 Dodge: Dodged || 8