Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 15028469408826208608 6 wetsock the Slasher (level 1, 0/17 HPs) Began as a Demigod Gladiator on Feb 13, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:11 (211 turns). wetsock the Slasher (Demigod Gladiator) Turns: 211, Time: 00:00:12 Health: 0/17 AC: 4 Str: 15 XL: 1 Next: 60% Magic: 3/3 EV: 11 Int: 10 God: Gold: 8 SH: 0 Dex: 15 Spells: 0/0 levels left rFire + . . a - +0 long sword rCold + . . (no offhand) rNeg . . . b - +0 leather armour rPois + c - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -9), resistant A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 1.7 Fighting * Level 3.1 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History g - an orange potion No target in view! A goblin comes into view. It is wielding a +2 dagger of venom. The goblin shouts! A goblin is nearby! You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +2 dagger of venom. The goblin misses you. A goblin is nearby! You barely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You are poisoned. You barely miss the goblin. The goblin is heavily wounded. You feel very sick. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is a lethal amount of poison in your body! It was a potion of cancellation. You feel magically purged. You feel very sick. The goblin closely misses you. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin completely misses you. You closely miss the goblin. The goblin is moderately wounded. You die... ######## ##......## ##........## ######..........# #### ...##..........# .....##...#........(.# #......#..........# #.@.##..........# #g#.###........## ...#.#...........# #####.#...........# .# ##.............# #. #..............# #+### . #..............# #ß+ß### .##.............## ......## #.#............## You could see a goblin. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A quokka (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wetsock the Demigod Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 132 | D:1 | Reached skill level 3 in Long Blades 211 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms, hellmonk_ecumenical_altar_run_dry Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.1 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 20 Use: Potion || 2 Armour: Leather armour || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 215 | 215 | 0 | 75 | 83 | 1 | 215.0 | Dungeon | 215 | 215 | 0 | 75 | 83 | 1 | 215.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 215 daAuts