wewlad1 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 18, D:1) 15 bolts (16, 7, D:1) a +0 spear (23, 15, D:1) a throwing net (33, -9, D:1) 22 sling bullets (45, 16, D:1) a +0 whip (45, 18, D:1) a +0 club (61, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 3, D:2) a +0 hand axe (3, 8, D:2) 6 curare-tipped needles (19, 9, D:2) 18 bolts (21, 0, D:2) a cursed -3 hunting sling a +0 club 15 stones (23, 0, D:2) a stone (25, -1, D:2) a stone (26, 25, D:2) a +0 club (31, 26, D:2) 27 arrows (35, 16, D:2) a cursed -3 club (36, 1, D:2) 14 arrows (38, -4, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a stone (0, 3, D:3) a stone (0, 5, D:3) a stone (0, 6, D:3) a stone (1, 6, D:3) a stone (18, 26, D:3) a +0 club a stone (19, 8, D:3) a +0 dagger (26, 1, D:3) 18 stones (31, 32, D:3) a +0 flail a +1 dagger of electrocution a +0 chain mail a +0 club (31, 33, D:3) a +1 morningstar of freezing a +0 scale mail a +0 hand axe a +0 ring mail (47, 29, D:3) a +0 club Level 4 of the Dungeon (4, 4, D:4) a +0 leather armour (5, 5, D:4) a +0 flail (11, 4, D:4) a +0 giant spiked club (26, 37, D:4) a +0 mace (47, 2, D:4) a cursed -2 hand axe a +0 short sword a +2 leather armour of magic resistance a +0 short sword a +0 leather armour a +3 dagger of electrocution (51, 7, D:4) a +0 shortbow Level 5 of the Dungeon (10, 21, D:5) a +0 whip a +0 scale mail (15, 45, D:5) a +0 club (16, 44, D:5) a +0 spear (17, 45, D:5) a +0 flail (35, -1, D:5) a +0 club (36, 35, D:5) a +0 quarterstaff (37, 6, D:5) 9 stones (44, 9, D:5) 9 poisoned needles (51, 9, D:5) 22 sling bullets (52, 14, D:5) a throwing net (54, 2, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 18 gold pieces (0, 1, D:6) 20 gold pieces (1, -1, D:6) 21 gold pieces (1, 0, D:6) 16 gold pieces (1, 2, D:6) a potion of invisibility (2, -15, D:6) a +0 leather armour (2, -1, D:6) 13 gold pieces (2, 0, D:6) 17 gold pieces (5, -28, D:6) a +0 leather armour (17, -24, D:6) a +0 trident of venom a +0 ring mail (18, -25, D:6) a +0 giant spiked club a cursed +0 whip a +0 short sword a +0 leather armour a +0 short sword (27, -12, D:6) a +0 robe (39, -28, D:6) a +0 leather armour (43, -29, D:6) a +0 hunting sling (44, -16, D:6) a tomahawk (45, -15, D:6) 3 tomahawks (45, -13, D:6) a +0 scythe a +0 robe (45, -12, D:6) a +0 spear (45, -11, D:6) a cursed +0 whip a +0 whip a cursed -1 trident a +0 leather armour a +2 antimagic trident (45, -10, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) 24 bolts a +0 spear (3, -15, D:7) a +0 falchion a +0 leather armour (5, -24, D:7) a +0 ring mail a +0 mace (6, -15, D:7) a +0 dagger a +0 robe a +0 leather armour (6, 16, D:7) 20 stones (7, -15, D:7) a +0 flail a +0 plate armour a +3 dagger a +0 robe (9, -17, D:7) 22 arrows (10, -23, D:7) a +0 robe a +0 leather armour a +0 hand axe a +0 dagger (11, -23, D:7) a book of Alchemy a book of Changes (12, -17, D:7) a +0 robe (15, -21, D:7) 9 sling bullets (17, -3, D:7) a +2 spear of flaming (18, -3, D:7) a +0 halberd (20, -33, D:7) a +0 hunting sling (32, -34, D:7) a +0 shortbow 13 arrows (34, -34, D:7) 2 arrows (35, -34, D:7) an arrow (36, -33, D:7) an arrow (41, -16, D:7) a +1 whip of venom (41, -15, D:7) a +0 flail a +0 flail (42, -15, D:7) a +0 spear (42, -14, D:7) a +0 trident a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, -2, D:8) an arrow (3, -2, D:8) 16 arrows a +0 shortbow (4, 1, D:8) a +0 robe a +0 dagger (6, 11, D:8) a +0 long sword (11, -2, D:8) a +0 spear (16, -2, D:8) a +0 spear (18, 27, D:8) 16 stones (23, -1, D:8) a +0 mace (25, -17, D:8) a +0 mace (43, -24, D:8) 26 stones (44, 6, D:8) a +0 flail (46, -11, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) 14 stones (14, -11, D:9) a cursed -2 dagger a +0 robe (14, -4, D:9) a +0 giant spiked club a +0 giant club (15, -6, D:9) a +0 quarterstaff (16, -19, D:9) a +0 robe (16, -8, D:9) a +0 whip (17, -9, D:9) a +0 war axe (17, -6, D:9) a +0 ring mail (33, -11, D:9) 12 arrows (38, -18, D:9) a +0 dagger a +0 whip a +0 chain mail a +0 flail a +0 chain mail a +0 hand axe a +0 flail a +0 chain mail a +0 dagger of venom a +0 ring mail a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 battleaxe a +0 chain mail (38, -12, D:9) a +2 shortbow of freezing 14 arrows (39, 2, D:9) a +0 hand axe a +0 leather armour (40, -22, D:9) a +0 hand axe (40, -21, D:9) a +0 short sword (40, -19, D:9) a +0 short sword (40, 2, D:9) a +0 short sword a +0 scale mail (40, 10, D:9) a +0 robe (41, -22, D:9) a cursed -1 hand axe a +0 ring mail (43, -21, D:9) a +0 falchion (43, 23, D:9) a book of Enchantments (43, 24, D:9) an arrow (44, 22, D:9) a +0 shortbow 17 arrows (47, -11, D:9) a +0 scale mail a +0 club a +0 mace a +0 ring mail a +0 dagger a +0 robe (50, -1, D:9) a +0 short sword a +0 ring mail a +0 club a +0 scale mail a +0 hand axe a +0 plate armour a +0 giant spiked club a +0 dire flail a +0 plate armour (50, 0, D:9) a +0 glaive a +0 chain mail a +0 whip of electrocution 3 tomahawks (51, -12, D:9) 7 stones (52, -22, D:9) 17 stones (52, -21, D:9) 5 curare-tipped needles Level 10 of the Dungeon (0, 0, D:10) 6 tomahawks (7, 15, D:10) a +0 chain mail (9, 18, D:10) 18 arrows (15, 17, D:10) a +0 buckler a cursed +0 scale mail a +0 trident (15, 18, D:10) a +0 club a +0 whip (15, 19, D:10) a +0 whip (16, 18, D:10) a +0 spear (unseen) (16, 19, D:10) a +0 whip (16, 27, D:10) 23 arrows (21, 6, D:10) a +0 rapier (25, 9, D:10) a +0 robe (25, 33, D:10) a +0 large shield (27, -8, D:10) a +0 spear a +0 spear (27, -7, D:10) a +0 spear (34, 31, D:10) a +0 shield (35, 15, D:10) a book of Changes (36, 16, D:10) a +0 spear (37, 14, D:10) a +0 spear (37, 16, D:10) a +0 spear (37, 17, D:10) a +0 robe a +0 dagger a +0 spear (38, 14, D:10) a +0 spear (38, 17, D:10) a +0 giant club a cursed +0 ring mail a +0 club (38, 21, D:10) a +0 pair of gloves (39, -4, D:10) a cursed -2 spear (39, 16, D:10) a +0 spear (39, 17, D:10) a +0 spear (40, -4, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) an uncursed staff of power (13, -2, D:11) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 poisoned needles (4, 4, Lair:1) a +0 falchion (9, -14, Lair:1) a +0 long sword (11, -5, Lair:1) 26 stones (12, -7, Lair:1) 29 stones (13, -14, Lair:1) 8 stones (18, -3, Lair:1) 25 stones (28, -34, Lair:1) a +0 large shield (47, -6, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 29 stones (5, 27, Lair:2) a +0 dagger (7, -1, Lair:2) a +0 quarterstaff (11, -4, Lair:2) 9 poisoned needles (26, 51, Lair:2) a lightning rod (4/4) (26, 54, Lair:2) a +0 chain mail (27, 24, Lair:2) a book of Unlife (27, 50, Lair:2) 3 fruits (27, 51, Lair:2) 10 gold pieces (27, 52, Lair:2) a +1 shortbow of freezing (27, 53, Lair:2) an uncursed staff of power (27, 54, Lair:2) a +0 falchion (28, 24, Lair:2) 7 meat rations 12 bread rations (28, 50, Lair:2) a +0 flail (28, 52, Lair:2) an uncursed staff of cold (28, 54, Lair:2) a meat ration (29, 24, Lair:2) a wand of polymorph (7/24) a wand of confusion (21/48) a wand of lightning (7/15) a wand of flame (20/48) (29, 25, Lair:2) the +1 mace of Zydic {elec, rC- Int+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It makes you vulnerable to cold. It makes you more stealthy. the +1 scimitar of Defence {slice, *Drain Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It causes draining when unequipped. a +2 halberd of distortion a +2 flail (29, 51, Lair:2) 18 gold pieces (29, 52, Lair:2) 19 gold pieces (29, 53, Lair:2) the ring "Nauh" {Ice -Tele MR+ Str+2 Int+8} [ring of ice] It enhances your ice magic. It affects your strength (+2). It affects your intelligence (+8). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (30, 24, Lair:2) a potion of flight 3 potions of lignification 3 potions of mutation (30, 51, Lair:2) 24 gold pieces (30, 52, Lair:2) a +1 plate armour of cold resistance (31, 24, Lair:2) 2 scrolls of torment 2 scrolls of amnesia 5 scrolls of fog (32, -2, Lair:2) 12 stones (32, 11, Lair:2) 15 sling bullets (38, 18, Lair:2) a +0 helmet (46, 30, Lair:2) a +0 spear Level 3 of the Lair of Beasts (4, -19, Lair:3) the cursed +1 leather armour "Todyth" {+Fly MR+ Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (4, -17, Lair:3) a +0 chain mail (5, -29, Lair:3) 27 stones (10, 7, Lair:3) a +0 leather armour (11, -2, Lair:3) a +0 leather armour (25, -27, Lair:3) 22 stones (34, 8, Lair:3) an uncursed ring of poison resistance 3 scrolls of random uselessness 3 scrolls of immolation (35, -36, Lair:3) 22 arrows (43, -5, Lair:3) 6 arrows (44, -5, Lair:3) 30 arrows (46, -23, Lair:3) a +0 leather armour (52, -25, Lair:3) 29 gold pieces (52, 12, Lair:3) a +0 robe (55, 5, Lair:3) 27 arrows (63, -8, Lair:3) 14 stones (68, -13, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 needles of confusion (0, 3, Lair:4) a +0 scale mail (3, -13, Lair:4) a +0 leather armour (12, -35, Lair:4) a +0 battleaxe (19, -16, Lair:4) a +0 robe (20, -5, Lair:4) a +0 arbalest (22, 15, Lair:4) 6 curare-tipped needles (25, -29, Lair:4) 29 arrows (25, -2, Lair:4) 7 stones (26, 6, Lair:4) 7 stones (28, -16, Lair:4) a +0 pair of gloves (47, -10, Lair:4) the cursed +1 ring mail of the Heavens {rElec} It insulates you from electricity. It has a curse placed upon it. (48, -14, Lair:4) a +0 robe (49, -5, Lair:4) an uncursed ring of flight Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 bardiche (16, 18, Lair:5) 5 javelins (17, 3, Lair:5) a box of beasts (30, -19, Lair:5) a +0 mace (42, -11, Lair:5) a +0 halberd (55, 10, Lair:5) 25 sling bullets (56, -9, Lair:5) a +0 buckler (59, -12, Lair:5) a +0 robe (59, 27, Lair:5) a +0 morningstar Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 gold pieces (43, -32, Lair:6) +0 acid dragon scales (44, -32, Lair:6) the +12 halberd of Immorality {flame, MP+9 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It makes you more stealthy. (49, -36, Lair:6) 16 sling bullets (50, -36, Lair:6) a potion of haste (51, -37, Lair:6) 12 gold pieces (51, -36, Lair:6) a scroll of random uselessness (55, -40, Lair:6) the +12 dagger "Waxtytoa" {antimagic, rN+++ Str+2 Int-5 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your intelligence (-5). It renders you almost immune to negative energy. It makes you more stealthy. Level 1 of the Snake Pit (0, 0, Snake:1) 10 bolts (15, -4, Snake:1) a +0 hat (15, 13, Snake:1) a +0 flail (15, 21, Snake:1) 19 stones (25, 10, Snake:1) a +0 cloak (28, -4, Snake:1) 13 sling bullets Level 2 of the Snake Pit (0, 0, Snake:2) a scroll of enchant armour (5, 4, Snake:2) a +0 trident (5, 6, Snake:2) a cursed -3 trident a salamander corpse (13, 6, Snake:2) a black mamba corpse