Dungeon Crawl Stone Soup version 0.32-a0-1288-g3fb591a930 (webtiles) character file. Game seed: 3781933195462310363 0 wh0ppert the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on May 24, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (53 turns). wh0ppert the Conjurer (Human Conjurer) Turns: 53, Time: 00:01:03 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 1 Int: 18 God: Gold: 14 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . d - potion of curing {unknown} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions b - a potion of magic d - a potion of curing (in hand) {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, wh0ppert the Human Conjurer. The wondrous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. Okay, then. Found 7 gold pieces. c - a scroll labelled HIYHIER KOATEA d - a sapphire potion You now have 7 gold pieces. You now have 14 gold pieces (gained 7). Found 10 gold pieces. You see here a +0 mace. A ball python comes into view. The ball python hisses angrily. The ball python barely misses you. The ball python closely misses you. You see here 10 gold pieces. You barely miss the ball python. The ball python bites you. You barely miss the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * d - a sapphire potion (in hand) Okay, then. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You die... ##### .......# ...... ..... ... ##.## #S..# #@#.############## #...#.#.#.#.#.#.#. ####.............. #.....)#........ ##.......#...... #.....#....#.... ##...........#.. #....#.#.#.#...# ##.............. You could see a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wh0ppert the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Armour: Robe || 12 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 16 | 36 | 0 | 0 | 1 | 52.0 | Dungeon | 52 | 16 | 36 | 0 | 0 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts