Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (console) character file. Game seed: 14017716260039207717 5058 wheals the Vandal (level 10, -1/88 HPs) Began as a Demigod Arcane Marksman on Jan 14, 2021. Slain by a hornet (14 damage) ... on level 10 of the Dungeon. The game lasted 00:30:25 (12535 turns). wheals the Vandal (Demigod Arcane Marksman) Turns: 12535, Time: 00:30:26 Health: -1/88 AC: 7 Str: 19 XL: 10 Next: 10% Magic: 14/14 EV: 11 Int: 17 God: Gold: 1649 SH: 0 Dex: 16 Spells: 2/11 levels left rFire . . . SeeInvis . b - +3 long sword (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +1 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . C - +0 pair of gloves Will ++... (no boots) Stlth .......... (no amulet) HPRegen 0.24/turn m - ring of resist corrosion MPRegen 0.14/turn n - ring "Otsusaohiq" {Will+ Stlth-} @: lethally poisoned (-1 -> -2), slowed, studying Evocations, very slow A: high mp 1 a: no special abilities You were on level 10 of the Dungeon. You visited 1 branch of the dungeon, and saw 10 of its levels. You also visited: Bailey. You collected 1649 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling b - a +3 long sword of freezing (weapon) (You took it off a wight on level 8 of the Dungeon) G - a +2 vorpal flail (You took it off an orc warrior on level 7 of the Dungeon) L - a +4 long sword (You took it off a wight on level 6 of the Dungeon) M - a cursed +1 battleaxe (You took it off a wight on level 6 of the Dungeon) Missiles c - 188 stones d - 28 sling bullets h - 31 poisoned darts o - 12 boomerangs (quivered) x - 6 silver boomerangs V - 2 boomerangs of dispersal Z - a throwing net Armour e - a +0 robe k - a +1 ring mail (worn) (You found it on level 2 of the Dungeon) q - a +0 robe (You found it on level 2 of the Dungeon) C - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) U - a scarf of harm (You found it on level 7 of the Dungeon) Magical Staves R - an uncursed staff of cold (You found it on level 6 of the Dungeon) Jewellery j - an uncursed ring of teleportation (You found it on level 1 of the Dungeon) m - a ring of resist corrosion (left hand) (You found it on level 1 of the Dungeon) n - the ring "Otsusaohiq" (right hand) {Will+ Stlth-} (You found it on level 5 of the Dungeon) [ring of attention] It affects your willpower, your defense against some magical effects. It makes you less stealthy. Wands u - a wand of polymorph (9) (You found it on level 3 of the Dungeon) B - a wand of flame (18) (You found it on level 4 of the Dungeon) O - a wand of random effects (15) (You found it on level 6 of the Dungeon) T - a wand of enslavement (10) (You found it on level 7 of the Dungeon) Scrolls f - 2 scrolls of enchant armour i - a scroll of blinking r - a scroll of enchant weapon s - 3 scrolls of magic mapping v - 5 scrolls of remove curse y - 4 scrolls of teleportation E - a scroll of amnesia F - 2 scrolls of fear H - 3 scrolls of fog {unknown} K - a scroll of summoning {unknown} Q - a scroll of brand weapon {unknown} S - a scroll of noise {unknown} W - a scroll of holy word {unknown} X - a scroll of silence {unknown} Potions g - 2 potions of haste {!q} l - 2 potions of cancellation p - a potion of mutation {!q} t - 4 potions of curing {!q} w - 3 potions of ambrosia {!e} z - 2 potions of resistance {!q} D - a potion of brilliance J - 3 potions of might N - a potion of lignification P - a potion of heal wounds {!q} Y - a potion of degeneration {unknown} Books A - a manual of Evocations (You found it on level 4 of the Dungeon) Skills: + Level 7.8 Fighting - Level 7.9 Slings - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 7.8 Hexes + Level 6.8 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 30% 1% 1 b - Slow Hex 27% 2% 2 c - Inner Flame Hex/Fire 14% 22% 3 d - Portal Projectile Hex/Tloc 28% 22% 3 Your spell library contained the following spells: Spells Type Power Failure Level Cause Fear Hex 13% 14% 4 Leda's Liquefaction Hex/Erth 7% 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:5 Bailey (visited) Lair: D:8-11 Orc: D:9-12 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History The sky beast is almost dead. The sky beast stops glowing and disappears. Something hits you but does no damage. x2 You closely miss something. Something hits you but does no damage. You closely miss something. Something hits you. Something shocks you. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) The sky beast is outlined in light. The sky beast hits you but does no damage. You hit the sky beast. You freeze the sky beast. The sky beast is almost dead. The sky beast completely misses you. You slash the sky beast! You freeze the sky beast. You kill the sky beast! Reactivating autopickup. You now have 1649 gold pieces (gained 14). You start resting. Magic restored. Found 9 bolts. HP restored. There is a stone staircase leading down here. H - 3 scrolls labelled TILOBA FEXED (gained 1) Things that are here: a +0 dagger; a +0 robe Done exploring. There is a stone staircase leading down here. There's nothing to open nearby. You climb downwards. A hornet and a sky beast come into view. There is a stone staircase leading up here. The sky beast barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Aim: a sky beast (chance to affect: 67%) The sky beast is outlined in light. The sky beast hits you. The sky beast shocks you. You slash the sky beast! You freeze the sky beast. The sky beast is heavily wounded. The sky beast hits you but does no damage. You slash the sky beast! You freeze the sky beast. You kill the sky beast! You see here a sky beast corpse. You see here a sky beast corpse. There is a stone staircase leading down here. You climb downwards. The hornet barely misses you. The hornet stings you. You feel yourself slow down. There is a stone staircase leading up, spattered with blood here. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Aim: a hornet (chance to affect: 59%) The hornet is outlined in light. The hornet stings you. You feel as though you will be slow longer. The hornet stings you! You are poisoned. You feel as though you will be slow longer. The hornet stings you! You feel as though you will be slow longer. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Aim: a hornet (softly glowing, chance to affect: 80%) The hornet is blasted! The now-empty wand crumbles to dust. You feel sick. The hornet closely misses you. The hornet stings you! You feel as though you will be slow longer. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Polymorph Aim: a hornet (heavily wounded, softly glowing, will become a wyvern, a rime drake, or an eye of draining, chance to affect: 58%) Okay, then. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects Aim: a hornet (heavily wounded, softly glowing) The hornet looks slightly unstable. You feel sick. The hornet stings you but does no damage. The hornet stings you. You are more poisoned. You feel as though you will be slow longer. Press: ? - help, v - describe, . - travel Here: a hornet (heavily wounded, softly glowing) The floor. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Random Effects Aim: a hornet (heavily wounded, softly glowing) The hornet flickers and vanishes for a moment. You feel sick. The hornet disappears! You start resting. Magic restored. You feel sick. You start resting. You feel sick. x7 Something stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. Deactivating autopickup; reactivate with Ctrl-A. Something stings you! You die... #..#.# #..#.# #....# #.... #... #.. #.##.# #p...# #....# #....# #.##.# #.. .# #.. # #.. #... There were no monsters in sight! Vanquished Creatures An ice beast (D:6) 6 sky beasts (D:5 D:7 D:8 D:9) A phantom (D:9) 10 orc warriors (D:6 D:7 Bailey D:8 D:9) A black bear (D:7) A necrophage (D:7) 2 ogres (D:4 D:9) 2 big kobolds (D:4 D:8) 5 bullfrogs (D:4 D:5 D:7 D:6 D:9) 2 gnoll sergeants (D:6 D:8) 2 scorpions (D:6 D:8) 16 wights (D:6 D:7 D:9 D:8) A centaur zombie (D:7) 5 hounds (D:3 D:4 D:6) 4 jellies (D:4 D:5 D:8 D:9) 7 orc priests (D:4 D:7 D:8 D:9) 8 orc wizards (D:3 D:4 D:6 D:7 D:8) 2 quasits (D:7 D:9) 3 bullfrog skeletons (D:3 D:4 D:9) Terence (D:3) 4 iguanas (D:4 D:6 D:9) 8 worker ants (D:4 D:5 D:6 D:8 D:9) A hound skeleton (D:4) A mummy (D:7) A worker ant zombie (D:7) 12 gnolls (D:6 D:8) A howler monkey skeleton (D:8) 8 adders (D:6 D:7 D:8 D:9) A white imp (D:9) An ufetubus (D:7) An ooze (D:3) 3 adder zombies (D:5 D:6 D:7) 2 adder skeletons (D:6 D:7) 5 worms (D:2 D:8) 3 dart slugs (D:1 D:2) 2 leopard geckos (D:2 D:7) 36 orcs (D:3 D:4 D:6 D:7 Bailey) 5 bats (D:1 D:3) 7 giant cockroaches (D:1 D:2 D:4 D:6 D:8) 6 goblins (D:2 D:3 Bailey) 4 hobgoblins (D:1 D:2 D:3) 3 jackals (D:7) 19 kobolds (D:1 Bailey D:8) 5 quokkas (D:3 D:7 D:8) 3 ball pythons (D:1 D:3 D:6) 3 frilled lizards (D:1 D:2 D:3) A leopard gecko zombie (D:7) A quokka skeleton (D:5) 10 rats (D:1 D:2 D:3 D:8) 237 creatures vanquished. Vanquished Creatures (others) An orc warrior (Bailey) A withered plant (D:7) 2 creatures vanquished. Grand Total: 239 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wheals the Demigod Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 22 | D:1 | Reached skill level 1 in Fighting 308 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 1416 | D:2 | Reached XP level 3. HP: 29/29 MP: 6/6 1603 | D:3 | Found a basalt altar of Yredelemnul. 1686 | D:3 | Reached XP level 4. HP: 37/37 MP: 8/8 1713 | D:3 | Learned a level 2 spell: Slow 1796 | D:3 | Found a burning altar of Makhleb. 2004 | D:3 | Found a stormy altar of Qazlal. 2004 | D:3 | Noticed a fire elemental 2004 | D:3 | Noticed Terence 2537 | D:3 | Killed Terence 2834 | D:3 | Noticed a water elemental 2834 | D:3 | Noticed an earth elemental 2834 | D:3 | Noticed an air elemental 2944 | D:3 | Reached XP level 5. HP: 41/45 MP: 9/9 3274 | D:4 | Reached XP level 6. HP: 29/52 MP: 10/10 3535 | D:4 | Reached skill level 5 in Slings 3666 | D:4 | Found a broken altar of Ashenzari. 3710 | D:4 | Reached skill level 5 in Fighting 3710 | D:4 | Reached XP level 7. HP: 61/61 MP: 11/11 4282 | D:4 | Found a hazy altar of Hepliaklqana. 4282 | D:4 | Found an opulent altar of Gozag. 4282 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4471 | D:5 | Entered Level 5 of the Dungeon 4497 | D:5 | Got a vibrating golden ring 4498 | D:5 | Identified the ring "Otsusaohiq" {Will+ Stlth-} (You found | it on level 5 of the Dungeon) 4722 | D:5 | Found a staircase to the Ecumenical Temple. 4937 | D:5 | Found a burning altar of Makhleb. 4938 | D:5 | Found a hide-covered altar of Uskayaw. 5651 | D:6 | @:wew lad 5826 | D:6 | Learned a level 3 spell: Inner Flame 5943 | D:6 | Reached XP level 8. HP: 44/70 MP: 12/12 6159 | D:6 | Reached skill level 5 in Hexes 6631 | D:6 | HP: 3/70 [poisoned by a worker ant] 6638 | D:6 | HP: 3/70 [poisoned by a worker ant] 6646 | D:6 | HP: 2/70 [poisoned by a worker ant] 7249 | D:6 | Found a radiant altar of Vehumet. 7249 | D:6 | Found a shimmering altar of Xom. 8204 | D:7 | Found a flagged portal. 8256 | Bailey | Entered a bailey 8506 | Bailey | Learned a level 3 spell: Portal Projectile 8627 | Bailey | Reached skill level 1 in Evocations 8627 | Bailey | Reached XP level 9. HP: 37/75 MP: 8/13 8681 | Bailey | Found an iron altar of Okawaru. 9865 | D:8 | Reached skill level 5 in Evocations 10370 | D:8 | Noticed a moth of wrath 10373 | D:8 | Found a bloodstained altar of Trog. 11763 | D:9 | Reached XP level 10. HP: 68/86 MP: 14/14 12511 | D:10 | Entered Level 10 of the Dungeon 12535 | D:10 | Slain by a hornet Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Flail | | 45 | 27 | || 72 Hunting sling | | | 2 | || 2 Short sword | | | 51 | || 51 Long sword | | | 45 | 21 || 66 Fire: Hunting sling | 158 | 132 | 666 | || 956 Throw: Boomerang | 1 | 3 | 34 | 15 || 53 Cast: Slow | | 15 | 21 | 2 || 38 Corona | | 1 | 12 | 6 || 19 Inner Flame | | | 14 | 1 || 15 Portal Projectile | | | 4 | || 4 Evoke: Wand | | 8 | 15 | 3 || 26 Use: Scroll | 3 | | 19 | || 22 Potion | | | 2 | || 2 Armor: Robe | 4 | | | || 4 Ring mail | 21 | 42 | 197 | 19 || 279 Dodge: Dodged | 40 | 71 | 292 | 14 || 417 Rpst.: Long sword | | | 7 | 5 || 12 Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_basic D:3: layout_basic, lemuel_round_altar, nicolae_qazlal_style_of_elements, moated_statue, makhleb_heckhound_becter, uniq_terence D:4: layout_cave_pods, gammafunk_temple_overflow_claw, kennysheep_little_box, wad_floor_pattern_1, solitary_fountain, minmay_manual_mail D:5: layout_gridville, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_glass D:6: kennysheep_six_static_rooms, layout_basic, gammafunk_temple_overflow_elements, lightli_orcish_oven D:7: layout_basic, serial_undead, serial_undead_a, serial_undead_e, serial_undead_d, serial_undead_b, enter_bailey_6 D:8: layout_cave_pools, tgw_trog D:9: layout_grid_maze D:10: layout_stronghold, lair_entry_dummy, gammafunk_ghost_berserking_beasts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12508 | 12316 | 192 | 3978 | 5132 | 11 | 1137.1 | Dungeon | 11949 | 11757 | 192 | 3766 | 5095 | 10 | 1194.9 | Bailey | 558 | 558 | 0 | 212 | 37 | 1 | 558.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2338 daAuts D:9: 1891 daAuts D:3: 1332 daAuts D:4: 1295 daAuts D:5: 1105 daAuts D:8: 1065 daAuts D:7: 1035 daAuts D:2: 1013 daAuts D:1: 850 daAuts Bailey: 558 daAuts D:10: 21 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 656.9 Dungeon | 93.3 | 93.7 | N/A | 0.0 | 93.5 | 675.7 Bailey | 6.7 | 6.3 | N/A | 100.0 | 6.5 | 469.0 +-------+-------+-------+-------+-------+----------------------