Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (console) character file. Game seed: 3417554377286151451 25 wheals the Vexing (level 3, 0/31 HPs) Began as a Meteoran Hexslinger on May 10, 2023. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (369 turns). wheals the Vexing (Meteoran Hexslinger) Turns: 369, Time: 00:02:52 Health: 0/31 AC: 2 Str: 11 XL: 3 Next: 38% Magic: 6/6 EV: 12 Int: 15 God: Gold: 30 SH: 0 Dex: 16 Spells: 0/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 whip (You found it on level 1 of the Dungeon) f - a +2 mace of protection (You found it on level 1 of the Dungeon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - 2 scrolls of blinking {unknown} g - a scroll of teleportation {unknown} Skills: + Level 3.2 Fighting - Level 2.1 Ranged Weapons - Level 2.4 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 5% 1 b - Inner Flame Hex/Fire 6% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 12% N/A 34% 3 Cause Fear Hex 5% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 808 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You thump the worm! You kill the worm! This spell is extremely dangerous to cast! Memorise Inner Flame, consuming 3 spell levels and leaving 0? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Found 15 gold pieces. Found a scroll labelled UWYPLY KUMABLYS. g - a scroll labelled UWYPLY KUMABLYS You now have 26 gold pieces (gained 15). You enter the shallow water. Moving in this stuff is going to be slow. Found 4 gold pieces. Why would you want to do that? Why would you want to do that? You now have 30 gold pieces (gained 4). Sigmund the Dreaded comes into view. He is wielding a +1 scythe of protection and carrying a wand of roots (6). Sigmund shouts! Sigmund is nearby! Cast which spell? (? or * to list) Aiming: Slow (safe; 5% risk of failure) Aim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and carrying a wand of roots (6) (chance to affect: 53%) Sigmund seems to slow down. Your +2 mace of protection goes still. a - a +1 sling (weapon) Fire: a) +1 sling Aim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and carrying a wand of roots (6) (slow, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. A quokka comes into view. Sigmund gestures at you while chanting. You are confused. Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You shoot a sling bullet. Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You shoot a sling bullet. You're too confused to move! Sigmund gestures at you while chanting. The magic dart hits you. You bump into the rock wall. You aren't carrying any potions. Non-targeted confused fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and carrying a wand of roots (6) (slow) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You feel less confused. Sigmund zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you! Fire: a) +1 sling Aim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and carrying a wand of roots (5) (lightly wounded, slow, 57% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. The sling bullet closely misses the quokka. The grasping roots constrict you. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund barely misses you. The grasping roots constrict you. Press: ? - help, v - describe, . - travel Here: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and carrying a wand of roots (5) (lightly wounded, slow) The floor. Unknown command. Unknown command. Unknown command. Unknown command. You escape the roots grasp. Fire: a) +1 sling Aim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and carrying a wand of roots (5) (lightly wounded, slow, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you! * * * LOW HITPOINT WARNING * * * You escape the roots grasp. Fire: a) +1 sling Aim: Sigmund, wielding a +1 scythe of protection, wearing a +0 robe and carrying a wand of roots (4) (lightly wounded, slow, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. Sigmund is no longer moving slowly. Sigmund zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The roots grasp on you weakens, but your attempt to escape fails. The roots lose their grip on you. The quokka attacks as you move away! The quokka bites you. * * * LOW HITPOINT WARNING * * * Sigmund zaps a wand. The roots erupt in riotous growth! The quokka is unaffected. The grasping roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You escape the roots grasp. The quokka bites you. You die... ,#.......#<# #.....#.#.# ,, , , *.......#.#.#. , .......#.#.#. *, .........>.#.# ,#* ......##..##.# .## .............##*... ##+#+#.#..#...##.#.# ,* #.#..#.#.p..#.# , * #.#....#.r###.###,# #.#....###..#.....#.# #........##.#######.# , #####..#.##.~≈≈≈≈≈~.# , #.....#.##@#######.# #.....#.##.#.....#.# ####..#....###.###.# , ,*#..#.##...#.#...# You could see Sigmund and a quokka. Vanquished Creatures A worm (D:2) A dart slug (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1 D:2) 2 hobgoblins (D:1) 3 jackals (D:1) A frilled lizard (D:2) A kobold (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wheals the Meteoran Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 44 | D:1 | Reached XP level 2. HP: 10/24 MP: 5/5 178 | D:1 | Reached XP level 3. HP: 28/30 MP: 6/6 287 | D:2 | Learned a level 3 spell: Inner Flame 342 | D:2 | Noticed Sigmund 369 | D:2 | Slain by a quokka Action || total ---------------------------++------- Melee: Mace || 25 Fire: Sling || 45 Cast: Slow || 1 Armour: Robe || 18 Dodge: Dodged || 30 Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms D:2: wad_pebble_path, layout_basic, serial_bayou_pond_a, minmay_strange_pillars, grunt_decor_cap, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 390 | 390 | 0 | 48 | 49 | 2 | 195.0 | Dungeon | 390 | 390 | 0 | 48 | 49 | 2 | 195.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts D:2: 150 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.5 +-------+-------+-------+-------+-------+----------------------