wheals Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -15, D:1) a +0 club (4, -19, D:1) a +0 robe (4, 5, D:1) a +0 dagger (4, 19, D:1) 2 stones (6, 22, D:1) 7 stones (6, 31, D:1) a +0 club (17, -14, D:1) a +0 mace (21, 0, D:1) a +0 dagger (26, -21, D:1) a +0 spear (27, -21, D:1) 6 stones (29, -20, D:1) a +0 mace (31, -21, D:1) a +0 mace (32, -10, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -22, D:2) a +0 ring mail (25, -27, D:2) a +0 chain mail (33, 6, D:2) 2 stones a +0 club (35, -26, D:2) 6 stones a +0 whip (36, -17, D:2) a +0 scythe a +0 robe (38, -9, D:2) 5 stones (39, -22, D:2) a +0 dagger (59, -7, D:2) a +0 hammer (63, -30, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Anyshrite's General Store 3 stones (3 gold) a book of Decay (300 gold) a scroll of vulnerability (40 gold) 7 stones (7 gold) a Young Poisoner's Handbook (200 gold) a +0 plate armour (230 gold) [Shop] Yhihurie's Distillery a potion of haste (130 gold) a potion of degeneration (13 gold) a potion of brilliance (52 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of might (52 gold) [Shop] Padim's Jewellery Boutique a +6 ring of dexterity (432 gold) a +6 ring of strength (432 gold) a ring of ice (300 gold) a +5 ring of evasion (432 gold) a ring of protection from cold (300 gold) a ring of see invisible (180 gold) a ring of flight (210 gold) a ring of willpower (300 gold) (0, 0, D:3) a +0 mace (4, -12, D:3) 3 stones (17, -26, D:3) a +0 short sword (25, -1, D:3) a scroll of fog (26, -1, D:3) 2 scrolls of fog Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 3, D:4) a +0 short sword a +0 hand axe a +0 leather armour (0, 4, D:4) a +0 hand axe a +0 hand axe (16, -34, D:4) a +0 whip (16, -11, D:4) a +0 short sword a +0 hand axe (18, -12, D:4) a +0 hand axe a +0 dagger a +0 chain mail (21, 2, D:4) a +0 short sword (29, -36, D:4) a +0 hand axe (38, -39, D:4) 9 stones (39, -24, D:4) a +0 dagger (41, -39, D:4) a +0 chain mail (41, -25, D:4) 2 stones (42, -9, D:4) a +0 club (43, -14, D:4) 2 stones (45, -13, D:4) a +0 club (45, -12, D:4) a +0 dagger 4 stones (47, -1, D:4) a +0 sling (54, -4, D:4) a +0 hand axe a +0 club (55, -6, D:4) a +0 flail (55, -5, D:4) a +0 club a +0 leather armour (55, -4, D:4) a +0 dagger (58, -34, D:4) a +0 rapier Level 5 of the Dungeon (19, -6, D:5) a stone (26, -40, D:5) a +0 robe (28, -33, D:5) 7 stones (34, -13, D:5) a +0 flail a +0 whip (35, -13, D:5) a +0 dagger a +0 robe (36, -19, D:5) a +0 spear (37, -25, D:5) 7 stones (38, -48, D:5) a +0 halberd (41, -48, D:5) a +0 spear (42, -35, D:5) a potion of haste {!q} 4 potions of degeneration {!q} (43, -47, D:5) a +0 whip (43, -36, D:5) a +0 short sword a +0 plate armour (44, -31, D:5) a +0 club (46, -34, D:5) a +0 chain mail a +0 whip (53, -18, D:5) a +0 dagger a +0 dagger a +0 whip (53, -17, D:5) a +0 robe a +0 dagger a +0 short sword (61, -31, D:5) a +0 flail a +0 ring mail a +0 robe (62, -31, D:5) a +0 flail a +0 scale mail a +0 mace (63, -33, D:5) a +0 dagger a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 5 stones (7, -23, D:6) 4 stones (9, -29, D:6) a +0 dagger a +0 robe (11, -29, D:6) a +0 ring mail (11, -28, D:6) a +0 trident a +0 club (18, -25, D:6) a +0 flail 3 stones a +0 ring mail (23, -29, D:6) a +0 robe a +5 dagger a +0 robe a +0 falchion (25, -33, D:6) a +0 club (30, -4, D:6) a +0 falchion (33, -15, D:6) a +0 dagger (37, -21, D:6) a +0 short sword a +0 leather armour (42, 8, D:6) a +0 flail a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +1 rapier of protection (0, 12, D:7) a +0 leather armour (1, 2, D:7) a +0 robe (6, -12, D:7) a +0 sling (10, -5, D:7) a +0 dagger a +0 robe (24, 4, D:7) 4 stones (25, -13, D:7) 3 stones (25, -12, D:7) a +0 spear (28, -8, D:7) a +0 flail (31, -8, D:7) a +0 spectral lajatang (38, -9, D:7) a +0 helmet (39, -9, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Morob Tumn's Weapon Boutique a +0 long sword (56 gold) 4 boomerangs (128 gold) a +0 mace (48 gold) a +1 war axe of electrocution (251 gold) a +0 arbalest (72 gold) a +0 sling (24 gold) 3 stones (4 gold) (0, 0, D:8) a +1 heavy flail a +0 flail a +3 sling a +0 mace (1, -36, D:8) 8 stones (3, -32, D:8) a +0 whip a stone a +0 club a +0 dagger (4, -19, D:8) a +0 short sword (5, -2, D:8) a +0 dagger (6, -34, D:8) a +0 quarterstaff (6, -11, D:8) a +0 flail a stone (6, -1, D:8) a +0 whip a +0 leather armour a +0 club (8, -1, D:8) a +0 dagger a +0 robe (13, -14, D:8) a +0 robe a +1 great sword a +0 robe a +0 great sword (13, -12, D:8) a +0 robe (14, 4, D:8) a +0 dagger a +0 robe (17, -34, D:8) a +0 mace (24, -32, D:8) a +2 short sword of venom 2 stones (24, -31, D:8) a +0 whip (26, -34, D:8) a +0 dagger (32, -6, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a +0 morningstar (5, 23, D:9) 8 stones (7, 15, D:9) a +1 shortbow of freezing (7, 20, D:9) a +0 flail a +0 leather armour a +0 mace (7, 21, D:9) a +0 ring mail (8, 15, D:9) a +0 shortbow (8, 20, D:9) a +0 war axe a +0 leather armour a +0 hand axe a +0 dagger (8, 21, D:9) a +0 war axe a +0 plate armour a +0 club a +0 hand axe a +0 ring mail a +0 hand axe (9, 20, D:9) a +0 flail (9, 22, D:9) a +0 hand axe (10, 20, D:9) a +0 club a +0 leather armour (10, 23, D:9) a +0 heavy trident (11, 20, D:9) a +0 short sword of holy wrath (12, 20, D:9) a +0 trident (16, 23, D:9) a +0 club a +0 ring mail (25, 8, D:9) a +0 dagger a +0 robe (26, 7, D:9) a +0 whip 4 stones (26, 8, D:9) a +0 club (26, 9, D:9) a +0 dagger (29, 15, D:9) a scroll of noise (31, 33, D:9) a potion of haste (32, 27, D:9) a +0 whip (33, 27, D:9) a +0 dagger a +0 robe (33, 28, D:9) a +0 flail (34, 30, D:9) a +0 hand axe (38, -13, D:9) a +0 flail a +0 flail a +0 halberd (50, 8, D:9) a +0 giant club a +0 giant club (53, 27, D:9) a +3 halberd of freezing (55, 25, D:9) a +0 dire flail (57, -5, D:9) 3 stones Level 10 of the Dungeon (0, 0, D:10) the +7 quarterstaff of the Mashing Augurer {protect, rN+ Int-2 Stlth+} Int: It affects your intelligence (-2). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (7, 16, D:10) a +0 troll leather armour (23, 35, D:10) a +0 falchion (31, 8, D:10) a +0 dagger (32, 8, D:10) a +0 dagger a +0 dagger a +0 short sword 3 stones (33, 8, D:10) a +0 dagger (33, 9, D:10) a +0 whip 3 stones a +0 short sword (39, 18, D:10) a +0 pair of boots (50, 3, D:10) a +0 club a +0 leather armour (50, 4, D:10) a +0 dagger a +0 robe (51, 3, D:10) a +0 trident (52, 3, D:10) a +0 short sword (55, 2, D:10) a +0 whip a +0 scale mail (60, 7, D:10) a +0 leather armour (60, 9, D:10) a +0 giant spiked club a +0 giant club (60, 10, D:10) a +0 dagger a +0 robe (60, 14, D:10) a +0 whip 2 stones Level 11 of the Dungeon (0, 0, D:11) a staff of conjuration {!a} (1, -24, D:11) a +0 sling a +0 shortbow (2, -26, D:11) the +1 robe of the Pits of Slime {Regen+} Regen: It increases your rate of health regeneration. (3, -27, D:11) a +0 robe (6, -13, D:11) a +0 robe (11, -15, D:11) a +0 scale mail (12, -2, D:11) a +0 leather armour (17, 6, D:11) a +0 ring mail (19, -7, D:11) a +0 falchion (20, -28, D:11) a +0 ring mail (20, 4, D:11) a potion of degeneration (21, -6, D:11) a +0 helmet (24, -13, D:11) a +0 mace a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) the +2 helmet of the Doldrums {rElec Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. (11, -28, Lair:1) 3 stones (21, 14, Lair:1) 5 stones (40, 4, Lair:1) a +0 plate armour (47, 17, Lair:1) a +0 ring mail (59, 8, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) an orb of guile (26, -7, Lair:2) a +0 shortbow (26, -1, Lair:2) a +0 scale mail (26, 6, Lair:2) a +0 shortbow (27, 7, Lair:2) a +0 shortbow (28, 1, Lair:2) a +0 shortbow (29, -1, Lair:2) a +0 ring mail (30, -25, Lair:2) a +0 leather armour (31, 3, Lair:2) a +1 shortbow of flaming (50, -9, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, 0, Lair:3) 21 gold pieces (2, 0, Lair:3) a stone (27, 26, Lair:3) a +0 sling (40, -16, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (6, -45, Lair:4) 2 datura-tipped darts (30, -36, Lair:4) a staff of poison (33, -52, Lair:4) a +0 scale mail (35, 0, Lair:4) a +0 dagger (61, -59, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (7, 25, Lair:5) a +0 trident (9, 12, Lair:5) a rime drake corpse (9, 22, Lair:5) a +0 dagger a +0 robe (9, 24, Lair:5) a hell hound corpse a hell hound corpse (11, 11, Lair:5) a hell hound corpse (11, 13, Lair:5) a +0 cloak (25, 5, Lair:5) a ring of flight (27, 5, Lair:5) a hydra corpse (skeletalised by now) (27, 6, Lair:5) 4 stones (27, 12, Lair:5) a polar bear corpse (skeletalised by now) (28, 10, Lair:5) a dire elephant corpse (28, 12, Lair:5) a cane toad corpse (30, 2, Lair:5) a hydra corpse (skeletalised by now) (42, -5, Lair:5) a catoblepas corpse (skeletalised by now) (42, 2, Lair:5) a +0 dire flail a +2 whip of distortion a +0 giant club a +6 mace (48, -5, Lair:5) the +0 arbalest of the Pariah {heavy, *Corrode rPois Str+5} Str: It affects your strength (+5). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage.