whodunnit Level 1 of the Dungeon (0, 0, D:1) a cursed -1 short sword (7, 6, D:1) a cursed +0 hunting sling (9, 1, D:1) a +0 hand axe (38, 2, D:1) a +0 club (44, 14, D:1) a +0 dagger (44, 31, D:1) a +0 club (45, 32, D:1) a +0 dagger (52, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 11, D:2) a +0 dagger (7, -8, D:2) a +0 club (9, -8, D:2) a +0 leather armour (9, 4, D:2) a +0 club (17, 23, D:2) a +0 whip (38, 18, D:2) 5 large rocks (41, 28, D:2) a +0 whip (45, 30, D:2) a +0 spear (53, 28, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 0, D:3) a +0 short sword a cursed +0 buckler (13, -8, D:3) a +0 club (13, 15, D:3) a +0 dagger (13, 18, D:3) a +0 rapier (18, -4, D:3) a +0 leather armour (20, -5, D:3) a +0 flail a +0 leather armour a +0 mace (38, 34, D:3) a cursed +0 flail (38, 35, D:3) a +3 dagger a +0 robe (38, 36, D:3) a +0 ring mail (42, 17, D:3) a +0 trident a +0 leather armour (43, 17, D:3) a +0 dagger a +0 robe (44, 18, D:3) a +0 flail a +0 leather armour (48, 41, D:3) a +0 dagger (57, -6, D:3) a +0 flail (61, -2, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a scroll of random uselessness (5, -21, D:4) a cursed +0 leather armour (9, -31, D:4) a +0 dagger (still there?) Sif Muna's Incunabulum of Calling (still there?) Spells Type Level a - Summon Small Mammal Summoning 1 (9, -5, D:4) a +0 chain mail (10, -31, D:4) a +0 dagger (unseen) (19, -9, D:4) a +0 robe (19, -8, D:4) a +0 giant spiked club (24, -12, D:4) a +0 chain mail (37, -23, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (7, -23, D:5) a +0 giant club (8, -23, D:5) a +0 giant club (8, 36, D:5) a +0 leather armour (24, -21, D:5) a +0 giant spiked club (25, 1, D:5) a -3 trident a +2 falchion (37, -7, D:5) a +0 scale mail (51, 6, D:5) a +0 robe (53, -21, D:5) a +0 flail (54, -2, D:5) a +0 chain mail (58, -8, D:5) a +0 shortbow (62, -2, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 flail of holy wrath a +0 scale mail (5, 10, D:6) a +0 robe (10, -6, D:6) a +0 rapier (13, 1, D:6) a +0 scale mail (19, -5, D:6) a +0 flail (19, 14, D:6) a +0 giant club (31, -11, D:6) a +0 flail (33, -8, D:6) a +0 dagger a +0 morningstar (33, 17, D:6) 7 javelins (35, -20, D:6) a +0 buckler (39, -16, D:6) a +0 dagger a +0 leather armour (43, -23, D:6) a +0 spear Level 7 of the Dungeon (2, 1, D:7) a +0 giant spiked club (20, -18, D:7) a +0 ring mail (34, -42, D:7) 3 large rocks (35, 4, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 19, D:8) a +0 shortbow (9, -27, D:8) a +0 giant club (14, 23, D:8) a -2 ring of dexterity (17, 23, D:8) a +0 dagger a +0 ring mail a +0 war axe (24, 13, D:8) 3 javelins (32, -13, D:8) a +0 giant spiked club (33, -13, D:8) a +0 dagger a +0 short sword a +0 ring mail a +0 giant spiked club a +0 giant spiked club (34, -13, D:8) a +1 war axe of chopping a +0 leather armour (35, -13, D:8) a +0 trident a +0 plate armour (35, -12, D:8) a +0 morningstar a +0 ring mail (35, 18, D:8) a +0 pair of gloves a +0 chain mail a +0 robe of magic resistance Level 9 of the Dungeon [Shop] Zaggu's Weapon Emporium a +0 arbalest (49 gold) a +3 whip (214 gold) a +0 hand axe of electrocution (104 gold) a +4 war axe of venom (288 gold) a +0 rapier (44 gold) the cursed +1 hunting sling of the Seer {velocity, Dex+2} (169 gold) Any stone fired from it inflicts extra damage. It affects your dexterity (+2). It has a curse placed upon it. a +2 mace of holy wrath (191 gold) a +0 mace (33 gold) the +7 scythe of the Tundras {protect, rElec rPois rF++ Str-2} (771 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (-2). It greatly protects you from fire. It insulates you from electricity. It protects you from poison. 26 arrows (57 gold) a +0 quarterstaff (44 gold) [Shop] Itail's Weapon Shop 19 stones (32 gold) a +0 mace (51 gold) a +0 quarterstaff (68 gold) a +0 mace (51 gold) 21 sling bullets (178 gold) the cursed +0 lajatang "Killer Bee's Peril" {flame, rElec rPois} (717 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. 14 stones (23 gold) 11 arrows (37 gold) a +0 great sword of draining (232 gold) a +4 quarterstaff of draining (496 gold) [Shop] Yroirr's Weapon Emporium a +0 great sword (71 gold) the cursed +0 falchion "Bucseisax" {flame, Fragile rF++ Stlth+} (265 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 long sword (38 gold) a +0 halberd (44 gold) a +3 longbow (236 gold) a +0 club (11 gold) a +2 hand axe of flaming (191 gold) 19 stones (20 gold) a +0 war axe (38 gold) a +1 hunting sling of flaming (106 gold) a +0 short sword of electrocution (104 gold) [Shop] Unydess's Antique Armour Shop a +1 chain mail of poison resistance (378 gold) a +0 chain mail (126 gold) a +0 leather armour (56 gold) a cursed -2 chain mail (2 gold) the +0 pair of gloves "Ageumellu" {+Inv rC- rCorr Int+4} (714 gold) It affects your intelligence (+4). It makes you vulnerable to cold. It lets you turn invisible. It protects you from acid and corrosion. a +0 robe (19 gold) a +0 pair of boots (126 gold) a +0 leather armour (56 gold) the +2 scale mail of Levity {Str+3 Dex+3} (940 gold) It affects your strength (+3). It affects your dexterity (+3). a +0 scale mail (112 gold) [Shop] Jiuf Dac's General Store a +0 helmet (76 gold) a wand of iceblast (7) (187 gold) a potion of lignification (51 gold) a +0 leather armour (34 gold) a +0 club (17 gold) a +0 short sword (51 gold) 27 stones (45 gold) 25 arrows (85 gold) (0, 0, D:9) a +0 long sword (1, 33, D:9) a cursed -2 giant club (7, 22, D:9) a scroll of noise (8, 3, D:9) a +0 hand axe (14, 15, D:9) a +0 dagger (14, 16, D:9) a +0 dagger a +0 blowgun (17, 40, D:9) a +0 ring mail (18, 10, D:9) a +0 helmet (37, -5, D:9) a +0 giant club (42, 19, D:9) a +0 short sword a cursed -1 hand axe (47, 2, D:9) a +0 mace a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 long sword a scroll of random uselessness (13, 46, D:10) a +0 mace a +0 leather armour a +0 leather armour a +0 war axe a +0 ring mail a +0 battleaxe a +0 plate armour an orc corpse an orc corpse an orc corpse (17, 4, D:10) a scorpion corpse (17, 18, D:10) a cursed -1 shortbow a centaur corpse (21, 15, D:10) a +0 leather armour (21, 23, D:10) a hound corpse (skeletalised by now) (23, 8, D:10) a +0 hand axe a +0 leather armour (23, 14, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (25, 11, D:10) a +0 chain mail