Dungeon Crawl Stone Soup version 0.23-a0-171-g5ae17c6e89 (webtiles) character file. 21 whodunnit the Sneak (level 2, 0/17 HPs) Began as an Octopode Enchanter on Sept 15, 2018. Slain by a goblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:27 (194 turns). whodunnit the Sneak (Octopode Enchanter) Turns: 194, Time: 00:02:27 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 87% Magic: 3/5 EV: 13 Int: 17 God: Gold: 18 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger b - a +0 dagger of venom (weapon) Missiles e - 50 stones (quivered) Scrolls d - a scroll of identify {unknown} Potions f - a potion of degeneration {unknown} Comestibles c - a ration g - 2 chunks of flesh Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.7 Stealth + Level 2.2 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 14% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You hit the jackal. The jackal is poisoned. You grab the jackal. The jackal is lightly wounded. You constrict the goblin. You constrict the jackal. The jackal barely misses you. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. You hit the jackal. The jackal is almost dead. You constrict the goblin. You kill the goblin! You constrict the jackal. You kill the jackal! You barely miss the goblin. You grab the goblin. You constrict the goblin. A bat comes into view. The goblin closely misses you. You barely miss the goblin. The goblin is moderately wounded. You constrict the goblin. The goblin hits you. You die... l............# #.....†.....#.. ##..###.#. #......... #....##..# #....##..# #....##..# ##g#.##†.# #@#.##..# ##### ......).#.##..#####...# #########.##†.#...)...# #..#..# # #...# ##.#..#.# #.### #.#..#.# #.# #......###.#### ##...####...... #...####...... You could see a goblin. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A hobgoblin (D:1) 6 jackals (D:1) A bat (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | whodunnit the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 105 | D:1 | Reached XP level 2. HP: 15/17 MP: 3/5 111 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 194 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_water_temple_mockup Action || total -------------------------++------- Melee: Dagger || 31 Constrict || 7 Tentacles || 3 Cast: Corona || 4 Ensorcelled Hiber || 3 Stab: Sleeping || 5 Armor: Skin || 2 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------