whodunnit Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (1, 3, D:1) a +0 hunting sling (6, -8, D:1) a +0 club (7, -1, D:1) 7 stones (8, -17, D:1) a +0 club (9, -17, D:1) a +0 club (14, -36, D:1) a +0 buckler (16, -28, D:1) a +0 dagger (16, -3, D:1) a +0 club (17, -4, D:1) a +0 club (18, -9, D:1) 17 poisoned needles (19, -6, D:1) a +0 club (21, -1, D:1) a +0 short sword (22, -22, D:1) a +0 club (24, -25, D:1) 22 arrows (33, -18, D:1) a stone (35, -18, D:1) a stone (37, 1, D:1) a cursed -3 club (39, -17, D:1) a stone (40, -16, D:1) a stone (42, -11, D:1) a +0 short sword (43, -12, D:1) a +0 robe (49, -17, D:1) a +0 spear Level 2 of the Dungeon (4, -20, D:2) a +0 club (4, -19, D:2) a stone (4, -18, D:2) a stone (5, -16, D:2) a +0 whip (6, -17, D:2) a +0 club (6, 9, D:2) 21 stones (7, -28, D:2) 24 stones (8, -17, D:2) a +0 dagger (11, -4, D:2) a +0 club (13, 21, D:2) a +0 quarterstaff (14, 27, D:2) a +0 club a cursed -2 club (16, 25, D:2) a +0 club (26, -1, D:2) a +0 club (27, -1, D:2) a +0 halberd (28, -1, D:2) a +0 flail of protection a +0 spear (41, -14, D:2) a cursed -3 hand axe (43, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (8, 25, D:3) a +0 leather armour a +0 flail (9, 29, D:3) a +0 ring mail (9, 44, D:3) a +0 mace (11, 14, D:3) a +0 dagger a +0 robe a +0 club (12, 45, D:3) a +2 quarterstaff of chaos a +0 cloak (18, 13, D:3) a +0 whip (21, 22, D:3) a +0 club (32, 17, D:3) a +0 scale mail a +0 flail (39, 25, D:3) a +0 scale mail (39, 29, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (6, -8, D:4) a +0 ring mail (7, -8, D:4) a +0 whip (10, 29, D:4) 20 stones (13, -6, D:4) a potion of degeneration (13, 22, D:4) a +0 club a +0 halberd a +0 spear a +0 whip a +0 robe (19, 1, D:4) a +0 robe (30, -9, D:4) the +0 ring mail of the Maze {+Fly MP-9 Int+4} It affects your intelligence (+4). It affects your magic capacity (-9). It lets you fly. (40, 39, D:4) 14 poisoned needles (44, -4, D:4) a +0 robe (52, 25, D:4) a +0 whip a +0 whip a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a quokka skeleton (5, -23, D:5) 14 sling bullets (10, -5, D:5) a +0 quarterstaff (11, -16, D:5) a hound skeleton (12, -20, D:5) 22 sling bullets (12, -15, D:5) 21 bolts (18, -22, D:5) a +0 rapier (26, -27, D:5) a jackal corpse (skeletalised by now) (29, 3, D:5) a +0 battleaxe (32, -10, D:5) a +0 leather armour (32, -9, D:5) a +0 falchion (32, -8, D:5) a wand of acid (10) (35, 2, D:5) 25 stones (35, 3, D:5) a scroll of teleportation (35, 5, D:5) a ration