whodunnit Level 1 of the Dungeon (5, 12, D:1) 17 poisoned darts (6, -10, D:1) a +0 dagger (9, 6, D:1) a +0 club (11, -7, D:1) a +0 leather armour (12, 17, D:1) a +0 club (15, 15, D:1) a +0 dagger (25, -17, D:1) a +0 chain mail (26, 8, D:1) a +0 hunting sling (27, -7, D:1) a cursed -1 dagger (31, 5, D:1) 6 sling bullets (32, -13, D:1) 25 arrows (32, -6, D:1) 24 sling bullets (42, 6, D:1) a +0 dagger (46, -12, D:1) a +0 dagger (49, 13, D:1) a +0 whip (52, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (1, 7, D:2) 15 poisoned darts (4, 29, D:2) 19 stones (6, 35, D:2) a +0 robe (25, 24, D:2) a +0 club (29, 14, D:2) a +0 robe (35, 11, D:2) 24 bolts (43, 9, D:2) a poisoned dart (44, 9, D:2) a +0 club 13 poisoned darts (44, 10, D:2) a +0 dagger (45, 10, D:2) a cursed +0 whip (45, 11, D:2) a +0 club (45, 12, D:2) a +0 club a cursed -2 spear (49, 7, D:2) a cursed +0 robe (52, 9, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 24 arrows (13, 15, D:3) 22 stones (17, 5, D:3) a +0 dagger (25, 6, D:3) a +0 scale mail (30, 3, D:3) a +0 club (30, 5, D:3) a poisoned dart (31, 5, D:3) 2 poisoned darts (32, 8, D:3) a +0 short sword (38, -5, D:3) a +0 dagger (42, -1, D:3) 6 stones (56, 48, D:3) 15 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, 5, D:4) a +0 short sword (9, 5, D:4) 14 stones (15, 29, D:4) a +0 dagger (18, 22, D:4) a +0 spear (19, -2, D:4) a +0 mace a +0 scale mail a +0 flail a +0 mace (19, -1, D:4) a +0 leather armour a +0 dagger a +0 hand axe a +0 ring mail (20, 8, D:4) 15 stones (21, 20, D:4) a +0 spear (27, 26, D:4) a +0 hunting sling (30, 7, D:4) 12 stones (31, 26, D:4) a +0 giant spiked club (32, 2, D:4) a +0 chain mail a +0 dagger (33, 0, D:4) a +0 leather armour a +0 falchion (33, 1, D:4) a +0 chain mail a +0 mace a +0 flail (33, 4, D:4) a +0 leather armour a +0 trident (37, -4, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -13, D:5) a +0 rapier (2, 7, D:5) a +0 ring mail (6, -21, D:5) 19 bolts (9, 9, D:5) 15 stones (9, 12, D:5) 5 large rocks (35, 1, D:5) a +0 hand axe a +0 ring mail (36, 0, D:5) a cursed -2 dagger a +0 robe a +0 dagger (36, 1, D:5) a +0 chain mail (37, -13, D:5) a +0 whip (39, 0, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (2, -6, D:6) 24 stones (5, -30, D:6) a cursed +0 ring mail (13, -6, D:6) a cursed -2 halberd (18, -18, D:6) 10 bolts (20, -33, D:6) a +0 helmet (20, -2, D:6) 23 stones (23, -8, D:6) a +0 flail a +0 leather armour a +0 club a +0 mace (23, 0, D:6) a +0 flail (30, -7, D:6) a +0 dagger a +0 robe of positive energy (34, -5, D:6) 17 bolts (34, 2, D:6) a +0 pair of boots (39, -10, D:6) a +0 flail a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (8, 10, D:7) 11 bolts (15, 15, D:7) 28 sling bullets (15, 25, D:7) a +0 leather armour of cold resistance (16, -12, D:7) 27 sling bullets (16, 9, D:7) 24 stones (17, 28, D:7) 14 bolts (25, 19, D:7) 19 bolts (31, 21, D:7) 14 stones (36, -5, D:7) 25 stones Level 8 of the Dungeon [Shop] Epawo's Antique Weapon Shoppe a +0 mace (75 gold) a +0 short sword (75 gold) a +1 antimagic trident (437 gold) a +0 longbow (112 gold) a +1 whip of holy wrath (287 gold) a +0 hunting sling (37 gold) a +0 great mace of protection (245 gold) a +0 battleaxe (162 gold) the +6 short sword of Qilipel {antimagic, *Rage MR+++ Str+5 Stlth-} (1605 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It affects your resistance to hostile enchantments. It may make you go berserk in combat. It makes you less stealthy. (0, 0, D:8) 4 stones (1, -3, D:8) a stone (1, -2, D:8) a stone (1, -1, D:8) a +0 short sword a +0 club (8, 6, D:8) a +0 club (10, 7, D:8) 20 stones (12, 7, D:8) a +0 leather armour a +0 flail (12, 10, D:8) a +0 trident (13, 10, D:8) a +0 short sword (13, 11, D:8) a +0 dagger a +0 robe (14, 6, D:8) a +0 leather armour a +0 hand axe (14, 10, D:8) a +0 ring mail (14, 30, D:8) a +0 dagger a +0 robe (14, 31, D:8) a +0 short sword (15, 30, D:8) a cursed -3 dagger a +0 robe (18, 6, D:8) a +0 whip (18, 8, D:8) a +0 leather armour a +0 war axe (29, -5, D:8) a -6 ring of protection a +0 plate armour a +0 chain mail (37, -14, D:8) a +0 spear (38, -14, D:8) a +0 spear (39, 5, D:8) 2 arrows (39, 6, D:8) 22 arrows a +0 dagger a +0 robe a +0 shortbow a +0 club (39, 7, D:8) a +0 morningstar (46, 10, D:8) a +0 fustibalus (47, 9, D:8) a +0 robe a +0 dagger (49, 6, D:8) a +0 robe a +0 dagger (52, 5, D:8) a +0 chain mail a cursed +0 scimitar a +0 dagger Level 9 of the Dungeon [Shop] Xoixueqe's Gadget Emporium a wand of acid (10) (308 gold) a phantom mirror (330 gold) a wand of paralysis (9) (121 gold) a wand of iceblast (3) (77 gold) a box of beasts (220 gold) a lamp of fire (440 gold) a crystal ball of energy (220 gold) [Shop] Gatah's Assorted Antiques 2 scrolls of fog (112 gold) a lightning rod (4/4) (1120 gold) a scroll of magic mapping (98 gold) a +0 pair of boots (126 gold) a scroll of fog (56 gold) a crystal ball of energy (560 gold) a potion of flight (84 gold) a scroll of magic mapping (98 gold) [Shop] Zepidi's Assorted Antiques a scroll of identify (42 gold) a +0 morningstar of protection (142 gold) a sack of spiders (420 gold) a potion of brilliance (84 gold) a +0 robe (14 gold) a +0 trident (73 gold) a scroll of remove curse (63 gold) [Shop] Caiqick's Book Shop a book of Frost (385 gold) a book of Clouds (495 gold) a book of Unlife (715 gold) a book of Beasts (605 gold) a Young Poisoner's Handbook (440 gold) a book of Flames (385 gold) a book of Geomancy (385 gold) a manual of Slings (1214 gold) a book of Burglary (825 gold) a book of Alchemy (825 gold) a book of Misfortune (220 gold) a book of Clouds (495 gold) [Shop] Taec's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:9) a +0 hand axe of electrocution a +0 hand axe (1, 1, D:9) a +0 war axe a +0 chain mail (2, 19, D:9) a cursed -2 spear (25, 7, D:9) a +0 centaur barding (29, -13, D:9) a +0 halberd of flaming (29, -6, D:9) a +0 dagger (36, -2, D:9) a +0 dagger (39, 12, D:9) a +0 robe a +0 dagger a +0 mace (39, 13, D:9) a +0 robe a +0 leather armour a +0 dagger a +0 club (41, 3, D:9) a wand of enslavement (9) (43, -20, D:9) 17 stones (43, 1, D:9) a wand of random effects (9) (47, 1, D:9) a +3 trident of protection (47, 4, D:9) 19 sling bullets (49, 3, D:9) 15 gold pieces (52, -32, D:9) a +2 vampiric trident (52, -13, D:9) a +0 chain mail Level 10 of the Dungeon (6, -1, D:10) a +1 dagger of chaos a +1 robe of magic resistance (11, 16, D:10) a +0 shortbow 22 arrows (12, -4, D:10) 31 arrows (15, 1, D:10) a +0 ring mail (17, -10, D:10) a cursed +0 ring mail (19, -8, D:10) a +2 flail of freezing a +0 robe (19, 16, D:10) a cursed -3 hand axe (23, 9, D:10) a +0 spear a +0 robe (30, 7, D:10) a +0 leather armour (32, -15, D:10) a +0 giant spiked club (40, 19, D:10) a -2 vampiric spear a +2 animal skin (41, 18, D:10) an arrow (43, 20, D:10) a +0 shortbow 18 arrows (48, -18, D:10) a +0 club (59, 4, D:10) a +0 shield Level 11 of the Dungeon (0, 0, D:11) 21 bolts (1, -11, D:11) a +0 short sword a +0 ring mail a +0 flail (1, -7, D:11) a poisoned dart (3, -14, D:11) a +0 whip 11 poisoned darts (10, -19, D:11) a +0 leather armour (14, 26, D:11) a +0 flail (14, 27, D:11) a +0 robe a +0 dagger (16, -9, D:11) a ration (19, 28, D:11) a +0 robe a +0 dagger (20, -1, D:11) a +1 pair of boots (22, -15, D:11) a +0 mace (23, 19, D:11) a +0 giant club (24, 15, D:11) a +0 robe a cursed +0 great sword a cursed +6 morningstar a +0 robe (24, 16, D:11) a +0 robe a cursed +2 halberd (25, 14, D:11) a +0 plate armour a +0 scimitar (27, -10, D:11) a +0 trident (27, 11, D:11) a +0 hand axe (27, 13, D:11) a +0 flail (28, 11, D:11) a +0 club (28, 13, D:11) a +0 falchion (28, 14, D:11) a +0 dagger (28, 15, D:11) a +0 ring mail a +0 falchion (29, 12, D:11) a +0 hand axe (29, 13, D:11) a +0 war axe a cursed -3 dagger (29, 14, D:11) a +0 robe a +0 dagger (29, 15, D:11) a +0 whip (29, 16, D:11) a +0 chain mail a +0 war axe (30, 1, D:11) 17 poisoned darts (35, 12, D:11) a +0 plate armour a +0 battleaxe (35, 13, D:11) a +0 robe a +0 dagger (35, 14, D:11) a +0 leather armour (36, 12, D:11) a +0 giant club (36, 14, D:11) a +0 robe a +0 dagger (37, 12, D:11) a +0 leather armour a +0 flail a +0 robe a cursed +0 dagger a +0 robe a cursed -3 dagger (37, 14, D:11) a +2 scimitar of draining a +0 plate armour (37, 22, D:11) a large rock a +0 dagger a +0 robe (39, 21, D:11) a +0 mace (39, 22, D:11) a +0 club (44, 22, D:11) a +0 whip 3 poisoned darts (45, 21, D:11) a +0 dagger 6 poisoned darts (46, 21, D:11) a +0 short sword (47, -6, D:11) an arrow (48, -7, D:11) an arrow (49, -7, D:11) 10 arrows 3 large rocks a +0 shortbow (49, 2, D:11) 3 arrows (50, -6, D:11) an arrow (50, 20, D:11) 2 poisoned darts (52, 22, D:11) a stone (54, 20, D:11) 24 arrows (55, 25, D:11) a +0 giant spiked club a +0 giant club (65, -6, D:11) a +0 giant club a +0 giant spiked club (66, 4, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 whip a +0 whip a +2 dagger of speed (3, 0, D:12) a +0 mace (6, 8, D:12) a wand of flame (55) (6, 28, D:12) a +0 robe (13, 3, D:12) 32 arrows a +0 shortbow (14, -4, D:12) 3 arrows a +1 dagger of holy wrath (16, -15, D:12) a potion of degeneration (17, 12, D:12) 9 poisoned darts (21, -14, D:12) 17 arrows a +0 shortbow (21, -13, D:12) 2 arrows (21, 24, D:12) a +0 shortbow 10 arrows (22, -16, D:12) an arrow (22, -15, D:12) 4 arrows (22, -14, D:12) a cursed -3 shortbow 8 arrows (24, -19, D:12) an arrow (43, 5, D:12) a +0 leather armour a +0 hand axe (43, 6, D:12) a +0 hand axe (43, 7, D:12) a +0 robe a +0 dagger (43, 8, D:12) a +0 ring mail (44, 12, D:12) a +0 hand axe (45, 19, D:12) 17 stones (47, -13, D:12) a +0 scale mail (50, 10, D:12) +0 swamp dragon scales a cursed +0 chain mail a +3 hunting sling of freezing a +2 falchion of flaming Level 13 of the Dungeon [Shop] Jaxop's Assorted Antiques a fan of gales (1440 gold) a +0 chain mail (162 gold) a +2 robe of positive energy (529 gold) a potion of heal wounds (180 gold) a +0 plate armour (828 gold) a scroll of enchant armour (270 gold) a wand of random effects (6) (144 gold) (0, 0, D:13) a +0 cloak a +0 dagger (9, -6, D:13) a +0 ring mail (10, -9, D:13) a +0 robe a +0 dagger (12, -15, D:13) a wand of flame (13) a +1 great mace of holy wrath 2 throwing nets (12, -13, D:13) a +0 mace 4 large rocks (12, -12, D:13) 3 poisoned darts (12, -11, D:13) 5 poisoned darts a +1 dagger of venom a +0 short sword a +0 robe a +2 dagger of venom (13, -13, D:13) a large rock (15, -16, D:13) a +0 leather armour (17, -29, D:13) a +0 giant club a +0 giant club (17, -24, D:13) the +3 ring mail of the Centipede {+Blink rF- SInv} It makes you vulnerable to fire. It lets you see invisible. It lets you blink. a scroll of noise a scroll of torment 2 potions of magic 5 scrolls of random uselessness (17, -15, D:13) a +0 whip a +0 dagger (18, -34, D:13) a +0 mace (18, -27, D:13) a +0 leather armour (18, -26, D:13) a +0 giant club (18, -17, D:13) a +0 rapier a +0 leather armour (18, -2, D:13) a crystal ball of energy (19, -3, D:13) a +0 ring mail (20, -7, D:13) a cursed -3 glaive (22, -33, D:13) a +0 hand axe (22, -29, D:13) an uncursed staff of energy (22, -27, D:13) a +0 giant spiked club a +0 giant club (22, -11, D:13) a +2 hand axe of electrocution (23, -28, D:13) a +1 glaive a +6 hand axe of draining (24, -29, D:13) an uncursed staff of conjuration (27, -22, D:13) 25 arrows (27, 6, D:13) 22 arrows a +0 shortbow (28, -22, D:13) a +0 falchion (28, 7, D:13) a cursed -3 war axe (29, 6, D:13) a +0 mace of protection (29, 7, D:13) a +0 plate armour a +1 dire flail of protection (29, 8, D:13) 2 arrows (31, -17, D:13) a fan of gales (32, -20, D:13) 20 arrows (33, 0, D:13) a +0 ring mail (41, -14, D:13) a bolt (41, -10, D:13) 2 bolts (42, -9, D:13) a bolt (43, -12, D:13) 3 bolts (43, -10, D:13) a +2 vampiric morningstar a bolt a +0 leather armour of magic resistance (44, -12, D:13) a bolt a +0 mace (45, -13, D:13) a bolt (49, -15, D:13) a +0 dagger a +0 robe (49, -14, D:13) a +0 dagger a +0 robe (50, -21, D:13) a +0 great sword of protection a +0 plate armour (50, -9, D:13) a +0 bardiche a +0 chain mail (51, -10, D:13) a +0 short sword a +0 arbalest a +0 leather armour (56, -15, D:13) a +0 dire flail a +0 plate armour a +1 battleaxe of freezing a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 robe a +0 dagger (9, -2, D:14) a +1 plate armour of poison resistance a +2 morningstar of pain (12, -15, D:14) a +0 giant club (14, -2, D:14) a +0 giant club a +0 giant club (16, 25, D:14) a +0 robe a +0 shield a +0 leather armour a +2 long sword of holy wrath (24, -17, D:14) 21 bolts (31, 31, D:14) a +0 giant club (38, 9, D:14) a +0 leather armour a cursed -1 short sword (44, -7, D:14) a +0 quarterstaff (44, 5, D:14) the cursed +0 ring mail "Qurenum" {rElec MR- rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (1, 4, D:15) a bolt an arrow (2, 17, D:15) a bolt (3, 13, D:15) 14 arrows a +0 shortbow (3, 14, D:15) 16 bolts a +0 arbalest (3, 16, D:15) an arrow 2 bolts (3, 17, D:15) a bolt (4, 13, D:15) 19 arrows a +0 shortbow (4, 14, D:15) 21 bolts a +0 arbalest (4, 15, D:15) 2 arrows a +0 arbalest 25 bolts (4, 16, D:15) 13 bolts a +0 arbalest (5, 13, D:15) 17 arrows a +0 shortbow (5, 14, D:15) 15 arrows a +0 shortbow (5, 15, D:15) 16 arrows a +0 shortbow (5, 22, D:15) 19 arrows (7, 20, D:15) an arrow (8, 10, D:15) a +3 scimitar of flaming (9, 9, D:15) 15 arrows a +0 shortbow (9, 11, D:15) a +0 long sword (10, 10, D:15) a +4 great sword of draining a large rock (12, -7, D:15) a cursed -2 shortbow (12, 7, D:15) 2 large rocks (15, -7, D:15) an uncursed ring of magical power an uncursed amulet of the acrobat a +0 shield (18, 16, D:15) a +0 dagger (37, 20, D:15) a +0 chain mail (39, 30, D:15) a scroll of vulnerability the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword (1, -2, Orc:1) a +0 robe a +0 dagger (5, 3, Orc:1) a +0 mace (9, -26, Orc:1) a +0 giant club (10, -17, Orc:1) a +0 hand axe (11, -23, Orc:1) a +0 dire flail a +0 plate armour a +1 great mace of crushing a +0 chain mail a +0 dire flail a +0 dire flail (11, -22, Orc:1) a +0 spear a cursed +0 robe (12, 6, Orc:1) a +0 short sword a +3 short sword a +0 hand axe a +0 trident 5 silver boomerangs a +0 plate armour (13, -31, Orc:1) a +0 trident a +1 chain mail of cold resistance (13, 5, Orc:1) a +0 giant club (14, 5, Orc:1) a +0 club (14, 6, Orc:1) a +0 hand axe a cursed +0 chain mail (15, 5, Orc:1) a +0 dagger a +0 robe (15, 6, Orc:1) a +0 ring mail (17, 6, Orc:1) a +0 giant club (18, 0, Orc:1) a +0 giant spiked club (18, 6, Orc:1) a +0 dagger (19, 5, Orc:1) a +0 dagger a +0 robe a +0 falchion (19, 6, Orc:1) a +0 trident (19, 7, Orc:1) a +0 dagger a +0 robe (23, -3, Orc:1) a +0 trident a +0 plate armour (23, -2, Orc:1) a +0 club a +0 ring mail (24, -1, Orc:1) a +0 club (32, -2, Orc:1) a +0 dagger a +0 robe (34, -26, Orc:1) a +0 giant club (36, -6, Orc:1) a +0 dire flail a +0 plate armour (37, -7, Orc:1) a +0 mace (38, -8, Orc:1) a +0 hand axe a +0 ring mail (38, -5, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Iskol's Jewellery Emporium an uncursed ring of stealth (280 gold) an uncursed amulet of guardian spirit (480 gold) an uncursed amulet of rage (640 gold) a +3 ring of strength (251 gold) an uncursed ring of see invisible (240 gold) a cursed -2 ring of intelligence (32 gold) [Shop] Seodaifo's Weapon Boutique a +0 great mace (97 gold) a +0 club (15 gold) a +0 battleaxe (97 gold) a +0 hand axe (45 gold) the +8 mace of Tacubiew {drain, rF+++ Dex+3} (1405 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It renders you almost immune to fire. a +0 great sword (97 gold) a +0 flail (52 gold) a +0 hunting sling (22 gold) 29 bolts (87 gold) a +1 flail of distortion (235 gold) the +2 Maxwell's thermic engine {flame, freeze} (660 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. [Shop] Donung's Distillery a potion of heal wounds (65 gold) a potion of curing (39 gold) 2 potions of curing (78 gold) a potion of lignification (39 gold) a potion of ambrosia (104 gold) a potion of brilliance (52 gold) a potion of magic (104 gold) a potion of brilliance (52 gold) a potion of lignification (39 gold) [Shop] Allojusiom's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Dalyhemn's Distillery a potion of curing (48 gold) 2 potions of curing (96 gold) a potion of might (64 gold) a potion of agility (64 gold) a potion of haste (160 gold) a potion of brilliance (64 gold) a potion of berserk rage (80 gold) a potion of invisibility (128 gold) a potion of curing (48 gold) a potion of flight (48 gold) a potion of agility (64 gold) (0, 0, Orc:2) 2 arrows (0, 3, Orc:2) a +0 shortbow 23 arrows (6, 7, Orc:2) a cursed -3 shortbow 19 arrows (7, 7, Orc:2) a +0 trident a +0 arbalest 16 bolts (12, 20, Orc:2) a +0 mace a +0 ring mail (13, 20, Orc:2) a +2 hand axe of venom a +0 plate armour a +0 flail (14, -13, Orc:2) a +0 giant spiked club (14, 19, Orc:2) 2 large rocks (14, 20, Orc:2) a +0 club a +0 hand axe of chopping a cursed +0 plate armour (14, 21, Orc:2) a +0 flail of crushing 2 large rocks (16, -5, Orc:2) a +0 trident a +0 arbalest 6 bolts (17, -4, Orc:2) a +0 shortbow 21 arrows a bolt (17, -3, Orc:2) a +0 hand axe a +0 arbalest 8 bolts (17, -2, Orc:2) a +0 glaive a +0 arbalest 8 bolts (18, -3, Orc:2) 4 bolts (19, -3, Orc:2) a bolt (20, -8, Orc:2) a +0 ring mail (20, -3, Orc:2) an arrow a large rock a bolt (20, 0, Orc:2) a +0 hand axe a +0 arbalest 24 bolts (20, 3, Orc:2) a +0 shortbow 26 arrows (21, -3, Orc:2) a bolt (22, -9, Orc:2) 2 large rocks (23, -20, Orc:2) a +0 shortbow 7 arrows (23, -3, Orc:2) a bolt (25, 12, Orc:2) a +2 hand crossbow of flaming (26, -14, Orc:2) an arrow a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (26, 4, Orc:2) 4 bolts (27, -15, Orc:2) a +0 dagger a +0 robe (27, 5, Orc:2) a +0 shortbow 15 arrows (28, -3, Orc:2) a +0 glaive a +0 arbalest 26 bolts (30, -3, Orc:2) a +0 glaive a +0 arbalest 7 bolts (31, -4, Orc:2) a +0 broad axe a +0 arbalest 17 bolts (32, -4, Orc:2) a +0 morningstar a +0 arbalest 12 bolts (32, -3, Orc:2) a bolt (33, -3, Orc:2) 2 bolts (36, -3, Orc:2) a bolt (37, -2, Orc:2) a bolt (38, -3, Orc:2) a bolt (44, 1, Orc:2) a +0 scimitar a +0 ring mail a +0 trident a +0 plate armour (45, 0, Orc:2) 5 arrows 2 bolts (46, 1, Orc:2) a bolt (46, 2, Orc:2) a +1 hand axe of electrocution a +0 leather armour (46, 5, Orc:2) a +0 dagger a +2 dagger of venom a +0 leather armour (46, 7, Orc:2) a +0 mace 4 boomerangs (47, 2, Orc:2) a +0 glaive a cursed +0 chain mail (47, 5, Orc:2) a +0 shortbow 5 arrows (48, 3, Orc:2) 2 arrows (48, 8, Orc:2) a +0 arbalest a +0 great mace 13 bolts (49, 4, Orc:2) an arrow (49, 5, Orc:2) a +0 hand axe a +0 arbalest 20 bolts (50, 3, Orc:2) a +0 hand axe a +0 chain mail (50, 4, Orc:2) a +0 scimitar a +0 plate armour an arrow (51, 1, Orc:2) a +0 long sword a +0 chain mail (51, 4, Orc:2) 2 bolts 4 arrows (51, 8, Orc:2) a bolt (52, 2, Orc:2) a bolt (52, 3, Orc:2) a +0 long sword a +0 plate armour (52, 4, Orc:2) 2 bolts an arrow (52, 7, Orc:2) a bolt (53, 3, Orc:2) a +0 mace a +0 arbalest 17 bolts a +0 mace a +0 chain mail (54, 3, Orc:2) a +0 war axe a +0 plate armour a +0 scimitar a +0 chain mail a +0 trident a +0 scale mail (55, -2, Orc:2) a bolt a +0 dagger (55, 0, Orc:2) a bolt a +1 hand axe of flaming a +0 ring mail a +0 short sword a +0 ring mail a +0 club a +0 chain mail a +0 mace a +0 plate armour a +0 short sword (55, 1, Orc:2) 4 arrows a +0 short sword a +0 chain mail (55, 3, Orc:2) a +0 flail a +0 hand axe a +4 arbalest a +0 battleaxe a +0 arbalest 38 bolts a +0 flail a +0 whip an arrow (56, -16, Orc:2) a +0 war axe a +0 plate armour a +2 shield (56, 0, Orc:2) a +0 short sword a +0 leather armour a +0 war axe a +0 plate armour a +0 hand axe (56, 1, Orc:2) a +2 war axe of holy wrath a +0 chain mail a +0 dire flail a +0 chain mail a +0 great mace a +0 arbalest 12 bolts a +0 trident 5 boomerangs a +0 chain mail a +0 dagger a cursed +0 hand axe a +0 ring mail (56, 2, Orc:2) a +0 mace a +0 dagger a +0 leather armour a +2 shortbow of freezing 23 arrows a +0 dagger a +0 club a +0 club a +0 chain mail a +0 hand axe a +0 hand axe a +0 chain mail a +0 dagger a +0 robe of magic resistance a +0 whip a +0 chain mail a +0 glaive a +0 arbalest a +0 falchion a +1 antimagic glaive a +1 chain mail of fire resistance a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 battleaxe a +0 chain mail a +0 short sword a +0 plate armour a +0 arbalest a +0 great mace a +0 dagger a +0 short sword a +0 plate armour a +0 shortbow a +0 glaive a +0 arbalest 67 bolts (56, 3, Orc:2) a +0 dagger a +0 robe a +0 trident a +0 chain mail a +0 broad axe a cursed -1 arbalest 20 bolts (57, 0, Orc:2) a +0 short sword (57, 1, Orc:2) an arrow a +0 ring mail (57, 3, Orc:2) a +0 dire flail a +0 plate armour a +0 falchion a cursed -1 battleaxe a +0 arbalest 24 bolts (57, 5, Orc:2) a throwing net 24 boomerangs the +9 scimitar of Sarhoph {flame, rElec rPois rC- Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (57, 6, Orc:2) an arrow (58, 3, Orc:2) a +0 hand axe a +0 chain mail (59, 1, Orc:2) a +0 battleaxe a +0 chain mail (59, 3, Orc:2) a +0 vampiric dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) an arrow (2, -2, Elf:1) a +4 dagger a +0 leather armour (2, -1, Elf:1) 2 arrows (4, -2, Elf:1) a +0 short sword a +0 longbow 8 arrows a +0 leather armour (4, 4, Elf:1) a +0 rapier (4, 11, Elf:1) a +0 short sword a +0 longbow 26 arrows a cursed +0 leather armour (5, 5, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (6, 11, Elf:1) an arrow (7, 11, Elf:1) an uncursed ring of protection from cold a potion of brilliance 3 potions of lignification the +11 trident "Fesmoyca" {freeze, +Inv Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It lets you turn invisible. (7, 12, Elf:1) 2 arrows (8, -4, Elf:1) a cursed -3 long sword (8, 11, Elf:1) a +2 dagger of protection a +0 ring mail (10, -2, Elf:1) a +0 rapier (10, 0, Elf:1) a +0 scimitar a cursed +0 long sword (10, 9, Elf:1) a +0 dagger (11, 0, Elf:1) a +0 rapier a +0 long sword a +0 leather armour a +0 rapier a +4 mace of protection a +0 long sword (12, -1, Elf:1) a cursed -1 rapier (12, 12, Elf:1) a +0 short sword a +0 shortbow 21 arrows a +0 leather armour (25, 15, Elf:1) a +0 great sword (28, 29, Elf:1) a +0 hand axe of freezing a +0 long sword a +0 leather armour (29, 14, Elf:1) a +0 ring mail (29, 29, Elf:1) a +0 long sword a +0 scale mail (32, -23, Elf:1) a +0 long sword a +0 ring mail (32, 21, Elf:1) a +0 dire flail (33, -18, Elf:1) a +0 rapier (41, 26, Elf:1) a +0 rapier (45, 25, Elf:1) a +1 hand axe of electrocution (45, 26, Elf:1) an arrow (46, 25, Elf:1) a +0 long sword a +0 shortbow 27 arrows (46, 26, Elf:1) an arrow (47, 25, Elf:1) a +0 dagger a +0 ring mail a +0 long sword (48, 24, Elf:1) a +0 dagger a +0 shortbow 20 arrows a +0 leather armour (50, -13, Elf:1) a +0 long sword (57, 6, Elf:1) an uncursed staff of earth a +1 robe of magic resistance (63, -9, Elf:1) a +0 short sword a +0 chain mail a +0 buckler Level 2 of the Elven Halls [Shop] Nigu Mei's Weapon Shoppe a +0 mace (36 gold) a +5 quarterstaff of holy wrath (410 gold) a +0 flail (42 gold) the +8 dagger "Qahaaz" {vamp, Stlth+} (669 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you more stealthy. a +0 morningstar (48 gold) a +0 battleaxe (78 gold) a +3 vampiric dagger (276 gold) a +1 quarterstaff of protection (141 gold) 20 stones (24 gold) 17 sling bullets (102 gold) a +0 club (12 gold) a +0 club (12 gold) a +0 scimitar (48 gold) (0, 0, Elf:2) a +1 short sword of venom (2, 10, Elf:2) a +0 long sword (3, 12, Elf:2) a +1 dire flail of holy wrath (4, 9, Elf:2) a +0 battleaxe of freezing (4, 10, Elf:2) a +4 long sword of holy wrath (4, 11, Elf:2) a +0 long sword a +3 vampiric quick blade (6, -20, Elf:2) a +0 hand axe (6, 12, Elf:2) a +0 dagger (6, 13, Elf:2) a +0 dagger a +0 scale mail (7, -26, Elf:2) a +0 long sword (7, 18, Elf:2) a +1 mace of holy wrath (10, -27, Elf:2) a +0 leather armour (16, -31, Elf:2) a +0 war axe (16, 6, Elf:2) a +1 halberd of freezing (18, -24, Elf:2) a +0 long sword (20, -14, Elf:2) a +0 short sword (21, -24, Elf:2) a +0 plate armour (26, -25, Elf:2) 2 potions of degeneration (26, 17, Elf:2) a +4 glaive of venom (27, 10, Elf:2) a +0 falchion (28, -32, Elf:2) a +0 chain mail (28, 16, Elf:2) a +1 war axe of freezing (30, -27, Elf:2) a +0 dagger (31, -30, Elf:2) 25 arrows (33, -13, Elf:2) a +1 mace of venom (34, 21, Elf:2) a cursed -3 dagger (35, -32, Elf:2) a +0 long sword (35, -13, Elf:2) a +0 rapier (36, 21, Elf:2) a +0 short sword a +0 ring mail (38, 21, Elf:2) a +0 short sword (39, 15, Elf:2) a +7 antimagic battleaxe (41, 12, Elf:2) a +1 long sword of protection a cursed -1 long sword a +0 leather armour (42, 11, Elf:2) a +1 bardiche of draining (42, 12, Elf:2) a +1 antimagic long sword a +0 leather armour (42, 13, Elf:2) a +3 hunting sling of freezing (43, 13, Elf:2) a +0 long sword of protection a +0 long sword of holy wrath (43, 14, Elf:2) a +0 war axe of electrocution (44, 7, Elf:2) a +0 long sword a +0 buckler (44, 8, Elf:2) a +0 vampiric war axe (45, -25, Elf:2) a +0 leather armour of cold resistance a +0 long sword (45, 8, Elf:2) a +1 mace of protection (45, 12, Elf:2) a +0 short sword (46, -27, Elf:2) a +3 ring of dexterity (47, -15, Elf:2) a +0 naga barding Level 3 of the Elven Halls [Shop] Lumul's Jewellery Shop an uncursed ring of wizardry (480 gold) an uncursed ring of protection from magic (400 gold) an uncursed ring of magical power (320 gold) an uncursed amulet of magic regeneration (480 gold) an uncursed ring of magical power (320 gold) an uncursed ring of resist corrosion (320 gold) an uncursed ring of resist corrosion (320 gold) the ring "Vumeari" {Str+3 Int+5} (531 gold) [ring of strength] It affects your strength (+3). It affects your intelligence (+5). (0, 0, Elf:3) a +4 antimagic trident (6, 2, Elf:3) a +0 hand crossbow of flaming (12, 14, Elf:3) a +0 chain mail (28, 2, Elf:3) 4 sling bullets (28, 3, Elf:3) a sling bullet (28, 4, Elf:3) a +0 shortbow a +2 dagger of protection a +0 leather armour 5 sling bullets a +0 long sword 13 arrows an elf corpse (28, 5, Elf:3) a +2 dagger of flaming an elf skeleton (28, 6, Elf:3) 2 sling bullets a +0 rapier a +0 leather armour a +0 rapier (28, 7, Elf:3) a +0 short sword an elf skeleton (28, 9, Elf:3) a +4 hunting sling of freezing 7 arrows (28, 10, Elf:3) a +0 longbow (unseen) (29, 3, Elf:3) 4 arrows a +0 dagger a +0 dagger a +0 scale mail a +0 rapier (30, 3, Elf:3) a +3 hunting sling of velocity a +0 short sword a +0 short sword a +0 dagger a +0 leather armour 52 arrows a +0 longbow a +0 ring mail a cursed -2 long sword a scroll of holy word 12 gold pieces an elf skeleton (31, 2, Elf:3) a +0 short sword a +0 rapier (31, 3, Elf:3) a +0 scale mail a +0 scimitar (32, -1, Elf:3) an arrow (33, 3, Elf:3) an uncursed staff of power a +0 scale mail 16 gold pieces (34, 2, Elf:3) a +0 dagger (36, -3, Elf:3) a +0 dagger (36, 2, Elf:3) a +2 broad axe of venom (37, -5, Elf:3) an arrow (38, 3, Elf:3) a +2 ring mail of fire resistance a +0 dagger (41, -9, Elf:3) an arrow (42, -16, Elf:3) 3 sling bullets (42, -15, Elf:3) a +0 shortbow (still there?) a sling bullet (still there?) (42, -14, Elf:3) a sling bullet (42, -13, Elf:3) a sling bullet (unseen) (42, -10, Elf:3) a +0 short sword (unseen) (43, -14, Elf:3) a +0 dagger (still there?) a sling bullet (still there?) (43, 3, Elf:3) a +0 helmet (44, -13, Elf:3) a sling bullet (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 dagger of protection (2, 28, Lair:1) a +0 quarterstaff (8, 20, Lair:1) a +0 chain mail (22, 27, Lair:1) a -1 falchion 7 atropa-tipped darts a wand of random effects (42) a wand of flame (24) a scroll of vulnerability a potion of magic 4 potions of degeneration 2 scrolls of immolation 2 potions of brilliance a +0 pair of boots (26, -4, Lair:1) a +0 scale mail (40, 30, Lair:1) 17 stones (46, 10, Lair:1) 21 stones (53, -1, Lair:1) 6 atropa-tipped darts (58, 4, Lair:1) 17 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 arrows (18, -1, Lair:2) a scroll of immolation (47, -20, Lair:2) a +0 rapier (48, -3, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 12 poisoned darts (22, 4, Lair:3) a +0 robe (28, -21, Lair:3) a +0 long sword (40, -21, Lair:3) a +1 pair of boots (41, -17, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (5, -19, Lair:4) 17 arrows (21, -24, Lair:4) a +0 chain mail (23, -25, Lair:4) 8 atropa-tipped darts (36, -12, Lair:4) 15 stones (36, -4, Lair:4) a +0 hand axe (39, -6, Lair:4) a +0 mace (44, -10, Lair:4) a +0 long sword (50, 3, Lair:4) a +0 robe (64, -18, Lair:4) an uncursed staff of earth (66, -15, Lair:4) a +0 war axe (68, 15, Lair:4) 11 gold pieces (68, 16, Lair:4) 13 gold pieces Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 cloak (15, 1, Lair:5) 7 datura-tipped darts (15, 2, Lair:5) 16 arrows (25, -7, Lair:5) a +0 helmet (29, 1, Lair:5) 24 silver javelins a wand of random effects (18) 8 javelins (40, -12, Lair:5) 9 stones (40, 19, Lair:5) a +0 war axe (50, 6, Lair:5) 17 stones (51, 28, Lair:5) a +0 leather armour (58, 28, Lair:5) 33 stones (64, 8, Lair:5) a +0 flail Level 6 of the Lair of Beasts (2, 7, Lair:6) a potion of degeneration (2, 8, Lair:6) 14 stones (3, 8, Lair:6) a +2 robe of the Archmagi (7, -22, Lair:6) a +0 arbalest (7, -2, Lair:6) 2 poisoned darts (10, -23, Lair:6) 18 stones (10, 3, Lair:6) a +0 plate armour (14, 18, Lair:6) a +0 leather armour (17, 30, Lair:6) a +0 chain mail (18, -9, Lair:6) the +5 buckler of the Bulwark {Dex+8 Slay-6 Stlth+} It affects your dexterity (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It makes you more stealthy. a +2 triple sword of protection a sack of spiders (32, 4, Lair:6) a +0 whip (33, -3, Lair:6) 5 large rocks (34, 1, Lair:6) a stone (34, 2, Lair:6) 26 gold pieces (35, -2, Lair:6) 6 large rocks (35, 0, Lair:6) a scroll of identify (35, 22, Lair:6) a +0 pair of boots (36, 0, Lair:6) a stone (37, -3, Lair:6) 17 stones (37, 2, Lair:6) a stone (38, -17, Lair:6) a +1 longbow of flaming (39, -7, Lair:6) a +0 leather armour (41, -13, Lair:6) +0 steam dragon scales (45, -29, Lair:6) the +3 leather armour "Cigrip" {rN+ MR+ Str+3} It affects your strength (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 ring mail of poison resistance (46, -16, Lair:6) a +0 hunting sling (47, -24, Lair:6) a +0 ring mail (47, -23, Lair:6) a +0 robe (47, -21, Lair:6) a cursed ring of attention Level 1 of the Swamp (1, 14, Swamp:1) 10 poisoned darts (5, 5, Swamp:1) 9 bolts (12, 24, Swamp:1) a +0 long sword (15, 43, Swamp:1) a +0 leather armour (18, 14, Swamp:1) 18 poisoned darts (25, 23, Swamp:1) a +0 club (26, 1, Swamp:1) a +0 broad axe (27, 18, Swamp:1) a phial of floods (31, 23, Swamp:1) a +0 hunting sling (37, 29, Swamp:1) a +0 leather armour (41, 16, Swamp:1) a +0 glaive Level 2 of the Swamp (0, 0, Swamp:2) 13 bolts (22, 2, Swamp:2) a +0 spear (24, 26, Swamp:2) 5 atropa-tipped darts (33, 24, Swamp:2) an uncursed staff of power (42, 3, Swamp:2) 16 arrows (49, -2, Swamp:2) a +0 buckler a +0 spear (51, 3, Swamp:2) a +0 long sword of slicing (51, 12, Swamp:2) a +0 shield of poison resistance (54, 6, Swamp:2) a +4 ring mail a +3 mace of venom Level 3 of the Swamp (0, 0, Swamp:3) a +0 cloak (1, -22, Swamp:3) a +0 mace (7, -1, Swamp:3) a +0 hand axe (11, -19, Swamp:3) a +0 hand axe (16, -8, Swamp:3) a +0 war axe (17, -16, Swamp:3) a +0 robe a +0 quarterstaff (21, -15, Swamp:3) a +0 spear (27, 10, Swamp:3) a cursed -2 hunting sling (30, -18, Swamp:3) a scroll of vulnerability (30, 18, Swamp:3) +0 swamp dragon scales (33, 24, Swamp:3) a +0 robe (36, -3, Swamp:3) 16 arrows (37, 5, Swamp:3) a +0 chain mail (39, 3, Swamp:3) a +0 quarterstaff a +0 robe (51, 5, Swamp:3) a +0 demon whip of venom a +0 ring mail (53, -10, Swamp:3) the +1 scale mail of Omission {MR+} It affects your resistance to hostile enchantments. Level 4 of the Swamp (0, 0, Swamp:4) a +0 quarterstaff (9, -13, Swamp:4) a cursed -1 fustibalus (17, 19, Swamp:4) +0 swamp dragon scales (19, 11, Swamp:4) an uncursed ring of positive energy 5 scrolls of amnesia (26, -12, Swamp:4) a +0 war axe a +0 robe (27, -26, Swamp:4) +0 swamp dragon scales (28, 5, Swamp:4) a +0 leather armour (29, -9, Swamp:4) a +0 hand axe (34, 11, Swamp:4) a +0 war axe (35, -17, Swamp:4) the +8 chain mail "Vuhuemeps" {rC+ MR+ Str-3 SInv} It affects your strength (-3). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (36, -19, Swamp:4) a phial of floods